Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
 
Cthulhu
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
ItzKaijuu7263
Bellona
Silver I
Level 99
God Stats
3W - 8L
1,317 SR
Queue Stats
48W - 61L
1,198 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
oPromethium
Ao Kuang
Silver III
Level 118
God Stats
3W - 7L
1,479 SR
Queue Stats
174W - 181L
955 MMR
Solo
Tiamat
Tiamat
Silver III
rcsra
Tiamat
Silver III
Level 104
God Stats
9W - 13L
1,420 SR
Queue Stats
66W - 84L
975 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,443 SR
1,226 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,429 SR
1,038 MMR
Charybdis
Charybdis
Silver II
BARTLsKEET
Charybdis
Silver II
Level 104
God Stats
12W - 13L
1,403 SR
Queue Stats
37W - 47L
1,179 MMR
Solo
Sobek
Sobek
Silver III
ELIT3KINGZ512
Sobek
Silver III
Level 148
God Stats
1W - 1L
1,279 SR
Queue Stats
149W - 166L
692 MMR
Solo
Thanatos
Thanatos
Silver II
JiveSo
Thanatos
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 129L
1,072 MMR
Solo
Janus
Janus
Gold V
azfIvme-
Janus
Gold V
Level 89
God Stats
16W - 14L
1,463 SR
Queue Stats
187W - 188L
1,189 MMR
Solo
Chang'e
Chang'e
Silver II
lil__civ
Chang'e
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 105L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 3 / 2
9,932
552
15,560
16,941
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
 
Cthulhu
10
0 / 0 / 2
6,415
356
2,840
5,672
4,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bellona
15
1 / 4 / 1
9,258
514
8,188
18,421
16,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
oPromethium
Ao Kuang
17
4 / 3 / 3
9,770
543
8,366
19,128
9,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
rcsra
Tiamat
15
3 / 6 / 0
9,322
518
8,520
11,757
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ArachneAthenaThor

VS

Bans
AnubisMulanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BARTLsKEET
Charybdis
16
0 / 4 / 2
9,368
520
9,536
16,790
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 4
8,869
493
5,106
14,929
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
JiveSo
Thanatos
17
8 / 3 / 4
10,277
571
11,548
15,706
7,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Janus
azfIvme-
Janus
17
4 / 0 / 4
10,939
608
8,350
8,964
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
lil__civ
Chang'e
16
3 / 3 / 2
9,956
553
11,577
13,890
8,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
16
16
Deaths
12
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
3
2
1.67
L
Cthulhu
 
Cthulhu
0
0
2
1
W
Charybdis
BARTLsKEET
Charybdis
0
4
2
0.25
W
1
2
4
1.5
L
Bellona
1
4
1
0.38
W
Thanatos
JiveSo
Thanatos
8
3
4
3.33
W
Janus
azfIvme-
Janus
4
0
4
6
W
Chang'e
lil__civ
Chang'e
3
3
2
1.33
L
Ao Kuang
oPromethium
Ao Kuang
4
3
3
1.83
L
Tiamat
rcsra
Tiamat
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,474
Damage
46,117
71,919
Taken
70,279
43,431
Mitigated
38,337
19,610
Healing
29,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,560
10,902
0
5,298
16,941
7,032
2,734
3,758
13,143
0
90,640
L
Cthulhu
 
Cthulhu
2,840
265
0
1,305
5,672
4,158
0
2,115
3,375
21,198
0
W
Charybdis
BARTLsKEET
Charybdis
9,536
6,454
0
5,852
16,790
6,484
275
1,324
15,466
0
97,992
W
5,106
205
467
5,613
14,929
11,870
0
6,136
8,793
22,391
2,709
L
Bellona
8,188
2,795
0
7,497
18,421
16,677
0
9,017
9,404
0
70,216
W
Thanatos
JiveSo
Thanatos
11,548
2,828
0
8,970
15,706
7,507
0
4,373
11,333
0
75,333
W
Janus
azfIvme-
Janus
8,350
105
0
2,318
8,964
3,726
0
6,835
2,129
81,618
494
W
Chang'e
lil__civ
Chang'e
11,577
1,587
767
5,506
13,890
8,750
472
1,531
12,359
72,007
2,003
L
Ao Kuang
oPromethium
Ao Kuang
8,366
1,398
0
4,341
19,128
9,326
247
3,321
15,727
98,646
0
L
Tiamat
rcsra
Tiamat
8,520
141
0
1,169
11,757
6,238
0
5,639
5,714
57,106
1,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
49,409
512
Minions Killed
554
0
Camps Cleared
0
1,556,971
Distance Traveled
1,778,858
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,932
552
137
8
0
291,549
0
L
Cthulhu
6,415
356
32
2
0
235,420
0
W
Charybdis
9,368
520
144
8
0
285,585
0
W
Sobek
8,869
493
25
1
0
384,136
3
L
Bellona
9,258
514
119
7
0
322,807
2
W
Thanatos
10,277
571
102
6
0
383,853
0
W
Janus
10,939
608
157
9
0
399,802
4
W
Chang'e
9,956
553
126
7
0
325,482
2
L
Ao Kuang
9,770
543
123
7
0
404,693
0
L
Tiamat
9,322
518
101
6
0
302,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role