Player Matchup

Arachne
Arachne
AMoveableObject
Arachne
Level 126
God Stats
2W - 1L
1,755 SR
Queue Stats
15W - 7L
1,645 Elo+
Party 2
Nike
Nike
Co Chi Mane
Nike
Level 128
God Stats
4W - 2L
1,263 SR
Queue Stats
60W - 41L
1,581 Elo+
Party 2
Charon
Charon
Hyubee
Charon
Level 107
God Stats
3W - 0L
1,881 SR
Queue Stats
24W - 27L
1,453 Elo+
Solo
Izanami
Izanami
NT Yoyo
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,602 Elo+
Party 2
Anubis
Anubis
iiTzGekko
Anubis
Level 48
God Stats
3W - 2L
1,484 SR
Queue Stats
111W - 96L
1,573 Elo+
Solo
Team Averages
Level 91
1,576 SR
1,571 Elo+

VS

Team Averages
Level 114
1,597 SR
1,598 Elo+
Gilgamesh
Gilgamesh
BakedBe4n
Gilgamesh
Level 62
God Stats
2W - 5L
1,526 SR
Queue Stats
82W - 63L
1,576 Elo+
Party 1
Zeus
Zeus
CreateGoddess
Zeus
Level 108
God Stats
1W - 2L
1,751 SR
Queue Stats
73W - 90L
1,545 Elo+
Party 1
Nut
Nut
Johhnybear
Nut
Level 126
God Stats
24W - 15L
1,606 SR
Queue Stats
98W - 92L
1,526 Elo+
Solo
Janus
Janus
RoonyFrag
Janus
Level 125
God Stats
24W - 28L
1,602 SR
Queue Stats
210W - 187L
1,579 Elo+
Party 1
Fenrir
Fenrir
Shwika
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,247
483
2,596
12,145
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 3
9,281
619
14,904
14,567
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Charon
Hyubee
Charon
10
0 / 4 / 2
6,688
446
2,770
11,421
7,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
NT Yoyo
Izanami
15
4 / 4 / 3
8,637
576
8,080
9,704
3,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
iiTzGekko
Anubis
16
2 / 1 / 0
9,423
628
3,316
5,893
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BakedBe4n
Gilgamesh
11
0 / 4 / 0
7,087
472
7,006
18,556
9,968
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 2
8,102
540
4,771
7,305
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 2
8,097
540
7,405
7,465
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
RoonyFrag
Janus
14
2 / 2 / 0
7,763
518
7,521
10,623
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Shwika
Fenrir
11
2 / 2 / 4
7,606
507
4,828
12,326
8,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
10
10
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Gilgamesh
BakedBe4n
Gilgamesh
0
4
0
0
W
5
0
3
6.5
L
0
3
2
0.33
W
Charon
Hyubee
Charon
0
4
2
0.25
L
6
1
2
7
W
Izanami
NT Yoyo
Izanami
4
4
3
1.38
L
Janus
RoonyFrag
Janus
2
2
0
1
L
Fenrir
Shwika
Fenrir
2
2
4
2
W
Anubis
iiTzGekko
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,666
Damage
31,531
53,730
Taken
56,275
32,871
Mitigated
27,221
17,007
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,596
1,896
0
7,797
12,145
4,428
0
2,835
9,310
0
57,641
L
Gilgamesh
BakedBe4n
Gilgamesh
7,006
2,168
0
1,227
18,556
9,968
0
494
17,054
0
50,260
W
14,904
1,222
0
3,838
14,567
13,826
80
4,133
10,434
0
71,365
L
4,771
912
0
600
7,305
2,033
0
2,633
4,620
63,186
0
W
Charon
Hyubee
Charon
2,770
924
0
402
11,421
7,871
0
1,245
10,176
20,781
0
L
7,405
4,713
0
3,812
7,465
2,612
442
820
6,549
0
58,236
W
Izanami
NT Yoyo
Izanami
8,080
5,329
0
1,870
9,704
3,690
1
546
9,158
0
54,400
L
Janus
RoonyFrag
Janus
7,521
801
0
3,593
10,623
3,895
0
504
10,072
74,806
0
L
Fenrir
Shwika
Fenrir
4,828
1,237
0
2,767
12,326
8,713
296
2,028
10,150
0
20,822
W
Anubis
iiTzGekko
Anubis
3,316
0
0
3,100
5,893
3,056
989
3,636
2,257
86,314
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
38,655
457
Minions Killed
453
0
Camps Cleared
0
1,488,552
Distance Traveled
1,446,415
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,247
483
82
5
0
326,472
0
L
Gilgamesh
7,087
472
83
6
0
246,412
0
W
Nike
9,281
619
92
6
0
320,030
2
L
Zeus
8,102
540
123
8
0
296,782
6
W
Charon
6,688
446
18
1
0
273,173
8
L
Nut
8,097
540
98
7
0
264,458
7
W
Izanami
8,637
576
98
7
0
279,668
0
L
Janus
7,763
518
123
8
0
341,073
0
L
Fenrir
7,606
507
26
2
0
297,690
2
W
Anubis
9,423
628
167
11
0
289,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role