Player Matchup

Surtr
Surtr
MikeKOfficial
Surtr
Level 129
God Stats
2W - 9L
1,483 SR
Queue Stats
219W - 214L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mudd_Butt11
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
MzCobalt
Nu Wa
Level 68
God Stats
22W - 22L
1,565 SR
Queue Stats
66W - 78L
1,462 Elo+
Party 3
Mercury
Mercury
SyaKKuyS
Mercury
Level 102
God Stats
12W - 12L
1,565 SR
Queue Stats
92W - 95L
1,538 Elo+
Party 3
Xbalanque
Xbalanque
thefireblaster93
Xbalanque
Level 128
God Stats
0W - 2L
1,273 SR
Queue Stats
41W - 40L
1,454 Elo+
Party 1
Team Averages
Level 110
1,477 SR
1,505 Elo+

VS

Team Averages
Level 91
1,532 SR
1,485 Elo+
Anubis
Anubis
Fakey94
Anubis
Level 29
God Stats
5W - 1L
1,624 SR
Queue Stats
48W - 31L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
MossAndStone
Sun Wukong
Level 161
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 121L
1,467 Elo+
Solo
Cthulhu
Cthulhu
gman71147114
Cthulhu
Level 103
God Stats
9W - 4L
1,582 SR
Queue Stats
105W - 107L
1,535 Elo+
Solo
Danzaburou
Danzaburou
qzych
Danzaburou
Level 105
God Stats
10W - 3L
1,500 SR
Queue Stats
46W - 24L
1,455 Elo+
Party 2
Lancelot
Lancelot
teej8972
Lancelot
Level 56
God Stats
9W - 7L
1,456 SR
Queue Stats
178W - 150L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
9,422
523
14,071
21,596
17,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kumbhakarna
Mudd_Butt11
Kumbhakarna
12
0 / 2 / 0
6,714
373
6,362
17,850
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
MzCobalt
Nu Wa
14
0 / 3 / 0
8,222
457
7,788
6,633
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SyaKKuyS
Mercury
13
0 / 5 / 0
7,340
408
3,410
18,069
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
15
0 / 3 / 0
8,099
450
7,126
13,181
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fakey94
Anubis
17
4 / 0 / 3
10,729
596
5,201
4,805
2,554
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
MossAndStone
Sun Wukong
15
4 / 2 / 7
9,738
541
13,466
23,946
14,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
gman71147114
Cthulhu
14
3 / 1 / 6
9,138
508
12,743
15,757
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
qzych
Danzaburou
16
2 / 0 / 7
10,502
583
8,470
8,530
3,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
teej8972
Lancelot
18
5 / 0 / 2
10,622
590
10,437
14,929
11,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
3
Kills
18
18
Deaths
3
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fakey94
Anubis
4
0
3
5.5
L
3
5
0
0.6
W
Sun Wukong
MossAndStone
Sun Wukong
4
2
7
3.75
L
Kumbhakarna
Mudd_Butt11
Kumbhakarna
0
2
0
0
L
Nu Wa
MzCobalt
Nu Wa
0
3
0
0
L
Mercury
SyaKKuyS
Mercury
0
5
0
0
W
Cthulhu
gman71147114
Cthulhu
3
1
6
6
W
Danzaburou
qzych
Danzaburou
2
0
7
5.5
W
Lancelot
teej8972
Lancelot
5
0
2
6
L
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,757
Damage
50,317
77,329
Taken
67,967
43,496
Mitigated
47,672
13,733
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fakey94
Anubis
5,201
36
283
2,679
4,805
2,554
405
2,787
2,018
98,955
3,272
L
14,071
4,555
0
3,805
21,596
17,280
640
1,868
19,585
3,665
76,647
W
Sun Wukong
MossAndStone
Sun Wukong
13,466
2,277
0
6,765
23,946
14,211
70
4,043
19,813
0
80,173
L
Kumbhakarna
Mudd_Butt11
Kumbhakarna
6,362
689
0
3,140
17,850
11,448
0
3,803
13,527
29,250
0
L
Nu Wa
MzCobalt
Nu Wa
7,788
2,426
0
465
6,633
2,139
0
2,035
4,508
62,495
0
L
Mercury
SyaKKuyS
Mercury
3,410
1,015
0
2,168
18,069
7,674
0
3,283
14,737
0
66,146
W
Cthulhu
gman71147114
Cthulhu
12,743
745
308
1,814
15,757
15,521
58
3,812
11,461
41,893
3,390
W
Danzaburou
qzych
Danzaburou
8,470
4,301
0
5,562
8,530
3,819
2,438
2,423
5,862
0
91,230
W
Lancelot
teej8972
Lancelot
10,437
3,341
0
990
14,929
11,567
1,720
3,017
11,778
0
92,498
L
Xbalanque
7,126
3,227
0
4,155
13,181
4,955
0
4,654
7,954
0
75,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
50,729
496
Minions Killed
609
0
Camps Cleared
0
1,684,359
Distance Traveled
1,816,329
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,729
596
160
9
0
306,609
8
L
Surtr
9,422
523
126
7
0
269,173
0
W
Sun Wukong
9,738
541
108
6
0
389,762
6
L
Kumbhakarna
6,714
373
42
2
0
351,955
2
L
Nu Wa
8,222
457
116
6
0
338,288
0
L
Mercury
7,340
408
95
5
0
393,281
0
W
Cthulhu
9,138
508
61
3
0
347,304
0
W
Danzaburou
10,502
583
138
8
0
352,224
2
W
Lancelot
10,622
590
142
8
0
420,430
0
L
Xbalanque
8,099
450
117
7
0
331,662
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role