Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
GeeEhl
Anubis
Silver II
Level 134
God Stats
6W - 6L
1,587 SR
Queue Stats
17W - 24L
1,332 MMR
Solo
Loki
Loki
Silver I
JVR_NGL
Loki
Silver I
Level 106
God Stats
1W - 6L
1,456 SR
Queue Stats
67W - 75L
1,284 MMR
Solo
Hachiman
Hachiman
Silver III
SeveredSeven7
Hachiman
Silver III
Level 125
God Stats
6W - 1L
1,882 SR
Queue Stats
221W - 242L
1,090 MMR
Solo
Yemoja
Yemoja
Silver II
UnPanDuro
Yemoja
Silver II
Level 137
God Stats
2W - 2L
1,599 SR
Queue Stats
66W - 62L
1,142 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,605 SR
1,270 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,428 SR
1,209 MMR
Surtr
Surtr
Bronze III
AstroFPS
Surtr
Bronze III
Level 108
God Stats
2W - 3L
1,448 SR
Queue Stats
31W - 40L
1,127 MMR
Solo
Ymir
Ymir
Silver II
MrGliitch
Ymir
Silver II
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,124 MMR
Solo
Danzaburou
Danzaburou
Silver II
SkinBoosterPlz
Danzaburou
Silver II
Level 83
God Stats
27W - 13L
1,650 SR
Queue Stats
153W - 176L
1,265 MMR
Party 1
Discordia
Discordia
Silver III
TK Kromo
Discordia
Silver III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 141L
1,406 MMR
Party 1
Da Ji
Da Ji
Silver II
umonkey3
Da Ji
Silver II
Level 151
God Stats
1W - 6L
1,041 SR
Queue Stats
156W - 172L
1,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 0
7,291
561
6,934
7,279
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
GeeEhl
Anubis
10
2 / 4 / 1
5,939
457
5,032
8,639
4,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
JVR_NGL
Loki
11
1 / 2 / 0
5,941
457
4,591
10,034
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
SeveredSeven7
Hachiman
11
1 / 3 / 0
6,298
484
5,786
9,948
3,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
UnPanDuro
Yemoja
10
0 / 3 / 0
5,743
442
2,547
10,242
6,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BellonaCu ChulainnArachneThanatos

VS

Bans
NutFenrirAthenaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AstroFPS
Surtr
11
0 / 1 / 1
6,206
477
3,101
10,537
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
3 / 0 / 3
7,366
567
6,309
10,804
8,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
SkinBoosterPlz
Danzaburou
14
4 / 1 / 3
8,150
627
8,609
7,525
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
TK Kromo
Discordia
13
3 / 1 / 1
7,572
582
6,007
4,098
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
umonkey3
Da Ji
14
2 / 2 / 3
7,474
575
3,481
11,632
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
5
Kills
12
13
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
W
Surtr
AstroFPS
Surtr
0
1
1
0.5
L
Anubis
GeeEhl
Anubis
2
4
1
0.63
L
Loki
JVR_NGL
Loki
1
2
0
0.5
W
Ymir
3
0
3
4.5
L
Hachiman
SeveredSeven7
Hachiman
1
3
0
0.33
W
Danzaburou
SkinBoosterPlz
Danzaburou
4
1
3
5.5
W
Discordia
TK Kromo
Discordia
3
1
1
3.5
L
Yemoja
UnPanDuro
Yemoja
0
3
0
0
W
Da Ji
umonkey3
Da Ji
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,890
Damage
27,507
46,142
Taken
44,596
25,312
Mitigated
23,503
14,127
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,934
469
0
1,000
7,279
7,253
0
460
6,819
46,187
2,362
W
Surtr
AstroFPS
Surtr
3,101
1,202
0
2,807
10,537
5,508
0
4,745
5,062
569
33,118
L
Anubis
GeeEhl
Anubis
5,032
130
0
2,619
8,639
4,173
0
4,118
4,521
36,712
0
L
Loki
JVR_NGL
Loki
4,591
1,274
0
3,792
10,034
3,473
0
3,043
6,991
0
43,209
W
Ymir
6,309
1,503
0
1,970
10,804
8,574
0
3,701
7,007
21,902
1,135
L
Hachiman
SeveredSeven7
Hachiman
5,786
3,405
0
2,610
9,948
3,440
11
885
9,063
0
48,815
W
Danzaburou
SkinBoosterPlz
Danzaburou
8,609
3,785
0
3,639
7,525
3,106
1,011
461
7,064
0
69,696
W
Discordia
TK Kromo
Discordia
6,007
773
0
720
4,098
1,093
1,532
1,956
2,142
50,064
1,200
L
Yemoja
UnPanDuro
Yemoja
2,547
943
2,139
1,967
10,242
6,973
0
3,560
6,682
13,721
2,636
W
Da Ji
umonkey3
Da Ji
3,481
911
0
875
11,632
5,222
0
2,183
9,373
0
72,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
36,768
331
Minions Killed
360
0
Camps Cleared
0
1,129,326
Distance Traveled
1,287,473
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,291
561
104
8
0
222,162
2
W
Surtr
6,206
477
52
4
0
278,613
4
L
Anubis
5,939
457
46
4
0
194,277
0
L
Loki
5,941
457
64
5
0
284,451
3
W
Ymir
7,366
567
23
2
0
269,143
1
L
Hachiman
6,298
484
83
6
0
215,461
0
W
Danzaburou
8,150
627
98
8
0
246,488
0
W
Discordia
7,572
582
86
7
0
235,719
0
L
Yemoja
5,743
442
34
3
0
212,975
5
W
Da Ji
7,474
575
101
8
0
257,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role