Player Matchup

Achilles
Achilles
FST_migasdaniel
Achilles
Level 51
God Stats
2W - 0L
1,359 SR
Queue Stats
37W - 39L
1,431 Elo+
Party 3
Baba Yaga
Baba Yaga
NaveSilva
Baba Yaga
Level 153
God Stats
2W - 1L
1,520 SR
Queue Stats
44W - 32L
1,522 Elo+
Party 3
Ra
Ra
V0lik
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,519 Elo+
Party 2
Anubis
Anubis
Winterwolfxx
Anubis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,542 Elo+
Party 2
Discordia
Discordia
finnrd
Discordia
Level 114
God Stats
1W - 1L
1,169 SR
Queue Stats
47W - 41L
1,459 Elo+
Party 3
Team Averages
Level 96
1,410 SR
1,495 Elo+

VS

Team Averages
Level 134
1,552 SR
1,465 Elo+
Sylvanus
Sylvanus
Bishunmo
Sylvanus
Level 125
God Stats
1W - 1L
1,676 SR
Queue Stats
139W - 135L
1,476 Elo+
Party 1
Thoth
Thoth
GentlemanQC197
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,469 Elo+
Solo
Thanatos
Thanatos
Mouven
Thanatos
Level 201
God Stats
0W - 2L
1,508 SR
Queue Stats
134W - 122L
1,526 Elo+
Solo
Bacchus
Bacchus
payrax
Bacchus
Level 141
God Stats
0W - 1L
1,578 SR
Queue Stats
5W - 11L
1,390 Elo+
Solo
Hachiman
Hachiman
xKPATOCx
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 263L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 3 / 22
10,824
773
6,322
14,294
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
NaveSilva
Baba Yaga
18
9 / 2 / 16
11,775
841
17,103
17,169
9,126
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
17
5 / 4 / 18
10,966
783
18,146
15,161
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
19
7 / 1 / 16
11,521
823
18,166
9,250
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
finnrd
Discordia
18
7 / 1 / 20
11,282
806
17,493
9,512
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bishunmo
Sylvanus
16
1 / 5 / 5
8,512
608
11,313
24,229
18,231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 4
7,055
504
1,900
5,670
1,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mouven
Thanatos
16
3 / 8 / 2
9,170
655
9,292
18,213
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
payrax
Bacchus
13
1 / 10 / 7
8,227
588
11,216
23,237
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
xKPATOCx
Hachiman
17
6 / 6 / 2
9,879
706
14,299
15,302
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
31
33
Kills
11
11
Deaths
33
92
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bishunmo
Sylvanus
1
5
5
0.7
W
Achilles
5
3
22
5.33
L
0
4
4
0.5
L
Thanatos
Mouven
Thanatos
3
8
2
0.5
W
Baba Yaga
NaveSilva
Baba Yaga
9
2
16
8.5
W
Ra
5
4
18
3.5
W
Anubis
7
1
16
15
W
Discordia
finnrd
Discordia
7
1
20
17
L
Bacchus
payrax
Bacchus
1
10
7
0.45
L
Hachiman
xKPATOCx
Hachiman
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,230
Damage
48,020
65,386
Taken
86,651
42,994
Mitigated
52,237
34,337
Healing
26,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bishunmo
Sylvanus
11,313
1,769
4,308
8,362
24,229
18,231
0
19,347
4,326
18,528
0
W
Achilles
6,322
984
452
1,370
14,294
15,958
796
2,994
10,346
0
13,371
L
1,900
119
164
241
5,670
1,893
0
4,043
1,514
8,312
0
L
Thanatos
Mouven
Thanatos
9,292
561
557
6,630
18,213
7,264
0
14,244
3,833
0
19,156
W
Baba Yaga
NaveSilva
Baba Yaga
17,103
1,204
1,592
5,306
17,169
9,126
1,478
6,727
10,050
31,394
0
W
Ra
18,146
2,788
11,139
7,222
15,161
8,023
1,470
5,903
9,096
37,421
0
W
Anubis
18,166
60
616
1,402
9,250
5,935
1,932
4,266
4,888
35,797
0
W
Discordia
finnrd
Discordia
17,493
650
2,298
2,940
9,512
3,952
969
3,415
5,927
25,747
2,536
L
Bacchus
payrax
Bacchus
11,216
931
363
2,328
23,237
18,916
0
18,212
4,558
14,996
116
L
Hachiman
xKPATOCx
Hachiman
14,299
9,807
1,000
2,617
15,302
5,933
0
13,912
1,131
0
35,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,368
Gold Earned
42,843
167
Minions Killed
86
0
Camps Cleared
0
1,235,533
Distance Traveled
942,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,512
608
14
1
0
216,866
0
W
Achilles
10,824
773
15
1
0
263,208
0
L
Thoth
7,055
504
7
1
0
90,073
0
L
Thanatos
9,170
655
22
2
0
237,628
0
W
Baba Yaga
11,775
841
24
2
0
240,442
0
W
Ra
10,966
783
48
3
0
213,304
0
W
Anubis
11,521
823
46
3
0
240,412
0
W
Discordia
11,282
806
34
2
0
278,167
0
L
Bacchus
8,227
588
8
1
0
212,915
0
L
Hachiman
9,879
706
35
3
0
185,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role