Player Matchup

Bellona
Bellona
Grandmaster
Holocrux01
Bellona
Grandmaster
Level 77
God Stats
49W - 0L
2,470 SR
Queue Stats
639W - 40L
3,480 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 77
2,470 SR
3,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,500 SR
1,494 MMR
Cliodhna
Cliodhna
Gold IV
floppyjoost
Cliodhna
Gold IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Holocrux01
Bellona
12
3 / 0 / 0
6,981
1,164
4,366
6,413
4,132
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
TsukuyomiSolChronosOlorunHeimdallr

VS

Bans
Sun WukongAmaterasuSurtrVulcanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
floppyjoost
Cliodhna
9
0 / 3 / 0
5,731
955
2,868
6,169
2,501
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Holocrux01
Bellona
3
0
0
3
L
Cliodhna
floppyjoost
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,366
Damage
2,868
6,413
Taken
6,169
4,132
Mitigated
2,501
2,782
Healing
69
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Holocrux01
Bellona
4,366
2,298
0
2,782
6,413
4,132
0
412
6,001
0
35,460
L
Cliodhna
floppyjoost
Cliodhna
2,868
252
0
69
6,169
2,501
0
481
5,688
0
22,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,981
Gold Earned
5,731
76
Minions Killed
54
5
Camps Cleared
1
132,107
Distance Traveled
146,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,981
1,164
76
13
5
132,107
0
L
Cliodhna
5,731
955
54
9
1
146,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role