Player Matchup

Scylla
Scylla
Jakipus
Scylla
Level 66
God Stats
3W - 0L
1,562 SR
Queue Stats
46W - 45L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
RxDillyDilly
Ne Zha
Level 145
God Stats
2W - 0L
1,469 SR
Queue Stats
61W - 53L
1,557 Elo+
Party 2
Horus
Horus
conan128387
Horus
Level 128
God Stats
2W - 1L
1,672 SR
Queue Stats
13W - 11L
1,586 Elo+
Party 2
Team Averages
Level 113
1,568 SR
1,539 Elo+

VS

Team Averages
Level 137
1,523 SR
1,514 Elo+
Horus
Horus
Ali-A-WINS
Horus
Level 146
God Stats
3W - 5L
1,561 SR
Queue Stats
49W - 46L
1,557 Elo+
Party 1
Vulcan
Vulcan
O_Poderoso_Zeus_
Vulcan
Level 158
God Stats
2W - 4L
1,508 SR
Queue Stats
25W - 35L
1,439 Elo+
Solo
Arachne
Arachne
Waffle_king891
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jakipus
Scylla
14
2 / 2 / 8
8,658
787
5,972
9,740
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
6 / 4 / 5
9,228
839
14,814
16,015
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 8
8,344
759
9,273
14,605
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 4 / 2
8,281
753
7,459
12,834
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 4
8,496
772
14,078
4,790
1,676
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 3
7,430
675
8,778
17,554
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
7
7
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
3
4
2
1
W
Scylla
Jakipus
Scylla
2
2
8
3
L
2
0
4
4
W
Ne Zha
6
4
5
2.13
L
2
7
3
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,059
Damage
30,315
40,360
Taken
35,178
21,667
Mitigated
16,233
16,673
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,459
2,801
270
2,185
12,834
6,518
0
3,657
8,192
786
15,523
W
Scylla
Jakipus
Scylla
5,972
1,002
0
2,400
9,740
3,461
852
4,828
4,742
36,839
0
L
14,078
652
0
2,212
4,790
1,676
72
723
3,828
45,355
487
W
Ne Zha
14,814
4,269
0
6,096
16,015
7,752
729
3,587
12,025
0
46,438
L
8,778
5,626
0
4,530
17,554
8,039
0
1,676
14,778
0
23,331
W
9,273
3,923
928
7,249
14,605
10,454
119
5,995
8,472
0
21,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
24,207
162
Minions Killed
100
0
Camps Cleared
0
678,835
Distance Traveled
591,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,281
753
22
2
0
190,621
0
W
Scylla
8,658
787
74
7
0
204,414
0
L
Vulcan
8,496
772
58
5
0
219,998
0
W
Ne Zha
9,228
839
70
6
0
236,567
0
L
Arachne
7,430
675
20
2
0
181,377
0
W
Horus
8,344
759
18
2
0
237,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role