Player Matchup

Bacchus
Bacchus
Gold III
NaRKoZ35
Bacchus
Gold III
Level 143
God Stats
21W - 8L
1,490 SR
Queue Stats
45W - 14L
1,811 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
T0tal90
Cu Chulainn
Gold II
Level 215
God Stats
3W - 0L
1,825 SR
Queue Stats
11W - 4L
1,774 MMR
Party 1
Discordia
Discordia
Gold III
omgitsjager
Discordia
Gold III
Level 156
God Stats
5W - 0L
1,773 SR
Queue Stats
33W - 12L
1,754 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 171
1,696 SR
1,780 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,654 SR
1,728 MMR
Horus
Horus
Gold I
BigMcRoyal
Horus
Gold I
Level 107
God Stats
2W - 5L
1,597 SR
Queue Stats
30W - 33L
1,768 MMR
Party 2
Cthulhu
Cthulhu
Gold I
Navajas-_-
Cthulhu
Gold I
Level 129
God Stats
13W - 11L
1,700 SR
Queue Stats
305W - 353L
1,801 MMR
Solo
Vulcan
Vulcan
Gold II
Play3Tal
Vulcan
Gold II
Level 126
God Stats
2W - 3L
1,664 SR
Queue Stats
28W - 34L
1,614 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NaRKoZ35
Bacchus
14
2 / 0 / 3
8,376
644
6,422
12,020
12,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
T0tal90
Cu Chulainn
14
1 / 1 / 5
8,753
673
11,542
14,698
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
omgitsjager
Discordia
16
3 / 0 / 3
9,901
762
12,851
7,601
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesThothKuzenboNe ZhaSobek

VS

Bans
XbalanqueHou YiPersephoneAgniScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 2 / 0
7,922
609
7,736
13,297
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cthulhu
Navajas-_-
Cthulhu
15
0 / 0 / 1
8,182
629
9,122
11,269
9,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Play3Tal
Vulcan
13
0 / 4 / 0
7,786
599
6,172
9,401
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
1
2
0
0.5
W
Bacchus
NaRKoZ35
Bacchus
2
0
3
3.5
L
Cthulhu
Navajas-_-
Cthulhu
0
0
1
0.5
L
Vulcan
Play3Tal
Vulcan
0
4
0
0
W
Cu Chulainn
T0tal90
Cu Chulainn
1
1
5
3.5
W
Discordia
omgitsjager
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
23,030
34,319
Taken
33,967
27,422
Mitigated
23,774
7,211
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
7,736
2,963
796
4,370
13,297
9,824
0
7,556
5,251
0
15,885
W
Bacchus
NaRKoZ35
Bacchus
6,422
650
0
4,063
12,020
12,441
186
4,754
6,416
9,838
559
L
Cthulhu
Navajas-_-
Cthulhu
9,122
334
211
2,492
11,269
9,400
0
6,031
4,771
33,528
263
L
Vulcan
Play3Tal
Vulcan
6,172
209
0
719
9,401
4,550
0
5,451
3,602
35,123
0
W
Cu Chulainn
T0tal90
Cu Chulainn
11,542
522
0
2,695
14,698
12,298
19
5,287
8,282
131
44,561
W
Discordia
omgitsjager
Discordia
12,851
789
0
453
7,601
2,683
525
3,590
3,443
64,018
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
23,890
212
Minions Killed
158
0
Camps Cleared
0
823,083
Distance Traveled
725,961
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,922
609
17
1
0
247,299
0
W
Bacchus
8,376
644
11
1
0
288,663
0
L
Cthulhu
8,182
629
68
5
0
245,156
3
L
Vulcan
7,786
599
73
6
0
233,506
1
W
Cu Chulainn
8,753
673
62
5
0
274,968
0
W
Discordia
9,901
762
139
11
0
259,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role