Player Matchup

Sun Wukong
Sun Wukong
AlterarionBlue
Sun Wukong
Level 163
God Stats
13W - 6L
1,480 SR
Queue Stats
193W - 136L
1,581 Elo+
Solo
Charybdis
Charybdis
JulyIV
Charybdis
Level 148
God Stats
1W - 1L
1,767 SR
Queue Stats
36W - 19L
1,641 Elo+
Solo
Xing Tian
Xing Tian
Komzz
Xing Tian
Level 49
God Stats
20W - 13L
1,591 SR
Queue Stats
103W - 80L
1,575 Elo+
Solo
Ra
Ra
LAGrey27
Ra
Level 107
God Stats
7W - 11L
1,440 SR
Queue Stats
219W - 182L
1,572 Elo+
Party 2
Serqet
Serqet
Swizos
Serqet
Level 89
God Stats
12W - 7L
1,686 SR
Queue Stats
115W - 87L
1,585 Elo+
Party 2
Team Averages
Level 111
1,593 SR
1,591 Elo+

VS

Team Averages
Level 183
1,539 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
BestXbaEU
Bastet
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Chrzesci
Gilgamesh
Level 148
God Stats
6W - 10L
1,448 SR
Queue Stats
187W - 175L
1,540 Elo+
Solo
Athena
Athena
ShrimpOfLeeds
Athena
Level 156
God Stats
90W - 61L
1,596 SR
Queue Stats
107W - 83L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
一切善本皆度彼岸
Sun Wukong
Level 201
God Stats
28W - 19L
1,653 SR
Queue Stats
295W - 273L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlterarionBlue
Sun Wukong
18
5 / 1 / 4
11,106
694
13,072
18,396
11,942
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
JulyIV
Charybdis
18
2 / 2 / 4
10,374
648
8,316
9,122
3,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Komzz
Xing Tian
14
4 / 2 / 6
8,771
548
14,177
18,429
11,846
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
3 / 1 / 4
9,460
591
4,756
7,204
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Serqet
Swizos
Serqet
15
3 / 2 / 6
9,094
568
5,634
11,172
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 2 / 1
8,064
504
9,246
8,285
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
BestXbaEU
Bastet
13
0 / 6 / 4
7,104
444
7,338
15,079
5,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Chrzesci
Gilgamesh
13
2 / 4 / 0
8,113
507
11,387
21,921
12,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
0 / 5 / 3
8,013
501
6,681
16,948
9,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 1
7,494
468
3,798
9,197
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
7
8
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
W
Sun Wukong
AlterarionBlue
Sun Wukong
5
1
4
7
L
Bastet
BestXbaEU
Bastet
0
6
4
0.33
L
Gilgamesh
Chrzesci
Gilgamesh
2
4
0
0.5
W
Charybdis
JulyIV
Charybdis
2
2
4
2
W
Xing Tian
Komzz
Xing Tian
4
2
6
3.5
W
3
1
4
5
L
0
5
3
0.3
W
Serqet
Swizos
Serqet
3
2
6
3
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
38,450
64,323
Taken
71,430
35,548
Mitigated
35,686
27,186
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,246
56
0
2,124
8,285
3,110
0
4,166
3,657
71,045
650
W
Sun Wukong
AlterarionBlue
Sun Wukong
13,072
2,351
0
8,177
18,396
11,942
1,934
2,338
15,962
0
112,523
L
Bastet
BestXbaEU
Bastet
7,338
1,557
0
2,350
15,079
5,639
0
4,365
9,931
0
52,448
L
Gilgamesh
Chrzesci
Gilgamesh
11,387
3,876
0
6,518
21,921
12,905
0
3,538
18,037
0
62,454
W
Charybdis
JulyIV
Charybdis
8,316
3,560
0
4,778
9,122
3,831
222
2,938
6,144
0
100,212
W
Xing Tian
Komzz
Xing Tian
14,177
991
0
4,305
18,429
11,846
0
6,671
11,316
51,550
1,095
W
4,756
307
2,530
2,412
7,204
2,992
1,066
1,001
6,057
89,989
808
L
6,681
2,730
0
4,342
16,948
9,493
17
2,638
13,997
55,265
12,903
W
Serqet
Swizos
Serqet
5,634
1,778
0
4,984
11,172
4,937
0
1,653
9,349
0
55,369
L
3,798
678
0
4,313
9,197
4,539
0
2,608
6,538
0
44,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
38,788
638
Minions Killed
500
0
Camps Cleared
0
1,720,437
Distance Traveled
1,638,812
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,064
504
132
8
0
360,297
2
W
Sun Wukong
11,106
694
175
11
0
353,125
2
L
Bastet
7,104
444
75
5
0
321,854
0
L
Gilgamesh
8,113
507
100
6
0
311,863
3
W
Charybdis
10,374
648
165
10
0
315,451
5
W
Xing Tian
8,771
548
63
4
0
307,400
3
W
Ra
9,460
591
150
9
0
371,482
0
L
Athena
8,013
501
117
7
0
345,170
0
W
Serqet
9,094
568
85
5
0
372,979
0
L
Sun Wukong
7,494
468
76
5
0
299,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role