Player Matchup

Izanami
Izanami
AlvarD
Izanami
Level 111
God Stats
2W - 7L
1,479 SR
Queue Stats
366W - 379L
1,510 Elo+
Solo
Fenrir
Fenrir
Eqwinox
Fenrir
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 31L
1,587 Elo+
Solo
Hera
Hera
GuSHoO
Hera
Level 137
God Stats
3W - 2L
1,617 SR
Queue Stats
119W - 82L
1,637 Elo+
Solo
He Bo
He Bo
Slink
He Bo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 74L
1,578 Elo+
Solo
Chiron
Chiron
bannedacc6
Chiron
Level 26
God Stats
1W - 1L
1,748 SR
Queue Stats
88W - 89L
1,510 Elo+
Solo
Team Averages
Level 105
1,569 SR
1,565 Elo+

VS

Team Averages
Level 156
1,537 SR
1,528 Elo+
Kukulkan
Kukulkan
BlackRockMiku
Kukulkan
Level 149
God Stats
2W - 2L
1,527 SR
Queue Stats
177W - 166L
1,587 Elo+
Solo
Charybdis
Charybdis
DieNana92
Charybdis
Level 156
God Stats
5W - 3L
1,572 SR
Queue Stats
149W - 147L
1,491 Elo+
Party 1
Da Ji
Da Ji
I Sarabi I
Da Ji
Level 164
God Stats
2W - 4L
1,500 SR
Queue Stats
263W - 259L
1,486 Elo+
Party 1
Agni
Agni
MythClef
Agni
Level 155
God Stats
8W - 4L
1,585 SR
Queue Stats
693W - 701L
1,592 Elo+
Solo
Hun Batz
Hun Batz
RhysTheRooster
Hun Batz
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlvarD
Izanami
10
3 / 2 / 1
5,552
1,110
3,096
3,420
1,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Eqwinox
Fenrir
11
2 / 3 / 3
5,905
1,181
1,931
6,222
5,981
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
GuSHoO
Hera
7
0 / 1 / 0
4,447
889
1,826
1,778
509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Slink
He Bo
10
1 / 5 / 2
5,176
1,035
1,385
8,104
2,990
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
bannedacc6
Chiron
12
1 / 1 / 1
5,628
1,126
1,903
2,813
1,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackRockMiku
Kukulkan
11
3 / 1 / 8
6,406
1,281
3,961
2,876
1,128
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
DieNana92
Charybdis
10
0 / 2 / 10
5,652
1,130
3,559
4,741
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
11
4 / 1 / 6
6,238
1,248
1,989
3,380
2,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
11
3 / 1 / 8
6,170
1,234
4,726
3,163
1,189
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
2 / 2 / 8
5,803
1,161
4,373
4,429
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
12
12
Deaths
7
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlvarD
Izanami
3
2
1
1.75
W
Kukulkan
BlackRockMiku
Kukulkan
3
1
8
7
W
Charybdis
DieNana92
Charybdis
0
2
10
2.5
L
Fenrir
Eqwinox
Fenrir
2
3
3
1.17
L
Hera
GuSHoO
Hera
0
1
0
0
W
Da Ji
4
1
6
7
W
Agni
3
1
8
7
W
Hun Batz
2
2
8
3
L
He Bo
Slink
He Bo
1
5
2
0.4
L
Chiron
bannedacc6
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,141
Damage
18,608
22,337
Taken
18,589
11,664
Mitigated
8,488
3,843
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlvarD
Izanami
3,096
1,235
19
205
3,420
1,147
0
1,822
1,598
0
5,550
W
Kukulkan
BlackRockMiku
Kukulkan
3,961
214
332
595
2,876
1,128
140
725
2,151
13,343
0
W
Charybdis
DieNana92
Charybdis
3,559
1,423
308
1,132
4,741
1,668
1,048
950
3,791
0
9,777
L
Fenrir
Eqwinox
Fenrir
1,931
195
184
820
6,222
5,981
0
2,563
3,659
0
4,451
L
Hera
GuSHoO
Hera
1,826
94
102
367
1,778
509
0
332
1,446
5,166
115
W
Da Ji
1,989
283
390
1,265
3,380
2,469
236
452
2,928
0
4,132
W
Agni
4,726
432
487
1,389
3,163
1,189
693
759
2,404
8,303
0
W
Hun Batz
4,373
454
248
488
4,429
2,034
376
270
4,159
0
9,329
L
He Bo
Slink
He Bo
1,385
183
592
202
8,104
2,990
0
2,773
5,331
3,787
0
L
Chiron
bannedacc6
Chiron
1,903
226
646
706
2,813
1,037
0
1,197
1,616
0
10,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
30,269
42
Minions Killed
57
0
Camps Cleared
0
435,128
Distance Traveled
548,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,552
1,110
7
1
0
89,679
0
W
Kukulkan
6,406
1,281
22
4
0
117,656
0
W
Charybdis
5,652
1,130
16
3
0
90,417
0
L
Fenrir
5,905
1,181
7
1
0
92,916
0
L
Hera
4,447
889
7
1
0
42,386
0
W
Da Ji
6,238
1,248
6
1
0
120,900
0
W
Agni
6,170
1,234
10
2
0
100,540
0
W
Hun Batz
5,803
1,161
3
1
0
118,906
0
L
He Bo
5,176
1,035
2
0
0
105,766
0
L
Chiron
5,628
1,126
19
4
0
104,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role