Player Matchup

Raijin
Raijin
H1TLSS
Raijin
Level 147
God Stats
4W - 8L
1,555 SR
Queue Stats
399W - 405L
1,495 Elo+
Solo
Izanami
Izanami
Ryorer
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,620 Elo+
Solo
Ganesha
Ganesha
Viper41Ojk
Ganesha
Level 157
God Stats
2W - 0L
1,785 SR
Queue Stats
68W - 61L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Xulode
Cthulhu
Level 158
God Stats
3W - 2L
1,497 SR
Queue Stats
186W - 139L
1,588 Elo+
Solo
Ishtar
Ishtar
frecherfehu
Ishtar
Level 129
God Stats
10W - 4L
1,622 SR
Queue Stats
298W - 287L
1,521 Elo+
Solo
Team Averages
Level 147
1,592 SR
1,540 Elo+

VS

Team Averages
Level 102
1,501 SR
1,473 Elo+
Skadi
Skadi
Hibfinite
Skadi
Level 157
God Stats
5W - 2L
1,557 SR
Queue Stats
130W - 120L
1,518 Elo+
Solo
Ullr
Ullr
Insomniaque5756
Ullr
Level 127
God Stats
1W - 8L
1,132 SR
Queue Stats
429W - 407L
1,491 Elo+
Solo
Geb
Geb
LordOfThePonies
Geb
Level 173
God Stats
0W - 1L
1,818 SR
Queue Stats
69W - 40L
1,637 Elo+
Solo
Fafnir
Fafnir
ZohaRayz
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,347 Elo+
Party 1
Sun Wukong
Sun Wukong
fimonn
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
H1TLSS
Raijin
15
3 / 2 / 11
8,937
894
9,633
9,209
4,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Ryorer
Izanami
14
4 / 3 / 12
8,773
877
11,489
10,717
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Viper41Ojk
Ganesha
14
0 / 2 / 17
7,832
783
5,252
11,374
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xulode
Cthulhu
14
4 / 1 / 13
8,931
893
8,443
11,540
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
16
7 / 1 / 10
9,726
973
11,715
7,817
4,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hibfinite
Skadi
14
5 / 4 / 1
8,299
830
11,442
9,077
4,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,035
704
8,359
8,671
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 3 / 3
6,897
690
5,443
8,475
7,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
ZohaRayz
Fafnir
13
0 / 4 / 1
7,280
728
4,073
12,157
13,308
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
fimonn
Sun Wukong
13
0 / 4 / 6
7,220
722
7,702
10,660
9,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
18
Kills
6
9
Deaths
18
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
H1TLSS
Raijin
3
2
11
4.25
L
Skadi
Hibfinite
Skadi
5
4
1
1.38
L
0
3
3
0.5
L
1
3
3
0.83
W
Izanami
Ryorer
Izanami
4
3
12
3.33
W
Ganesha
Viper41Ojk
Ganesha
0
2
17
4.25
W
Cthulhu
Xulode
Cthulhu
4
1
13
10.5
L
Fafnir
ZohaRayz
Fafnir
0
4
1
0.13
L
Sun Wukong
fimonn
Sun Wukong
0
4
6
0.75
W
Ishtar
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,532
Damage
37,019
50,657
Taken
49,040
37,655
Mitigated
38,966
20,006
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
H1TLSS
Raijin
9,633
1,385
111
1,051
9,209
4,664
767
1,448
7,761
22,822
0
L
Skadi
Hibfinite
Skadi
11,442
2,517
716
1,356
9,077
4,138
0
3,742
5,284
0
27,058
L
8,359
2,668
310
652
8,671
3,988
0
3,969
4,654
0
21,497
L
5,443
337
556
826
8,475
7,840
0
3,538
4,809
9,689
107
W
Izanami
Ryorer
Izanami
11,489
8,956
1,014
2,048
10,717
5,451
2,887
1,586
9,131
0
21,020
W
Ganesha
Viper41Ojk
Ganesha
5,252
371
1,780
2,388
11,374
12,686
32
2,599
8,775
12,272
840
W
Cthulhu
Xulode
Cthulhu
8,443
380
2,800
3,665
11,540
10,508
224
1,880
9,660
15,311
1,379
L
Fafnir
ZohaRayz
Fafnir
4,073
720
929
1,277
12,157
13,308
0
6,165
5,724
5,220
703
L
Sun Wukong
fimonn
Sun Wukong
7,702
791
726
1,265
10,660
9,692
0
4,005
6,524
0
15,386
W
Ishtar
11,715
8,478
2,054
3,095
7,817
4,346
970
1,509
6,308
0
21,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
36,731
120
Minions Killed
86
0
Camps Cleared
0
887,102
Distance Traveled
813,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,937
894
41
4
0
167,463
0
L
Skadi
8,299
830
30
3
0
141,727
0
L
Ullr
7,035
704
23
2
0
158,653
0
L
Geb
6,897
690
6
1
0
130,888
0
W
Izanami
8,773
877
36
4
0
164,056
0
W
Ganesha
7,832
783
1
0
0
179,530
0
W
Cthulhu
8,931
893
20
2
0
204,122
0
L
Fafnir
7,280
728
9
1
0
180,974
0
L
Sun Wukong
7,220
722
18
2
0
201,219
0
W
Ishtar
9,726
973
22
2
0
171,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role