Player Matchup

Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
ClientSide
Charon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Party 1
Hachiman
Hachiman
durkaderrr
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,864 Elo+
Party 1
Cerberus
Cerberus
johnnychan
Cerberus
Level 159
God Stats
0W - 1L
1,779 SR
Queue Stats
5W - 1L
1,864 Elo+
Party 1
Thor
Thor
xLoxtarv
Thor
Level 147
God Stats
5W - 6L
1,311 SR
Queue Stats
214W - 240L
1,538 Elo+
Solo
Team Averages
Level 132
1,518 SR
1,697 Elo+

VS

Team Averages
Level 123
1,514 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BeanDip69
Merlin
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 118L
1,469 Elo+
Party 3
Odin
Odin
HimDuncan12
Odin
Level 113
God Stats
4W - 0L
1,591 SR
Queue Stats
44W - 29L
1,498 Elo+
Party 3
Jormungandr
Jormungandr
Jus B3tt3R
Jormungandr
Level 125
God Stats
1W - 1L
1,268 SR
Queue Stats
129W - 124L
1,586 Elo+
Party 2
Tyr
Tyr
ginosnipebarD
Tyr
Level 116
God Stats
4W - 1L
1,712 SR
Queue Stats
95W - 90L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 7
7,583
758
6,033
12,539
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
ClientSide
Charon
14
2 / 3 / 8
8,733
873
6,774
10,701
10,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
durkaderrr
Hachiman
12
2 / 4 / 6
7,162
716
9,220
9,876
4,543
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
johnnychan
Cerberus
15
3 / 2 / 7
7,733
773
9,991
14,053
12,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
1 / 2 / 5
7,342
734
5,199
19,548
16,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 4 / 7
7,730
773
8,894
10,101
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
BeanDip69
Merlin
16
5 / 1 / 4
8,969
897
17,274
6,566
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 7
7,602
760
7,868
9,864
11,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Jus B3tt3R
Jormungandr
16
5 / 2 / 10
9,492
949
18,589
10,221
13,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 7
7,684
768
6,665
9,349
10,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
9
Kills
15
15
Deaths
11
33
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
7
1.13
W
Da Ji
 
Da Ji
3
4
7
1.63
W
Merlin
BeanDip69
Merlin
5
1
4
7
L
Charon
ClientSide
Charon
2
3
8
2
W
1
2
7
2.25
W
Jormungandr
Jus B3tt3R
Jormungandr
5
2
10
5
L
Hachiman
durkaderrr
Hachiman
2
4
6
1.25
W
1
2
7
2.25
L
Cerberus
johnnychan
Cerberus
3
2
7
3.25
L
Thor
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
59,290
66,717
Taken
46,101
55,308
Mitigated
44,549
22,484
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,033
759
1,025
893
12,539
11,771
0
6,357
6,160
8,714
588
W
Da Ji
 
Da Ji
8,894
859
527
1,878
10,101
5,990
57
4,804
5,297
0
10,646
W
Merlin
BeanDip69
Merlin
17,274
1,567
289
413
6,566
3,144
179
3,616
2,950
36,110
0
L
Charon
ClientSide
Charon
6,774
1,425
542
845
10,701
10,200
0
5,768
4,864
16,407
329
W
7,868
1,016
1,505
2,995
9,864
11,646
166
5,227
4,637
0
11,215
W
Jormungandr
Jus B3tt3R
Jormungandr
18,589
4,088
922
2,615
10,221
13,428
65
3,162
7,059
36,062
1,697
L
Hachiman
durkaderrr
Hachiman
9,220
4,791
1,105
2,049
9,876
4,543
0
6,696
3,180
0
17,677
W
6,665
612
359
1,916
9,349
10,341
0
4,572
4,777
0
11,295
L
Cerberus
johnnychan
Cerberus
9,991
607
1,614
4,506
14,053
12,549
0
6,939
7,014
17,011
945
L
Thor
5,199
964
491
9,414
19,548
16,245
0
8,527
10,912
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
41,477
104
Minions Killed
103
0
Camps Cleared
0
936,277
Distance Traveled
974,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,583
758
18
2
0
186,968
0
W
Da Ji
7,730
773
3
0
0
197,162
0
W
Merlin
8,969
897
40
4
0
185,922
0
L
Charon
8,733
873
12
1
0
189,708
0
W
Odin
7,602
760
7
1
0
206,969
0
W
Jormungandr
9,492
949
40
4
0
171,938
0
L
Hachiman
7,162
716
26
3
0
169,237
0
W
Tyr
7,684
768
13
1
0
212,504
0
L
Cerberus
7,733
773
20
2
0
195,793
0
L
Thor
7,342
734
28
3
0
194,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role