Player Matchup

Sol
Sol
Alpha Awakened
Sol
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 82L
1,554 Elo+
Party 2
Fafnir
Fafnir
BlackandredBld
Fafnir
Level 191
God Stats
9W - 5L
1,745 SR
Queue Stats
76W - 77L
1,545 Elo+
Party 2
Zeus
Zeus
R4ptοr
Zeus
Level 148
God Stats
1W - 4L
1,635 SR
Queue Stats
90W - 89L
1,534 Elo+
Party 2
Set
Set
Sir_Ionicus
Set
Level 146
God Stats
1W - 2L
1,359 SR
Queue Stats
120W - 130L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSimpleChaos
Tsukuyomi
Level 157
God Stats
2W - 5L
1,444 SR
Queue Stats
145W - 144L
1,512 Elo+
Solo
Team Averages
Level 158
1,537 SR
1,538 Elo+

VS

Team Averages
Level 131
1,654 SR
1,555 Elo+
Horus
Horus
Doc8Holiday8
Horus
Level 159
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Skadi
Skadi
Phildinero
Skadi
Level 103
God Stats
18W - 12L
1,563 SR
Queue Stats
129W - 123L
1,517 Elo+
Solo
Nu Wa
Nu Wa
RiinTTV
Nu Wa
Level 81
God Stats
2W - 0L
1,703 SR
Queue Stats
80W - 61L
1,639 Elo+
Party 1
Artemis
Artemis
Shawlman
Artemis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,662 Elo+
Party 1
Jormungandr
Jormungandr
SozinsComet
Jormungandr
Level 156
God Stats
5W - 1L
1,759 SR
Queue Stats
47W - 30L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,240
567
7,494
7,707
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 0
5,534
503
2,378
8,531
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
R4ptοr
Zeus
11
0 / 3 / 1
6,117
556
6,450
6,251
2,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,670
515
4,985
8,417
5,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
TheSimpleChaos
Tsukuyomi
9
1 / 4 / 1
5,102
464
4,235
10,978
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,457
587
3,312
9,157
7,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
12
5 / 0 / 1
6,423
584
6,453
4,436
1,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
RiinTTV
Nu Wa
11
3 / 1 / 2
6,095
554
5,622
7,954
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Shawlman
Artemis
10
0 / 2 / 4
5,517
502
6,200
6,406
2,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SozinsComet
Jormungandr
11
0 / 0 / 2
6,659
605
4,888
8,938
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
11
11
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
2
0
0
W
3
0
4
5
W
Skadi
5
0
1
5.5
L
Zeus
R4ptοr
Zeus
0
3
1
0.17
W
Nu Wa
RiinTTV
Nu Wa
3
1
2
4
W
Artemis
Shawlman
Artemis
0
2
4
1
L
0
0
0
0
W
Jormungandr
SozinsComet
Jormungandr
0
0
2
1
L
Tsukuyomi
TheSimpleChaos
Tsukuyomi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,542
Damage
26,475
41,884
Taken
36,891
23,541
Mitigated
22,208
13,782
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,494
3,027
0
4,148
7,707
2,669
0
200
7,507
54,050
14,631
L
2,378
608
0
3,062
8,531
9,001
0
1,936
6,595
7,807
280
W
3,312
1,868
1,672
4,933
9,157
7,446
8
5,474
3,549
0
14,915
W
Skadi
6,453
2,466
0
680
4,436
1,540
0
513
3,923
0
43,101
L
Zeus
R4ptοr
Zeus
6,450
716
0
250
6,251
2,177
0
954
5,297
50,427
3,000
W
Nu Wa
RiinTTV
Nu Wa
5,622
1,005
0
850
7,954
2,381
0
4,418
3,094
40,250
955
W
Artemis
Shawlman
Artemis
6,200
1,742
0
1,553
6,406
2,616
0
4,317
2,089
0
46,246
L
4,985
2,318
0
2,538
8,417
5,584
0
4,254
4,163
0
45,701
W
Jormungandr
SozinsComet
Jormungandr
4,888
1,477
0
3,956
8,938
8,225
52
0
8,938
46,901
3,916
L
Tsukuyomi
TheSimpleChaos
Tsukuyomi
4,235
1,295
0
3,784
10,978
4,110
0
2,659
8,319
0
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
31,151
332
Minions Killed
328
0
Camps Cleared
0
1,089,810
Distance Traveled
1,094,637
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,240
567
102
9
0
204,175
2
L
Fafnir
5,534
503
13
1
0
217,827
2
W
Horus
6,457
587
11
1
0
229,902
0
W
Skadi
6,423
584
75
7
0
266,240
0
L
Zeus
6,117
556
108
10
0
206,569
2
W
Nu Wa
6,095
554
65
6
0
219,152
3
W
Artemis
5,517
502
79
7
0
199,114
2
L
Set
5,670
515
70
6
0
240,925
4
W
Jormungandr
6,659
605
98
9
0
180,229
1
L
Tsukuyomi
5,102
464
39
4
0
220,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role