Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kikee13bw
Artemis
Level 106
God Stats
19W - 16L
1,533 SR
Queue Stats
67W - 70L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
Odzii
Kukulkan
Level 63
God Stats
3W - 1L
1,368 SR
Queue Stats
52W - 53L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
jordan2807
Gilgamesh
Level 140
God Stats
6W - 7L
1,437 SR
Queue Stats
46W - 61L
1,351 Elo+
Party 1
Khepri
Khepri
mrsausage00
Khepri
Level 106
God Stats
3W - 3L
1,380 SR
Queue Stats
65W - 74L
1,546 Elo+
Party 2
Team Averages
Level 115
1,444 SR
1,476 Elo+

VS

Team Averages
Level 137
1,470 SR
1,367 Elo+
Fafnir
Fafnir
Enveleon
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 3
Tiamat
Tiamat
JMOWPOW
Tiamat
Level 127
God Stats
7W - 12L
1,397 SR
Queue Stats
81W - 91L
1,483 Elo+
Solo
Cthulhu
Cthulhu
JustMike6582
Cthulhu
Level 149
God Stats
0W - 1L
1,657 SR
Queue Stats
1W - 8L
1,085 Elo+
Party 3
Fenrir
Fenrir
SugarKane44
Fenrir
Level 147
God Stats
1W - 3L
1,403 SR
Queue Stats
12W - 19L
1,428 Elo+
Solo
Mulan
Mulan
Weebland
Mulan
Level 136
God Stats
1W - 3L
1,394 SR
Queue Stats
34W - 29L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 0 / 2
8,954
895
12,542
5,179
2,600
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Artemis
Kikee13bw
Artemis
14
3 / 0 / 4
8,856
886
10,691
8,635
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Kukulkan
Odzii
Kukulkan
14
1 / 0 / 4
8,410
841
8,604
3,129
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
jordan2807
Gilgamesh
14
2 / 0 / 6
8,835
884
7,887
11,712
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
14
1 / 0 / 5
8,974
897
4,389
7,782
6,607
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Enveleon
Fafnir
13
0 / 3 / 0
7,747
775
3,548
10,888
11,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
JMOWPOW
Tiamat
14
0 / 2 / 0
8,220
822
5,308
10,967
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
JustMike6582
Cthulhu
13
0 / 3 / 0
7,721
772
8,456
11,051
10,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
0 / 2 / 0
7,777
778
4,035
10,263
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Weebland
Mulan
13
0 / 1 / 0
7,610
761
7,349
10,505
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
2
5
L
Fafnir
Enveleon
Fafnir
0
3
0
0
L
Tiamat
JMOWPOW
Tiamat
0
2
0
0
L
Cthulhu
JustMike6582
Cthulhu
0
3
0
0
W
Artemis
Kikee13bw
Artemis
3
0
4
5
W
Kukulkan
Odzii
Kukulkan
1
0
4
3
L
Fenrir
0
2
0
0
L
Mulan
Weebland
Mulan
0
1
0
0
W
Gilgamesh
jordan2807
Gilgamesh
2
0
6
5
W
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,113
Damage
28,696
36,437
Taken
53,674
24,098
Mitigated
45,993
5,991
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,542
1,049
0
228
5,179
2,600
0
2,144
2,790
27,779
1,101
L
Fafnir
Enveleon
Fafnir
3,548
1,146
0
1,950
10,888
11,685
0
3,996
6,762
8,794
1,309
L
Tiamat
JMOWPOW
Tiamat
5,308
175
0
4,149
10,967
7,501
321
8,314
2,587
27,066
0
L
Cthulhu
JustMike6582
Cthulhu
8,456
457
1,390
2,354
11,051
10,711
0
5,780
5,091
21,447
0
W
Artemis
Kikee13bw
Artemis
10,691
4,486
0
727
8,635
3,445
1,076
3,257
4,152
0
25,405
W
Kukulkan
Odzii
Kukulkan
8,604
1,318
0
537
3,129
1,556
120
2,099
982
24,695
584
L
Fenrir
4,035
1,269
0
514
10,263
5,008
0
2,243
7,860
0
16,167
L
Mulan
Weebland
Mulan
7,349
1,141
0
2,252
10,505
11,088
0
3,707
6,537
0
14,296
W
Gilgamesh
jordan2807
Gilgamesh
7,887
2,669
0
1,068
11,712
9,890
252
4,328
6,032
0
23,458
W
Khepri
4,389
326
1,499
1,932
7,782
6,607
84
4,926
2,677
12,569
1,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
39,075
198
Minions Killed
152
0
Camps Cleared
0
1,027,675
Distance Traveled
970,833
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,954
895
51
5
0
203,787
0
L
Fafnir
7,747
775
13
1
0
183,519
0
L
Tiamat
8,220
822
49
5
0
188,032
0
L
Cthulhu
7,721
772
36
4
0
190,640
0
W
Artemis
8,856
886
38
4
0
198,778
0
W
Kukulkan
8,410
841
58
6
0
201,735
0
L
Fenrir
7,777
778
37
4
0
210,892
0
L
Mulan
7,610
761
17
2
0
197,750
0
W
Gilgamesh
8,835
884
33
3
0
208,681
4
W
Khepri
8,974
897
18
2
0
214,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role