Player Matchup

Amaterasu
Amaterasu
Blakkmajic24
Amaterasu
Level 123
God Stats
12W - 11L
1,575 SR
Queue Stats
137W - 128L
1,513 Elo+
Party 2
Neith
Neith
DR Swifty 45
Neith
Level 137
God Stats
19W - 16L
1,575 SR
Queue Stats
251W - 230L
1,508 Elo+
Solo
Poseidon
Poseidon
Mortelinnor
Poseidon
Level 78
God Stats
28W - 15L
1,394 SR
Queue Stats
112W - 74L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Pronubnubs
Cthulhu
Level 109
God Stats
43W - 40L
1,603 SR
Queue Stats
262W - 262L
1,427 Elo+
Solo
Cernunnos
Cernunnos
T_D3vil2KX
Cernunnos
Level 115
God Stats
43W - 23L
1,613 SR
Queue Stats
84W - 68L
1,522 Elo+
Party 2
Team Averages
Level 112
1,552 SR
1,486 Elo+

VS

Team Averages
Level 84
1,390 SR
1,433 Elo+
Sol
Sol
AjarKey78
Sol
Level 80
God Stats
45W - 45L
1,532 SR
Queue Stats
209W - 196L
1,457 Elo+
Solo
Freya
Freya
MysticSiren98
Freya
Level 137
God Stats
0W - 3L
1,270 SR
Queue Stats
136W - 135L
1,474 Elo+
Solo
Maui
Maui
Rosairius
Maui
Level 27
God Stats
0W - 3L
1,131 SR
Queue Stats
12W - 27L
1,261 Elo+
Party 1
Mercury
Mercury
SenorRattlebones
Mercury
Level 55
God Stats
2W - 2L
1,488 SR
Queue Stats
65W - 77L
1,406 Elo+
Party 1
Charybdis
Charybdis
eagleswing6
Charybdis
Level 121
God Stats
22W - 21L
1,530 SR
Queue Stats
177W - 175L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blakkmajic24
Amaterasu
8
0 / 0 / 1
5,069
563
3,344
5,829
4,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
2 / 1 / 0
5,138
571
5,320
6,619
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Mortelinnor
Poseidon
10
3 / 3 / 1
5,911
657
5,413
6,997
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pronubnubs
Cthulhu
9
2 / 1 / 1
5,842
649
2,364
3,851
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
T_D3vil2KX
Cernunnos
11
3 / 1 / 1
6,173
686
3,158
7,985
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,039
449
1,899
4,833
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 3
4,987
554
3,852
7,550
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Maui
7
0 / 0 / 1
3,822
425
2,200
5,502
2,039
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 2 / 1
5,691
632
4,225
7,573
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
eagleswing6
Charybdis
9
1 / 3 / 0
4,626
514
5,102
7,414
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
10
Kills
6
6
Deaths
11
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Amaterasu
Blakkmajic24
Amaterasu
0
0
1
0.5
W
2
1
0
2
W
Poseidon
Mortelinnor
Poseidon
3
3
1
1.17
L
0
3
3
0.5
W
Cthulhu
Pronubnubs
Cthulhu
2
1
1
2.5
L
Maui
0
0
1
0.5
L
5
2
1
2.75
W
Cernunnos
T_D3vil2KX
Cernunnos
3
1
1
3.5
L
Charybdis
eagleswing6
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,599
Damage
17,278
31,281
Taken
32,872
14,438
Mitigated
10,756
10,235
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,899
1,258
0
1,738
4,833
1,389
48
1,962
2,481
15,390
73
W
Amaterasu
Blakkmajic24
Amaterasu
3,344
1,241
0
2,443
5,829
4,238
0
1,135
4,694
0
13,525
W
5,320
888
0
2,853
6,619
2,135
0
884
5,735
0
36,356
W
Poseidon
Mortelinnor
Poseidon
5,413
1,409
0
950
6,997
2,350
0
3,016
3,981
31,645
2,024
L
3,852
1,275
0
2,668
7,550
2,465
0
4,719
2,487
28,548
1,812
W
Cthulhu
Pronubnubs
Cthulhu
2,364
284
0
1,830
3,851
2,315
348
1,972
1,879
26,027
413
L
Maui
2,200
339
76
297
5,502
2,039
0
0
5,502
7,535
1,663
L
4,225
1,703
0
3,399
7,573
2,556
0
201
7,346
0
39,568
W
Cernunnos
T_D3vil2KX
Cernunnos
3,158
1,872
0
2,159
7,985
3,400
212
703
7,282
0
38,015
L
Charybdis
eagleswing6
Charybdis
5,102
2,116
0
3,050
7,414
2,307
0
0
7,414
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
23,165
271
Minions Killed
216
0
Camps Cleared
0
834,185
Distance Traveled
780,897
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,039
449
25
3
0
94,642
0
W
Amaterasu
5,069
563
15
2
0
173,854
0
W
Neith
5,138
571
61
7
0
151,617
0
W
Poseidon
5,911
657
66
7
0
158,363
0
L
Freya
4,987
554
53
6
0
149,723
0
W
Cthulhu
5,842
649
63
7
0
171,780
0
L
Maui
3,822
425
17
2
0
165,100
5
L
Mercury
5,691
632
64
7
0
218,629
0
W
Cernunnos
6,173
686
66
7
0
178,571
0
L
Charybdis
4,626
514
57
6
0
152,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role