Player Matchup

Sylvanus
Sylvanus
Cordero26
Sylvanus
Level 74
God Stats
0W - 2L
1,266 SR
Queue Stats
66W - 56L
1,522 Elo+
Solo
He Bo
He Bo
LANDY_LVS93p
He Bo
Level 89
God Stats
1W - 1L
1,406 SR
Queue Stats
4W - 19L
1,264 Elo+
Party 1
Horus
Horus
Walidinho1555
Horus
Level 103
God Stats
118W - 120L
1,495 SR
Queue Stats
118W - 120L
1,463 Elo+
Solo
Ra
Ra
Yueeka
Ra
Level 129
God Stats
17W - 20L
1,552 SR
Queue Stats
36W - 36L
1,527 Elo+
Solo
Da Ji
Da Ji
nkonoay
Da Ji
Level 88
God Stats
1W - 2L
1,524 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 1
Team Averages
Level 97
1,449 SR
1,449 Elo+

VS

Team Averages
Level 114
1,434 SR
1,526 Elo+
Camazotz
Camazotz
Cocs3d
Camazotz
Level 126
God Stats
2W - 3L
1,444 SR
Queue Stats
89W - 91L
1,498 Elo+
Solo
Persephone
Persephone
Hoang13286
Persephone
Level 102
God Stats
4W - 7L
1,319 SR
Queue Stats
78W - 83L
1,452 Elo+
Solo
Thoth
Thoth
Jojocobo
Thoth
Level 81
God Stats
3W - 7L
1,301 SR
Queue Stats
113W - 84L
1,517 Elo+
Party 2
Izanami
Izanami
Siropas
Izanami
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 56L
1,611 Elo+
Party 2
Sylvanus
Sylvanus
WobblyWombat
Sylvanus
Level 206
God Stats
8W - 5L
1,604 SR
Queue Stats
186W - 166L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cordero26
Sylvanus
14
0 / 2 / 1
8,980
1,123
5,452
12,500
11,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 4 / 2
8,400
1,050
7,453
9,961
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
0 / 0 / 0
5,929
741
0
0
0
Ra
14
0 / 2 / 2
8,941
1,118
8,043
9,658
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
nkonoay
Da Ji
14
3 / 6 / 0
9,069
1,134
11,362
17,356
10,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cocs3d
Camazotz
15
1 / 1 / 8
8,909
1,114
6,282
4,022
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Hoang13286
Persephone
15
3 / 0 / 8
9,644
1,206
12,707
4,616
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
Jojocobo
Thoth
15
3 / 1 / 9
9,680
1,210
10,068
6,148
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Siropas
Izanami
15
4 / 1 / 7
9,597
1,200
8,894
9,175
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
WobblyWombat
Sylvanus
15
3 / 0 / 10
10,586
1,323
7,993
12,404
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
14
14
Deaths
3
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Cocs3d
Camazotz
1
1
8
5
L
Sylvanus
Cordero26
Sylvanus
0
2
1
0.25
W
Persephone
Hoang13286
Persephone
3
0
8
7
W
Thoth
Jojocobo
Thoth
3
1
9
7.5
L
0
4
2
0.25
W
Izanami
Siropas
Izanami
4
1
7
7.5
L
0
0
0
0
W
Sylvanus
WobblyWombat
Sylvanus
3
0
10
8
L
Ra
0
2
2
0.5
L
Da Ji
nkonoay
Da Ji
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,310
Damage
45,944
49,475
Taken
36,365
28,791
Mitigated
25,230
9,346
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Cocs3d
Camazotz
6,282
909
0
1,057
4,022
2,018
0
2,474
1,548
0
24,071
L
Sylvanus
Cordero26
Sylvanus
5,452
829
2,156
2,366
12,500
11,022
0
5,494
7,006
12,555
0
W
Persephone
Hoang13286
Persephone
12,707
223
144
777
4,616
1,955
0
2,464
2,062
25,270
1,123
W
Thoth
Jojocobo
Thoth
10,068
508
0
0
6,148
2,424
0
2,951
3,136
28,939
0
L
7,453
304
0
562
9,961
3,491
0
7,226
2,735
14,067
0
W
Izanami
Siropas
Izanami
8,894
6,009
0
972
9,175
4,489
0
4,982
4,193
0
24,850
L
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
WobblyWombat
Sylvanus
7,993
1,859
3,857
7,431
12,404
14,344
0
7,562
4,478
13,171
0
L
Ra
8,043
613
1,611
2,651
9,658
4,088
0
6,336
3,322
48,050
0
L
Da Ji
nkonoay
Da Ji
11,362
2,250
0
0
17,356
10,190
0
11,341
6,015
0
18,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
48,416
156
Minions Killed
178
3
Camps Cleared
9
683,892
Distance Traveled
859,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,909
1,114
42
5
6
179,561
0
L
Sylvanus
8,980
1,123
17
2
0
180,958
0
W
Persephone
9,644
1,206
45
6
0
180,070
0
W
Thoth
9,680
1,210
40
5
2
174,532
0
L
He Bo
8,400
1,050
17
2
0
173,209
0
W
Izanami
9,597
1,200
41
5
1
167,589
0
L
Horus
5,929
741
0
0
0
0
0
W
Sylvanus
10,586
1,323
10
1
0
157,993
0
L
Ra
8,941
1,118
99
12
1
174,548
0
L
Da Ji
9,069
1,134
23
3
2
155,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role