Player Matchup

Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
Cabraloca12
Surtr
Silver III
Level 124
God Stats
2W - 2L
1,546 SR
Queue Stats
27W - 34L
1,428 MMR
Solo
Ganesha
Ganesha
Bronze III
Dender71
Ganesha
Bronze III
Level 124
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Charybdis
Charybdis
Bronze III
paul24-
Charybdis
Bronze III
Level 129
God Stats
0W - 2L
1,655 SR
Queue Stats
0W - 2L
1,461 MMR
Party 1
Zeus
Zeus
Gold IV
xxchainsaw
Zeus
Gold IV
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,461 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,553 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,559 SR
1,454 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
CrazyGman
Gilgamesh
Gold IV
Level 149
God Stats
1W - 0L
1,863 SR
Queue Stats
132W - 134L
1,427 MMR
Solo
Izanami
Izanami
Gold IV
LifestealeRR
Izanami
Gold IV
Level 190
God Stats
7W - 5L
1,644 SR
Queue Stats
310W - 305L
1,427 MMR
Solo
Bacchus
Bacchus
Gold IV
Lo1a
Bacchus
Gold IV
Level 154
God Stats
14W - 12L
1,481 SR
Queue Stats
145W - 130L
1,459 MMR
Solo
Bakasura
Bakasura
Gold II
Zyxe13
Bakasura
Gold II
Level 149
God Stats
1W - 1L
1,308 SR
Queue Stats
160W - 157L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 2
7,388
528
5,289
14,801
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 0
7,260
519
9,973
14,571
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Dender71
Ganesha
10
0 / 4 / 3
6,516
465
4,961
12,789
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
paul24-
Charybdis
13
2 / 4 / 2
7,530
538
9,474
11,812
4,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 0
7,004
500
9,356
8,928
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
SusanoLancelotBellonaOsiris

VS

Bans
PoseidonThanatosAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 2 / 5
7,980
570
6,893
10,934
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
CrazyGman
Gilgamesh
15
3 / 0 / 0
9,117
651
11,124
14,462
17,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
LifestealeRR
Izanami
15
5 / 3 / 1
8,899
636
13,238
12,819
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Lo1a
Bacchus
12
2 / 1 / 9
8,273
591
6,592
10,874
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Zyxe13
Bakasura
15
6 / 0 / 6
8,625
616
9,059
16,675
9,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
19
20
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
2
1
W
Aphrodite
 
Aphrodite
3
2
5
2.75
L
0
3
0
0
W
Gilgamesh
CrazyGman
Gilgamesh
3
0
0
3
L
Ganesha
Dender71
Ganesha
0
4
3
0.38
W
Izanami
LifestealeRR
Izanami
5
3
1
1.83
W
Bacchus
Lo1a
Bacchus
2
1
9
6.5
W
Bakasura
Zyxe13
Bakasura
6
0
6
9
L
Charybdis
paul24-
Charybdis
2
4
2
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
46,906
62,901
Taken
65,764
32,170
Mitigated
48,838
12,487
Healing
27,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,289
3,999
0
4,419
14,801
5,474
0
3,474
10,426
0
39,323
W
Aphrodite
 
Aphrodite
6,893
601
2,354
5,648
10,934
5,394
33
6,313
4,621
49,455
548
L
9,973
4,773
0
3,848
14,571
10,130
0
310
14,261
1,801
57,554
W
Gilgamesh
CrazyGman
Gilgamesh
11,124
3,786
0
3,345
14,462
17,716
289
623
12,805
676
76,690
L
Ganesha
Dender71
Ganesha
4,961
519
0
1,248
12,789
8,956
0
4,503
7,591
17,961
0
W
Izanami
LifestealeRR
Izanami
13,238
9,695
0
5,128
12,819
5,540
1,242
1,071
11,748
0
89,063
W
Bacchus
Lo1a
Bacchus
6,592
1,033
0
3,225
10,874
11,150
0
2,547
8,327
18,425
848
W
Bakasura
Zyxe13
Bakasura
9,059
6,256
0
8,046
16,675
9,038
377
4,217
12,388
0
54,302
L
Charybdis
paul24-
Charybdis
9,474
4,293
0
2,384
11,812
4,555
0
1,373
10,210
0
57,696
L
9,356
1,896
0
588
8,928
3,055
0
3,951
4,957
61,888
3,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
42,894
385
Minions Killed
515
0
Camps Cleared
0
1,340,652
Distance Traveled
1,393,658
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,388
528
63
5
0
289,907
1
W
Aphrodite
7,980
570
103
7
0
271,529
2
L
Surtr
7,260
519
113
8
0
274,072
0
W
Gilgamesh
9,117
651
133
10
0
226,774
0
L
Ganesha
6,516
465
11
1
0
276,506
2
W
Izanami
8,899
636
138
10
0
229,504
1
W
Bacchus
8,273
591
17
1
0
320,801
11
W
Bakasura
8,625
616
124
9
0
345,050
2
L
Charybdis
7,530
538
85
6
0
252,461
0
L
Zeus
7,004
500
113
8
0
247,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role