Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
All The Anime
Arachne
Level 174
God Stats
4W - 2L
1,899 SR
Queue Stats
106W - 88L
1,547 Elo+
Party 1
Persephone
Persephone
King Aegon 1st
Persephone
Level 118
God Stats
1W - 3L
1,405 SR
Queue Stats
78W - 79L
1,499 Elo+
Party 1
Awilix
Awilix
Reyins
Awilix
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
Sinners Requiem
Xing Tian
Level 154
God Stats
0W - 3L
1,354 SR
Queue Stats
67W - 44L
1,630 Elo+
Party 1
Team Averages
Level 136
1,532 SR
1,529 Elo+

VS

Team Averages
Level 110
1,500 SR
1,491 Elo+
Hel
Hel
HAR21
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,529 Elo+
Party 2
Serqet
Serqet
Mabelock
Serqet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,607 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mularjpg
Cu Chulainn
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,529 Elo+
Party 2
Janus
Janus
Ramon1324
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Party 3
Persephone
Persephone
Wraiith13
Persephone
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 55L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 4 / 5
7,447
745
4,293
11,064
8,286
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Arachne
13
3 / 3 / 2
7,280
728
4,169
11,013
6,497
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
King Aegon 1st
Persephone
13
1 / 2 / 4
7,291
729
13,133
8,132
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Reyins
Awilix
12
1 / 3 / 4
6,684
668
4,706
8,186
3,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Sinners Requiem
Xing Tian
13
1 / 2 / 5
6,634
663
4,318
10,781
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
HAR21
Hel
14
3 / 1 / 8
8,646
865
5,753
7,630
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Mabelock
Serqet
11
0 / 3 / 8
7,370
737
4,721
7,586
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Mularjpg
Cu Chulainn
16
8 / 2 / 5
9,671
967
12,910
17,260
10,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Ramon1324
Janus
13
1 / 2 / 11
8,069
807
7,380
5,510
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Persephone
Wraiith13
Persephone
16
2 / 1 / 8
9,144
914
13,957
6,901
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
7
Kills
14
14
Deaths
9
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
5
0.88
L
Arachne
3
3
2
1.33
W
Hel
HAR21
Hel
3
1
8
7
L
Persephone
King Aegon 1st
Persephone
1
2
4
1.5
W
Serqet
Mabelock
Serqet
0
3
8
1.33
W
Cu Chulainn
Mularjpg
Cu Chulainn
8
2
5
5.25
W
Janus
Ramon1324
Janus
1
2
11
3.25
L
Awilix
Reyins
Awilix
1
3
4
1
L
Xing Tian
Sinners Requiem
Xing Tian
1
2
5
1.75
W
Persephone
Wraiith13
Persephone
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
44,721
49,176
Taken
44,887
33,094
Mitigated
24,497
17,361
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,293
1,044
5,721
1,348
11,064
8,286
0
5,711
5,220
10,126
0
L
Arachne
4,169
2,394
881
3,746
11,013
6,497
0
5,215
5,061
0
10,357
W
Hel
HAR21
Hel
5,753
364
7,902
5,748
7,630
3,538
1,018
4,901
2,645
9,363
0
L
Persephone
King Aegon 1st
Persephone
13,133
799
0
2,322
8,132
4,070
0
4,787
3,204
28,564
0
W
Serqet
Mabelock
Serqet
4,721
1,180
154
553
7,586
4,343
1,314
2,570
4,895
0
6,463
W
Cu Chulainn
Mularjpg
Cu Chulainn
12,910
771
416
6,711
17,260
10,928
97
6,609
10,398
0
28,199
W
Janus
Ramon1324
Janus
7,380
725
29
174
5,510
2,397
650
3,643
1,823
13,925
500
L
Awilix
Reyins
Awilix
4,706
542
568
341
8,186
3,912
0
4,188
3,861
0
11,278
L
Xing Tian
Sinners Requiem
Xing Tian
4,318
62
830
1,604
10,781
10,329
0
6,457
3,834
10,952
0
W
Persephone
Wraiith13
Persephone
13,957
783
362
2,345
6,901
3,291
284
3,472
3,382
37,869
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
42,900
73
Minions Killed
142
0
Camps Cleared
0
902,994
Distance Traveled
988,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,447
745
2
0
0
169,422
0
L
Arachne
7,280
728
18
2
0
190,888
0
W
Hel
8,646
865
19
2
0
225,894
0
L
Persephone
7,291
729
28
3
0
177,713
0
W
Serqet
7,370
737
10
1
0
178,227
0
W
Cu Chulainn
9,671
967
52
5
0
204,673
0
W
Janus
8,069
807
19
2
0
199,495
0
L
Awilix
6,684
668
7
1
0
196,786
0
L
Xing Tian
6,634
663
18
2
0
168,185
0
W
Persephone
9,144
914
42
4
0
179,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role