Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BEASTassCMo3
Rama
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,427 Elo+
Solo
Anubis
Anubis
EzBlackDemon
Anubis
Level 110
God Stats
6W - 3L
1,669 SR
Queue Stats
127W - 121L
1,505 Elo+
Party 1
Mulan
Mulan
LatexVelma
Mulan
Level 105
God Stats
80W - 45L
1,772 SR
Queue Stats
180W - 128L
1,647 Elo+
Solo
Lancelot
Lancelot
SaulEMR05
Lancelot
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 64L
1,552 Elo+
Solo
Team Averages
Level 120
1,588 SR
1,526 Elo+

VS

Team Averages
Level 166
1,566 SR
1,495 Elo+
Olorun
Olorun
 
Olorun
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eightbitgus11
King Arthur
Level 157
God Stats
1W - 3L
1,591 SR
Queue Stats
191W - 179L
1,502 Elo+
Solo
Bake Kujira
Bake Kujira
PepinoSlicer
Bake Kujira
Level 154
God Stats
11W - 8L
1,680 SR
Queue Stats
149W - 146L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Shinji_012
Heimdallr
Level 182
God Stats
3W - 8L
1,496 SR
Queue Stats
340W - 322L
1,483 Elo+
Solo
Sylvanus
Sylvanus
josee225
Sylvanus
Level 130
God Stats
181W - 166L
1,560 SR
Queue Stats
200W - 194L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 8
7,246
518
5,223
15,108
12,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 0
7,187
513
5,979
10,392
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Anubis
13
2 / 4 / 2
7,711
551
11,167
11,292
5,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
17
10 / 1 / 4
10,744
767
15,569
15,847
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
SaulEMR05
Lancelot
14
3 / 1 / 8
7,960
569
8,018
12,160
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
5 / 4 / 1
8,212
587
12,728
17,437
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Eightbitgus11
King Arthur
10
0 / 6 / 1
6,127
438
3,209
14,962
11,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
PepinoSlicer
Bake Kujira
11
0 / 2 / 3
6,395
457
6,356
14,417
8,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Shinji_012
Heimdallr
14
5 / 1 / 4
8,078
577
10,791
8,421
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
josee225
Sylvanus
14
2 / 3 / 3
7,796
557
4,664
12,328
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
12
12
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
8
2
L
Olorun
 
Olorun
5
4
1
1.38
W
1
4
0
0.25
L
King Arthur
Eightbitgus11
King Arthur
0
6
1
0.08
W
Anubis
2
4
2
0.75
W
Mulan
10
1
4
12
L
Bake Kujira
PepinoSlicer
Bake Kujira
0
2
3
0.75
W
Lancelot
SaulEMR05
Lancelot
3
1
8
7
L
Heimdallr
Shinji_012
Heimdallr
5
1
4
7
L
Sylvanus
josee225
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,956
Damage
37,748
64,799
Taken
67,565
41,340
Mitigated
35,540
19,953
Healing
23,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,223
579
0
1,906
15,108
12,080
0
5,049
9,575
20,952
0
L
Olorun
 
Olorun
12,728
7,230
60
7,532
17,437
6,221
0
6,646
10,184
65,153
4,571
W
5,979
4,374
0
2,889
10,392
3,682
0
1,717
8,436
0
47,803
L
King Arthur
Eightbitgus11
King Arthur
3,209
710
0
1,160
14,962
11,214
81
886
13,525
0
35,958
W
Anubis
11,167
505
0
2,679
11,292
5,816
219
5,849
5,338
57,868
0
W
Mulan
15,569
2,674
0
6,941
15,847
13,802
0
4,486
11,317
0
91,005
L
Bake Kujira
PepinoSlicer
Bake Kujira
6,356
1,821
0
5,173
14,417
8,493
0
3,716
10,513
27,686
1,509
W
Lancelot
SaulEMR05
Lancelot
8,018
2,023
0
5,538
12,160
5,960
0
4,919
7,220
0
57,842
L
Heimdallr
Shinji_012
Heimdallr
10,791
5,216
0
3,752
8,421
3,669
557
2,476
5,863
0
62,222
L
Sylvanus
josee225
Sylvanus
4,664
1,470
380
4,975
12,328
5,943
0
2,004
10,071
39,473
22,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,848
Gold Earned
36,608
426
Minions Killed
386
0
Camps Cleared
0
1,487,497
Distance Traveled
1,291,130
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,246
518
18
1
0
327,707
0
L
Olorun
8,212
587
110
8
0
214,189
0
W
Rama
7,187
513
86
6
0
301,455
0
L
King Arthur
6,127
438
47
3
0
268,503
0
W
Anubis
7,711
551
102
7
0
248,110
0
W
Mulan
10,744
767
138
10
0
264,483
3
L
Bake Kujira
6,395
457
40
3
0
282,890
2
W
Lancelot
7,960
569
82
6
0
345,742
4
L
Heimdallr
8,078
577
95
7
0
240,149
1
L
Sylvanus
7,796
557
94
7
0
285,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role