Player Matchup

Nox
Nox
 
Nox
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BIBIBeanca7
Neith
Level 146
God Stats
6W - 2L
1,826 SR
Queue Stats
239W - 256L
1,465 Elo+
Solo
Sol
Sol
BirtiusJack
Sol
Level 126
God Stats
0W - 2L
1,760 SR
Queue Stats
110W - 89L
1,571 Elo+
Party 2
Agni
Agni
EddyFromTEKKEN
Agni
Level 69
God Stats
0W - 2L
1,314 SR
Queue Stats
35W - 31L
1,499 Elo+
Party 2
Horus
Horus
MiszaloX
Horus
Level 101
God Stats
1W - 1L
1,465 SR
Queue Stats
12W - 18L
1,408 Elo+
Solo
Team Averages
Level 98
1,573 SR
1,489 Elo+

VS

Team Averages
Level 147
1,428 SR
1,490 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
KiMDork
Vulcan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 98L
1,500 Elo+
Party 1
Hera
Hera
Kyrstia
Hera
Level 133
God Stats
6W - 7L
1,365 SR
Queue Stats
68W - 73L
1,485 Elo+
Party 1
Fenrir
Fenrir
XPEEEH
Fenrir
Level 156
God Stats
2W - 5L
1,276 SR
Queue Stats
71W - 67L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 8 / 3
6,769
615
4,510
13,083
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 1
9,341
849
7,986
10,278
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 4
8,176
743
14,803
12,113
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

14
0 / 7 / 3
7,440
676
12,610
13,001
5,345
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Horus
MiszaloX
Horus
14
2 / 4 / 3
8,253
750
4,975
18,711
21,725
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
8 / 2 / 13
10,082
917
17,863
10,148
5,240
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Guan Yu
 
Guan Yu
14
4 / 1 / 15
9,462
860
4,982
14,512
11,169
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
KiMDork
Vulcan
16
8 / 1 / 17
10,057
914
16,045
9,368
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hera
Kyrstia
Hera
16
2 / 1 / 25
9,420
856
9,324
7,637
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
XPEEEH
Fenrir
15
6 / 4 / 16
9,225
839
12,121
19,690
12,967
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
114
9
Kills
28
28
Deaths
9
14
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
8
3
0.19
W
Ne Zha
 
Ne Zha
8
2
13
7.25
W
Guan Yu
 
Guan Yu
4
1
15
11.5
L
5
5
1
1.1
L
2
4
4
1
L
0
7
3
0.21
W
Vulcan
KiMDork
Vulcan
8
1
17
16.5
W
Hera
Kyrstia
Hera
2
1
25
14.5
L
Horus
MiszaloX
Horus
2
4
3
0.88
W
Fenrir
XPEEEH
Fenrir
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,884
Damage
60,335
67,186
Taken
61,355
43,542
Mitigated
37,517
18,348
Healing
31,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,510
360
0
2,040
13,083
5,871
0
4,753
8,330
12,374
0
W
Ne Zha
 
Ne Zha
17,863
2,163
453
1,796
10,148
5,240
1,762
3,649
6,304
0
35,578
W
Guan Yu
 
Guan Yu
4,982
1,176
11,236
7,806
14,512
11,169
1,029
8,239
6,135
0
8,398
L
7,986
1,501
945
1,010
10,278
4,679
0
3,453
6,825
0
21,204
L
14,803
4,509
469
4,163
12,113
5,922
0
4,538
7,575
30,636
3,788
L
12,610
1,114
118
702
13,001
5,345
0
3,951
9,050
24,848
734
W
Vulcan
KiMDork
Vulcan
16,045
213
1,420
1,182
9,368
4,688
1,659
4,735
4,206
28,471
788
W
Hera
Kyrstia
Hera
9,324
2,332
1,883
1,516
7,637
3,453
1,808
2,796
4,718
25,579
0
L
Horus
MiszaloX
Horus
4,975
2,064
3,670
5,231
18,711
21,725
0
8,228
10,483
0
8,989
W
Fenrir
XPEEEH
Fenrir
12,121
1,974
1,000
3,555
19,690
12,967
700
9,993
9,068
0
14,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
48,246
116
Minions Killed
112
0
Camps Cleared
0
859,909
Distance Traveled
993,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,769
615
12
1
0
166,862
0
W
Ne Zha
10,082
917
30
3
0
200,634
0
W
Guan Yu
9,462
860
7
1
0
166,494
0
L
Neith
9,341
849
22
2
0
172,801
1
L
Sol
8,176
743
51
5
0
163,692
0
L
Agni
7,440
676
24
2
0
153,400
0
W
Vulcan
10,057
914
28
3
0
218,895
0
W
Hera
9,420
856
42
4
0
207,109
0
L
Horus
8,253
750
7
1
0
203,154
0
W
Fenrir
9,225
839
5
0
0
200,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role