Player Matchup

Ra
Ra
Loured9
Ra
Level 193
God Stats
3W - 0L
1,714 SR
Queue Stats
164W - 66L
1,838 Elo+
Party 2
Anhur
Anhur
cartu7
Anhur
Level 155
God Stats
2W - 1L
1,737 SR
Queue Stats
39W - 22L
1,546 Elo+
Party 2
Mulan
Mulan
gonza9678
Mulan
Level 159
God Stats
31W - 8L
1,894 SR
Queue Stats
103W - 40L
1,809 Elo+
Party 2
Team Averages
Level 169
1,782 SR
1,731 Elo+

VS

Team Averages
Level 153
1,580 SR
1,434 Elo+
Ullr
Ullr
Agusx_96
Ullr
Level 144
God Stats
0W - 1L
1,623 SR
Queue Stats
11W - 26L
1,326 Elo+
Party 1
Geb
Geb
bondiolawarrior
Geb
Level 156
God Stats
0W - 2L
1,663 SR
Queue Stats
2W - 8L
1,273 Elo+
Party 1
Baron Samedi
Baron Samedi
zSaibotz
Baron Samedi
Level 158
God Stats
1W - 3L
1,455 SR
Queue Stats
77W - 50L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
9,947
765
12,125
9,926
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
cartu7
Anhur
15
4 / 2 / 2
9,329
718
9,858
12,306
6,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
gonza9678
Mulan
15
2 / 2 / 3
9,294
715
13,290
16,854
19,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 3 / 3
8,252
635
3,996
11,760
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
8,123
625
7,236
16,414
14,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
zSaibotz
Baron Samedi
15
3 / 0 / 1
9,085
699
15,300
14,101
12,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
4
4
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
3
3
0.5
W
0
0
6
3
L
1
3
2
0.67
W
Anhur
cartu7
Anhur
4
2
2
2.5
W
Mulan
gonza9678
Mulan
2
2
3
1.75
L
Baron Samedi
zSaibotz
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,273
Damage
26,532
39,086
Taken
42,275
31,313
Mitigated
31,871
17,398
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
3,996
1,734
0
1,394
11,760
4,604
0
2,686
8,596
0
30,702
W
12,125
1,362
3,921
5,715
9,926
5,609
270
6,018
3,908
70,028
0
L
7,236
548
0
2,431
16,414
14,439
0
4,452
10,774
16,757
1,780
W
Anhur
cartu7
Anhur
9,858
6,747
0
3,704
12,306
6,080
339
6,694
5,612
0
31,609
W
Mulan
gonza9678
Mulan
13,290
1,130
0
4,058
16,854
19,624
0
9,137
7,717
0
31,160
L
Baron Samedi
zSaibotz
Baron Samedi
15,300
1,306
2,232
8,545
14,101
12,828
0
3,529
9,501
43,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
25,460
193
Minions Killed
153
0
Camps Cleared
0
774,156
Distance Traveled
736,204
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,252
635
61
5
0
243,639
0
W
Ra
9,947
765
135
10
0
287,268
0
L
Geb
8,123
625
23
2
0
248,509
4
W
Anhur
9,329
718
36
3
0
228,346
0
W
Mulan
9,294
715
22
2
0
258,542
0
L
Baron Samedi
9,085
699
69
5
0
244,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role