Player Matchup

Geb
Geb
Aelandistar
Geb
Level 145
God Stats
6W - 4L
1,650 SR
Queue Stats
147W - 130L
1,523 Elo+
Party 2
Medusa
Medusa
AlnAlmora
Medusa
Level 122
God Stats
2W - 0L
1,545 SR
Queue Stats
172W - 161L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
BROKENGeorge576
Gilgamesh
Level 119
God Stats
15W - 8L
1,672 SR
Queue Stats
126W - 118L
1,542 Elo+
Party 2
Eset
Eset
HeavyLimes
Eset
Level 109
God Stats
3W - 5L
1,830 SR
Queue Stats
21W - 30L
1,405 Elo+
Solo
Ix Chel
Ix Chel
OverallRock21
Ix Chel
Level 136
God Stats
22W - 17L
1,575 SR
Queue Stats
157W - 158L
1,475 Elo+
Party 2
Team Averages
Level 126
1,654 SR
1,495 Elo+

VS

Team Averages
Level 139
1,530 SR
1,473 Elo+
Hachiman
Hachiman
Arcalteon
Hachiman
Level 160
God Stats
1W - 1L
1,806 SR
Queue Stats
43W - 44L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
AxlHazama
Ix Chel
Level 162
God Stats
0W - 1L
1,185 SR
Queue Stats
39W - 51L
1,437 Elo+
Party 1
Ymir
Ymir
GodlyUnicorn
Ymir
Level 157
God Stats
11W - 8L
1,532 SR
Queue Stats
139W - 134L
1,466 Elo+
Solo
Scylla
Scylla
IvanH622
Scylla
Level 111
God Stats
5W - 2L
1,616 SR
Queue Stats
149W - 145L
1,471 Elo+
Solo
Ravana
Ravana
verpi10
Ravana
Level 106
God Stats
2W - 3L
1,510 SR
Queue Stats
129W - 119L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,383
538
4,507
7,681
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
AlnAlmora
Medusa
10
3 / 2 / 3
6,030
603
5,470
7,727
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
BROKENGeorge576
Gilgamesh
12
2 / 0 / 2
6,819
682
5,829
9,200
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 1
7,209
721
2,981
2,806
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
10
2 / 0 / 4
6,585
659
5,864
6,722
2,116
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arcalteon
Hachiman
8
0 / 2 / 0
4,736
474
3,416
7,787
2,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
AxlHazama
Ix Chel
10
1 / 3 / 0
5,469
547
5,422
10,083
3,252
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

7
1 / 2 / 0
5,029
503
2,409
8,484
4,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
IvanH622
Scylla
9
0 / 1 / 0
4,912
491
1,043
3,107
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
verpi10
Ravana
9
0 / 3 / 1
4,820
482
2,869
8,221
3,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Medusa
AlnAlmora
Medusa
3
2
3
2.25
L
Hachiman
Arcalteon
Hachiman
0
2
0
0
L
Ix Chel
AxlHazama
Ix Chel
1
3
0
0.33
W
Gilgamesh
BROKENGeorge576
Gilgamesh
2
0
2
3
L
1
2
0
0.5
W
2
0
1
2.5
L
Scylla
IvanH622
Scylla
0
1
0
0
W
Ix Chel
2
0
4
4
L
Ravana
verpi10
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
15,159
34,136
Taken
37,682
13,350
Mitigated
14,516
14,036
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,507
855
0
2,419
7,681
3,173
0
903
6,778
27,903
878
W
Medusa
AlnAlmora
Medusa
5,470
2,150
0
1,387
7,727
2,576
424
1,624
6,103
0
36,825
L
Hachiman
Arcalteon
Hachiman
3,416
1,306
0
1,580
7,787
2,379
0
3,468
4,272
0
31,051
L
Ix Chel
AxlHazama
Ix Chel
5,422
1,248
0
4,497
10,083
3,252
0
1,309
8,138
41,754
0
W
Gilgamesh
BROKENGeorge576
Gilgamesh
5,829
1,434
0
3,004
9,200
4,607
0
4,194
5,006
0
46,858
L
2,409
975
0
1,863
8,484
4,839
0
2,407
6,077
17,835
0
W
2,981
352
151
758
2,806
878
412
782
1,868
47,723
1,774
L
Scylla
IvanH622
Scylla
1,043
142
0
186
3,107
830
0
2,033
1,074
27,666
337
W
Ix Chel
5,864
1,400
2,448
3,869
6,722
2,116
627
1,110
5,612
29,821
1,517
L
Ravana
verpi10
Ravana
2,869
532
0
1,564
8,221
3,216
0
3,364
4,815
0
33,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
24,966
300
Minions Killed
247
0
Camps Cleared
0
1,048,125
Distance Traveled
912,700
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,383
538
52
5
0
254,373
0
W
Medusa
6,030
603
55
6
0
198,585
0
L
Hachiman
4,736
474
47
5
0
205,656
0
L
Ix Chel
5,469
547
69
7
0
166,133
2
W
Gilgamesh
6,819
682
72
7
0
223,740
0
L
Ymir
5,029
503
23
2
0
149,958
0
W
Eset
7,209
721
87
9
0
182,527
0
L
Scylla
4,912
491
61
6
0
168,765
0
W
Ix Chel
6,585
659
34
3
0
188,900
0
L
Ravana
4,820
482
47
5
0
222,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role