Player Matchup

Serqet
Serqet
CloudedV0ID
Serqet
Level 129
God Stats
16W - 12L
1,625 SR
Queue Stats
187W - 187L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
CrossxXxWanted
Kuzenbo
Level 80
God Stats
43W - 37L
1,561 SR
Queue Stats
53W - 59L
1,504 Elo+
Party 1
Artemis
Artemis
Linksalarmclock
Artemis
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 147L
1,509 Elo+
Party 1
Ra
Ra
Sticka246
Ra
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 107L
1,335 Elo+
Solo
Mulan
Mulan
natsu157
Mulan
Level 149
God Stats
2W - 2L
1,784 SR
Queue Stats
42W - 30L
1,590 Elo+
Solo
Team Averages
Level 102
1,594 SR
1,495 Elo+

VS

Team Averages
Level 93
1,509 SR
1,496 Elo+
Agni
Agni
IXNCERTIFIED
Agni
Level 87
God Stats
15W - 9L
1,746 SR
Queue Stats
114W - 99L
1,519 Elo+
Solo
Olorun
Olorun
Ilunga
Olorun
Level 118
God Stats
2W - 0L
1,141 SR
Queue Stats
30W - 32L
1,448 Elo+
Solo
Pele
Pele
MR cream pie86
Pele
Level 132
God Stats
16W - 11L
1,624 SR
Queue Stats
128W - 127L
1,512 Elo+
Solo
Mulan
Mulan
Popeyethewelder
Mulan
Level 81
God Stats
47W - 38L
1,535 SR
Queue Stats
293W - 299L
1,500 Elo+
Solo
Atlas
Atlas
Xzaji
Atlas
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 0 / 2
7,421
530
6,693
10,504
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 3
6,870
491
6,402
13,162
15,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
4,320
309
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 5 / 1
6,642
474
2,905
10,547
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
natsu157
Mulan
11
1 / 6 / 1
6,810
486
5,850
15,341
9,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,776
627
8,768
6,179
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Olorun
Ilunga
Olorun
12
0 / 3 / 1
7,552
539
5,398
9,010
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 1 / 5
8,143
582
5,115
9,325
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 2
9,779
699
10,044
14,118
10,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atlas
Xzaji
Atlas
11
0 / 1 / 5
7,386
528
3,653
10,728
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
14
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
0
2
4
L
2
3
3
1.17
W
6
1
3
7.5
W
Olorun
Ilunga
Olorun
0
3
1
0.17
L
0
0
0
0
W
3
1
5
5.5
W
5
1
2
6
L
1
5
1
0.3
W
Atlas
Xzaji
Atlas
0
1
5
2.5
L
Mulan
natsu157
Mulan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
32,978
49,554
Taken
49,360
34,310
Mitigated
28,170
15,086
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,693
1,766
0
4,832
10,504
4,563
0
3,227
7,277
0
59,189
L
6,402
1,884
144
3,777
13,162
15,202
0
7,747
5,415
30,401
1,134
W
8,768
466
0
548
6,179
2,194
0
967
4,974
72,693
862
W
Olorun
Ilunga
Olorun
5,398
2,636
140
1,304
9,010
3,569
430
2,779
5,898
57,933
1,285
L
0
0
0
0
0
0
0
0
0
0
0
W
5,115
1,018
0
2,583
9,325
3,869
0
1,455
7,683
0
60,736
W
10,044
1,983
0
3,202
14,118
10,724
244
1,279
12,799
0
74,374
L
2,905
373
60
3,187
10,547
5,065
0
4,821
5,726
43,295
934
W
Atlas
Xzaji
Atlas
3,653
1,983
147
1,827
10,728
7,814
165
2,844
7,455
21,289
0
L
Mulan
natsu157
Mulan
5,850
755
0
3,086
15,341
9,480
0
1,715
13,626
0
47,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
41,636
287
Minions Killed
413
0
Camps Cleared
0
1,048,064
Distance Traveled
1,425,967
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,421
530
107
8
0
342,333
0
L
Kuzenbo
6,870
491
31
2
0
243,846
2
W
Agni
8,776
627
85
6
0
286,506
0
W
Olorun
7,552
539
110
8
0
255,047
0
L
Artemis
4,320
309
0
0
0
18,094
0
W
Pele
8,143
582
85
6
0
339,119
1
W
Mulan
9,779
699
105
8
0
274,374
5
L
Ra
6,642
474
68
5
0
172,108
0
W
Atlas
7,386
528
28
2
0
270,921
0
L
Mulan
6,810
486
81
6
0
271,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role