Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mental486
Zeus
Level 148
God Stats
2W - 5L
1,442 SR
Queue Stats
234W - 212L
1,586 Elo+
Solo
Neith
Neith
Merkucjo
Neith
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,572 Elo+
Solo
Ishtar
Ishtar
hopeless1606
Ishtar
Level 159
God Stats
1W - 1L
1,729 SR
Queue Stats
50W - 37L
1,592 Elo+
Solo
Nike
Nike
laidlaw1
Nike
Level 151
God Stats
1W - 1L
1,755 SR
Queue Stats
165W - 132L
1,602 Elo+
Solo
Team Averages
Level 168
1,585 SR
1,570 Elo+

VS

Team Averages
Level 138
1,551 SR
1,501 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Evwnnr
Tiamat
Level 149
God Stats
7W - 13L
1,309 SR
Queue Stats
174W - 191L
1,526 Elo+
Solo
Ares
Ares
L2__AiM
Ares
Level 140
God Stats
4W - 2L
1,464 SR
Queue Stats
210W - 210L
1,513 Elo+
Solo
Khepri
Khepri
NickSiz
Khepri
Level 101
God Stats
3W - 0L
1,883 SR
Queue Stats
106W - 98L
1,496 Elo+
Solo
Ishtar
Ishtar
rogelio34
Ishtar
Level 140
God Stats
5W - 3L
1,601 SR
Queue Stats
223W - 222L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
1 / 5 / 2
7,719
643
4,029
11,046
7,779
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Zeus
14
2 / 3 / 1
8,210
684
13,640
7,433
3,734
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Neith
Merkucjo
Neith
15
1 / 3 / 1
8,486
707
10,315
11,167
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
0 / 5 / 4
8,111
676
11,067
10,979
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
15
2 / 2 / 3
8,327
694
12,721
11,295
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 12
9,553
796
12,985
6,954
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tiamat
Evwnnr
Tiamat
16
4 / 1 / 13
9,705
809
11,723
11,314
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ares
L2__AiM
Ares
17
4 / 1 / 11
10,538
878
8,078
17,232
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
NickSiz
Khepri
15
0 / 1 / 12
9,715
810
2,192
15,114
15,763
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
rogelio34
Ishtar
16
6 / 2 / 7
9,860
822
13,378
12,286
7,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
6
Kills
18
18
Deaths
6
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
5
2
0.4
W
Nu Wa
 
Nu Wa
4
1
12
10
W
Tiamat
Evwnnr
Tiamat
4
1
13
10.5
W
Ares
L2__AiM
Ares
4
1
11
9.5
L
Zeus
2
3
1
0.83
L
Neith
Merkucjo
Neith
1
3
1
0.5
W
Khepri
NickSiz
Khepri
0
1
12
6
L
Ishtar
0
5
4
0.4
L
Nike
2
2
3
1.75
W
Ishtar
rogelio34
Ishtar
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,772
Damage
48,356
51,920
Taken
62,900
34,014
Mitigated
51,869
15,135
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
4,029
68
1,284
2,408
11,046
7,779
0
6,772
4,274
9,957
57
W
Nu Wa
 
Nu Wa
12,985
3,384
1,249
466
6,954
4,370
2,323
1,372
5,182
28,157
556
W
Tiamat
Evwnnr
Tiamat
11,723
332
1,959
3,321
11,314
6,838
1,037
2,415
8,193
27,678
0
W
Ares
L2__AiM
Ares
8,078
91
1,696
4,013
17,232
17,221
712
3,322
13,247
10,771
1,858
L
Zeus
13,640
884
0
2,269
7,433
3,734
0
5,135
2,298
31,714
0
L
Neith
Merkucjo
Neith
10,315
1,733
286
3,709
11,167
5,075
0
8,544
2,623
0
35,321
W
Khepri
NickSiz
Khepri
2,192
49
3,181
2,403
15,114
15,763
519
5,725
8,774
8,859
667
L
Ishtar
11,067
5,499
0
1,470
10,979
6,353
0
7,944
3,035
0
32,202
L
Nike
12,721
368
310
3,399
11,295
11,073
0
5,699
5,596
0
19,993
W
Ishtar
rogelio34
Ishtar
13,378
4,685
2,105
821
12,286
7,677
2,923
3,029
8,554
0
40,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
49,371
165
Minions Killed
139
0
Camps Cleared
0
1,123,240
Distance Traveled
1,095,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,719
643
15
1
0
241,784
0
W
Nu Wa
9,553
796
35
3
0
209,015
0
W
Tiamat
9,705
809
20
2
0
227,370
0
W
Ares
10,538
878
11
1
0
258,644
0
L
Zeus
8,210
684
53
4
0
205,821
0
L
Neith
8,486
707
57
5
0
236,633
0
W
Khepri
9,715
810
15
1
0
215,771
0
L
Ishtar
8,111
676
26
2
0
190,019
0
L
Nike
8,327
694
14
1
0
248,983
0
W
Ishtar
9,860
822
58
5
0
184,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role