Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ChilaPopPro
Nike
Level 172
God Stats
1W - 2L
1,485 SR
Queue Stats
87W - 80L
1,531 Elo+
Solo
Chang'e
Chang'e
Shelf Tumore
Chang'e
Level 109
God Stats
1W - 3L
1,384 SR
Queue Stats
101W - 92L
1,547 Elo+
Party 2
Maui
Maui
Swag_Piggggy553
Maui
Level 60
God Stats
4W - 6L
1,614 SR
Queue Stats
16W - 17L
1,562 Elo+
Solo
Hun Batz
Hun Batz
jesus123941
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 87L
1,610 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,550 Elo+

VS

Team Averages
Level 120
1,593 SR
1,502 Elo+
Fafnir
Fafnir
Phoghawk
Fafnir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THEEAVERAGEMAN
Tsukuyomi
Level 105
God Stats
11W - 5L
1,826 SR
Queue Stats
44W - 25L
1,620 Elo+
Party 3
Discordia
Discordia
Xuelz
Discordia
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
godhatesbees
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,406 Elo+
Party 1
Hercules
Hercules
xXTrueWizardXx
Hercules
Level 64
God Stats
2W - 0L
1,639 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 4 / 0
5,097
392
2,877
8,956
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

7
0 / 3 / 0
5,068
390
1,973
5,069
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Shelf Tumore
Chang'e
13
1 / 2 / 1
6,940
534
7,084
11,107
4,123
9
0 / 2 / 0
5,271
405
1,964
11,608
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hun Batz
jesus123941
Hun Batz
11
1 / 0 / 1
5,929
456
4,181
10,691
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Phoghawk
Fafnir
11
1 / 0 / 6
7,075
544
6,343
12,595
12,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
THEEAVERAGEMAN
Tsukuyomi
13
1 / 0 / 2
6,480
498
6,779
10,119
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Xuelz
Discordia
13
2 / 2 / 2
6,882
529
8,462
6,089
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
godhatesbees
Danzaburou
13
4 / 0 / 3
7,872
606
9,050
5,087
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
13
3 / 0 / 0
7,649
588
3,727
10,134
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
L
0
3
0
0
W
Fafnir
Phoghawk
Fafnir
1
0
6
4
L
Chang'e
Shelf Tumore
Chang'e
1
2
1
0.75
L
0
2
0
0
W
Tsukuyomi
THEEAVERAGEMAN
Tsukuyomi
1
0
2
2
W
Discordia
Xuelz
Discordia
2
2
2
1.5
W
Danzaburou
godhatesbees
Danzaburou
4
0
3
5.5
L
Hun Batz
jesus123941
Hun Batz
1
0
1
1.5
W
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,079
Damage
34,361
47,431
Taken
44,024
22,521
Mitigated
30,216
16,753
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,877
1,766
0
1,604
8,956
2,919
0
2,952
6,004
0
31,078
L
1,973
414
0
1,198
5,069
2,440
0
0
4,817
0
22,606
W
Fafnir
Phoghawk
Fafnir
6,343
1,758
0
3,423
12,595
12,847
11
3,139
9,456
13,640
2,628
L
Chang'e
Shelf Tumore
Chang'e
7,084
428
1,069
5,770
11,107
4,123
0
5,905
5,154
56,066
2,345
L
1,964
781
0
2,430
11,608
8,934
0
2,941
8,619
15,464
0
W
Tsukuyomi
THEEAVERAGEMAN
Tsukuyomi
6,779
1,976
0
5,822
10,119
3,605
171
1,604
8,515
0
53,696
W
Discordia
Xuelz
Discordia
8,462
795
0
250
6,089
2,030
0
2,578
3,511
55,172
0
W
Danzaburou
godhatesbees
Danzaburou
9,050
4,509
0
3,311
5,087
2,484
395
1,039
4,048
0
67,769
L
Hun Batz
jesus123941
Hun Batz
4,181
601
0
4,682
10,691
4,105
0
2,783
7,908
0
43,471
W
Hercules
3,727
1,140
0
5,406
10,134
9,250
546
466
9,340
0
51,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
35,958
275
Minions Killed
405
0
Camps Cleared
0
1,149,535
Distance Traveled
1,339,115
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,097
392
49
4
0
214,484
2
L
Nike
5,068
390
37
3
0
113,488
0
W
Fafnir
7,075
544
19
1
0
282,313
2
L
Chang'e
6,940
534
89
7
0
249,956
2
L
Maui
5,271
405
18
1
0
251,654
0
W
Tsukuyomi
6,480
498
75
6
0
292,635
0
W
Discordia
6,882
529
105
8
0
246,578
4
W
Danzaburou
7,872
606
114
9
0
245,602
0
L
Hun Batz
5,929
456
82
6
0
319,953
5
W
Hercules
7,649
588
92
7
0
271,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role