Player Matchup

Gilgamesh
Gilgamesh
AUSTINUMBERS
Gilgamesh
Level 159
God Stats
8W - 7L
1,565 SR
Queue Stats
88W - 74L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
GrandArch21
Baron Samedi
Level 145
God Stats
7W - 4L
1,457 SR
Queue Stats
117W - 101L
1,560 Elo+
Solo
Zeus
Zeus
XcellentVibez
Zeus
Level 123
God Stats
30W - 22L
1,524 SR
Queue Stats
284W - 326L
1,486 Elo+
Party 1
Fenrir
Fenrir
exotic_dayung_og
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 210L
1,427 Elo+
Party 1
Ishtar
Ishtar
mourti
Ishtar
Level 61
God Stats
6W - 2L
1,500 SR
Queue Stats
36W - 25L
1,569 Elo+
Party 2
Team Averages
Level 122
1,509 SR
1,517 Elo+

VS

Team Averages
Level 135
1,596 SR
1,522 Elo+
Ares
Ares
Alucard_0399
Ares
Level 156
God Stats
5W - 3L
1,696 SR
Queue Stats
194W - 173L
1,575 Elo+
Solo
Persephone
Persephone
DmonRL
Persephone
Level 122
God Stats
9W - 10L
1,534 SR
Queue Stats
125W - 117L
1,474 Elo+
Solo
Athena
Athena
SlyRaccoon6683
Athena
Level 116
God Stats
3W - 2L
1,572 SR
Queue Stats
174W - 168L
1,485 Elo+
Solo
Cernunnos
Cernunnos
bresenpai
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 163L
1,537 Elo+
Solo
Hades
Hades
gotofwaar12
Hades
Level 154
God Stats
7W - 3L
1,676 SR
Queue Stats
80W - 75L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AUSTINUMBERS
Gilgamesh
9
3 / 0 / 2
6,107
611
8,624
9,428
4,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
GrandArch21
Baron Samedi
10
1 / 0 / 0
6,130
613
3,713
3,775
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 1 / 0
5,664
566
4,650
4,502
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 0 / 2
5,042
504
1,933
5,884
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
mourti
Ishtar
11
1 / 0 / 4
5,843
584
4,434
3,388
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,913
491
3,654
8,496
5,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
DmonRL
Persephone
11
1 / 0 / 0
6,172
617
3,528
4,891
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

8
0 / 2 / 0
4,551
455
1,660
8,127
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
bresenpai
Cernunnos
8
0 / 3 / 0
4,433
443
3,894
7,233
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,245
425
2,032
6,182
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AUSTINUMBERS
Gilgamesh
3
0
2
4
L
0
1
1
0.5
L
Persephone
DmonRL
Persephone
1
0
0
1
W
Baron Samedi
GrandArch21
Baron Samedi
1
0
0
1
L
0
2
0
0
W
1
1
0
1
L
Cernunnos
bresenpai
Cernunnos
0
3
0
0
W
1
0
2
2
L
0
1
0
0
W
Ishtar
mourti
Ishtar
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,354
Damage
14,768
26,977
Taken
34,929
12,269
Mitigated
17,630
9,157
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AUSTINUMBERS
Gilgamesh
8,624
3,468
0
2,373
9,428
4,878
0
2,698
6,730
0
27,521
L
3,654
469
0
1,972
8,496
5,708
0
593
7,861
13,815
0
L
Persephone
DmonRL
Persephone
3,528
133
0
1,365
4,891
1,479
0
3,261
1,326
39,153
545
W
Baron Samedi
GrandArch21
Baron Samedi
3,713
455
150
2,307
3,775
1,596
128
1,783
1,992
35,361
4,127
L
1,660
500
0
3,831
8,127
4,163
0
384
7,677
27,549
0
W
4,650
703
0
1,451
4,502
1,990
0
3,357
1,133
37,541
0
L
Cernunnos
bresenpai
Cernunnos
3,894
1,400
0
2,547
7,233
2,386
0
0
7,233
0
25,805
W
1,933
453
0
1,399
5,884
2,565
0
1,399
4,485
0
32,199
L
2,032
253
0
2,489
6,182
3,894
0
2,906
2,729
16,170
2,955
W
Ishtar
mourti
Ishtar
4,434
3,184
0
1,477
3,388
1,240
110
1,502
1,886
0
40,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
24,314
310
Minions Killed
226
0
Camps Cleared
0
1,013,024
Distance Traveled
927,098
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,107
611
29
3
0
218,230
0
L
Ares
4,913
491
20
2
0
205,694
1
L
Persephone
6,172
617
75
8
0
188,448
3
W
Baron Samedi
6,130
613
80
8
0
166,326
0
L
Athena
4,551
455
56
6
0
219,287
0
W
Zeus
5,664
566
78
8
0
177,695
4
L
Cernunnos
4,433
443
49
5
0
181,789
6
W
Fenrir
5,042
504
55
6
0
248,303
0
L
Hades
4,245
425
26
3
0
131,880
1
W
Ishtar
5,843
584
68
7
0
202,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role