Player Matchup

Ravana
Ravana
Platinum IV
RoyalEagle02
Ravana
Platinum IV
Level 155
God Stats
13W - 9L
1,694 SR
Queue Stats
101W - 92L
1,589 MMR
Solo
Izanami
Izanami
Gold II
SuperiorAbe
Izanami
Gold II
Level 138
God Stats
0W - 1L
1,651 SR
Queue Stats
108W - 111L
1,612 MMR
Solo
Tiamat
Tiamat
Platinum II
adorablethug
Tiamat
Platinum II
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 124L
1,667 MMR
Solo
Merlin
Merlin
Platinum V
austinpowers023
Merlin
Platinum V
Level 158
God Stats
11W - 18L
1,509 SR
Queue Stats
91W - 91L
1,652 MMR
Solo
Geb
Geb
Gold II
bawnkers123
Geb
Gold II
Level 83
God Stats
11W - 5L
1,714 SR
Queue Stats
42W - 38L
1,641 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,614 SR
1,632 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,581 SR
1,632 MMR
Heimdallr
Heimdallr
Gold III
DreamHacks
Heimdallr
Gold III
Level 105
God Stats
6W - 3L
1,671 SR
Queue Stats
30W - 26L
1,687 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
El_OChelo
Erlang Shen
Gold II
Level 157
God Stats
3W - 1L
1,682 SR
Queue Stats
149W - 155L
1,616 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
lIDarkKnightIll
Ao Kuang
Bronze III
Level 127
God Stats
3W - 3L
1,507 SR
Queue Stats
18W - 13L
1,538 MMR
Solo
Bakasura
Bakasura
Gold I
mickeymind
Bakasura
Gold I
Level 146
God Stats
2W - 0L
1,219 SR
Queue Stats
47W - 38L
1,629 MMR
Party 1
Chang'e
Chang'e
Platinum II
overgrownfrog
Chang'e
Platinum II
Level 154
God Stats
18W - 8L
1,827 SR
Queue Stats
191W - 185L
1,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
1
0 / 0 / 0
903
181
0
0
0
Izanami
SuperiorAbe
Izanami
5
0 / 0 / 0
3,019
604
2,006
2,246
503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
6
0 / 1 / 0
3,319
664
1,279
3,181
1,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,381
676
508
1,805
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,290
658
1,457
4,032
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BastetCthulhuOlorunAgni

VS

Bans
ThothThorAthenaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DreamHacks
Heimdallr
5
0 / 0 / 0
3,134
627
2,524
2,210
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
El_OChelo
Erlang Shen
7
0 / 0 / 0
3,732
746
1,416
3,914
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ao Kuang
6
0 / 0 / 0
3,057
611
1,475
3,347
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
mickeymind
Bakasura
6
0 / 0 / 0
3,290
658
424
3,965
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
8
2 / 0 / 0
4,212
842
708
2,414
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DreamHacks
Heimdallr
0
0
0
0
W
Erlang Shen
El_OChelo
Erlang Shen
0
0
0
0
L
Ravana
0
0
0
0
L
Izanami
SuperiorAbe
Izanami
0
0
0
0
L
Tiamat
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Ao Kuang
0
0
0
0
W
Bakasura
mickeymind
Bakasura
0
0
0
0
W
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,250
Damage
6,547
11,264
Taken
15,850
4,338
Mitigated
5,702
4,354
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DreamHacks
Heimdallr
2,524
1,427
0
1,097
2,210
694
0
736
1,474
0
18,915
W
Erlang Shen
El_OChelo
Erlang Shen
1,416
676
0
2,422
3,914
1,616
0
1,191
2,723
0
19,843
L
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
SuperiorAbe
Izanami
2,006
1,618
0
878
2,246
503
0
238
1,950
0
19,558
L
Tiamat
1,279
222
0
1,382
3,181
1,688
0
150
2,997
15,826
490
L
508
152
0
500
1,805
457
0
451
1,281
17,049
0
L
1,457
128
0
1,594
4,032
1,690
0
692
3,057
8,072
436
W
Ao Kuang
1,475
109
0
1,285
3,347
1,347
0
706
2,641
8,638
1,869
W
Bakasura
mickeymind
Bakasura
424
187
0
2,062
3,965
1,355
0
0
3,965
0
17,643
W
Chang'e
708
70
40
792
2,414
690
0
508
1,906
20,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,912
Gold Earned
17,425
109
Minions Killed
184
0
Camps Cleared
0
381,541
Distance Traveled
551,019
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,134
627
26
5
0
100,849
0
W
Erlang Shen
3,732
746
38
8
0
115,697
0
L
Ravana
903
181
0
0
0
0
0
L
Izanami
3,019
604
35
7
0
96,033
0
L
Tiamat
3,319
664
30
6
0
77,968
0
L
Merlin
3,381
676
29
6
0
96,977
0
L
Geb
3,290
658
15
3
0
110,563
0
W
Ao Kuang
3,057
611
24
5
0
113,966
1
W
Bakasura
3,290
658
46
9
0
110,584
0
W
Chang'e
4,212
842
50
10
0
109,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role