Player Matchup

Nu Wa
Nu Wa
Bonker87
Nu Wa
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 93L
1,568 Elo+
Party 1
Athena
Athena
Golivydka
Athena
Level 128
God Stats
4W - 5L
1,408 SR
Queue Stats
175W - 165L
1,467 Elo+
Solo
Discordia
Discordia
GoodMedia
Discordia
Level 122
God Stats
2W - 1L
1,505 SR
Queue Stats
105W - 114L
1,501 Elo+
Solo
Vamana
Vamana
MaelstromEye
Vamana
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,470 Elo+
Solo
Neith
Neith
VelvetThunderB99
Neith
Level 24
God Stats
1W - 2L
1,692 SR
Queue Stats
56W - 23L
1,663 Elo+
Party 1
Team Averages
Level 82
1,521 SR
1,534 Elo+

VS

Team Averages
Level 104
1,475 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
KwazyKoala521
Atlas
Level 88
God Stats
3W - 2L
1,680 SR
Queue Stats
77W - 62L
1,543 Elo+
Solo
Ganesha
Ganesha
Remcop
Ganesha
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
116W - 50L
1,654 Elo+
Solo
Nox
Nox
fartGoblin420
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,432 Elo+
Party 2
Raijin
Raijin
xxReNeGaTx
Raijin
Level 126
God Stats
3W - 7L
1,412 SR
Queue Stats
454W - 484L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bonker87
Nu Wa
15
6 / 1 / 16
8,988
899
13,282
5,917
2,597
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
Golivydka
Athena
13
2 / 3 / 17
8,679
868
2,993
10,267
10,100
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
GoodMedia
Discordia
15
6 / 2 / 18
9,409
941
18,293
6,320
2,944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
14
5 / 3 / 14
8,839
884
9,064
11,981
13,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
12 / 1 / 15
10,878
1,088
21,644
9,318
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 5 / 2
7,885
789
3,473
14,430
17,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 6 / 3
7,166
717
5,249
15,833
16,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Remcop
Ganesha
13
0 / 5 / 8
7,395
740
7,735
16,296
17,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 6 / 2
6,885
689
2,596
10,037
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
xxReNeGaTx
Raijin
13
3 / 9 / 3
7,762
776
6,398
12,539
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
31
Kills
10
10
Deaths
31
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
2
1
W
Nu Wa
Bonker87
Nu Wa
6
1
16
14
W
Athena
Golivydka
Athena
2
3
17
3.5
W
Discordia
GoodMedia
Discordia
6
2
18
7.5
L
2
6
3
0.58
W
Vamana
5
3
14
4
L
Ganesha
Remcop
Ganesha
0
5
8
0.8
W
12
1
15
19.5
L
1
6
2
0.33
L
Raijin
xxReNeGaTx
Raijin
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,276
Damage
25,451
43,803
Taken
69,135
33,550
Mitigated
61,957
15,758
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,473
285
649
364
14,430
17,376
0
7,015
6,258
7,227
124
W
Nu Wa
Bonker87
Nu Wa
13,282
4,338
326
1,857
5,917
2,597
1,461
4,219
1,698
21,977
0
W
Athena
Golivydka
Athena
2,993
537
3,272
2,173
10,267
10,100
0
4,730
5,537
5,188
0
W
Discordia
GoodMedia
Discordia
18,293
1,545
0
588
6,320
2,944
1,269
3,208
3,112
25,185
2,132
L
5,249
1,455
886
1,457
15,833
16,344
0
8,091
6,806
11,672
470
W
Vamana
9,064
3,225
406
3,102
11,981
13,115
605
6,189
5,792
0
15,018
L
Ganesha
Remcop
Ganesha
7,735
187
2,290
3,818
16,296
17,464
0
7,714
7,517
15,682
0
W
21,644
7,783
1,172
2,862
9,318
4,794
1,744
6,594
2,724
0
39,036
L
2,596
188
341
986
10,037
5,002
0
3,345
6,277
13,270
0
L
Raijin
xxReNeGaTx
Raijin
6,398
234
286
265
12,539
5,771
0
4,404
7,522
15,463
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
37,093
112
Minions Killed
79
0
Camps Cleared
0
926,577
Distance Traveled
739,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,885
789
12
1
0
138,962
0
W
Nu Wa
8,988
899
18
2
0
183,730
0
W
Athena
8,679
868
6
1
0
176,132
0
W
Discordia
9,409
941
35
4
0
175,858
0
L
Atlas
7,166
717
14
1
0
159,686
0
W
Vamana
8,839
884
7
1
0
204,419
0
L
Ganesha
7,395
740
1
0
0
161,856
0
W
Neith
10,878
1,088
46
5
0
186,438
0
L
Nox
6,885
689
21
2
0
151,957
0
L
Raijin
7,762
776
31
3
0
126,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role