Player Matchup

Apollo
Apollo
Platinum I
ARAMPLAYER
Apollo
Platinum I
Level 164
God Stats
34W - 22L
1,641 SR
Queue Stats
168W - 151L
1,947 MMR
Solo
Merlin
Merlin
Platinum II
DanceMakarena
Merlin
Platinum II
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,765 MMR
Solo
Geb
Geb
Platinum IV
GUILTYinYRfault
Geb
Platinum IV
Level 157
God Stats
5W - 2L
1,681 SR
Queue Stats
109W - 105L
1,760 MMR
Solo
Hades
Hades
Platinum III
ShaiZToKnice
Hades
Platinum III
Level 173
God Stats
8W - 9L
1,555 SR
Queue Stats
102W - 91L
1,751 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
StifflerMom
Ao Kuang
Gold I
Level 141
God Stats
6W - 7L
1,821 SR
Queue Stats
254W - 257L
1,654 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,640 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,643 SR
1,743 MMR
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
Balemont
Thor
Platinum V
Level 103
God Stats
12W - 16L
1,544 SR
Queue Stats
109W - 104L
1,694 MMR
Solo
Cupid
Cupid
Platinum II
TeslaEngineer
Cupid
Platinum II
Level 147
God Stats
21W - 19L
1,549 SR
Queue Stats
351W - 353L
1,688 MMR
Solo
Sylvanus
Sylvanus
Gold III
kookiemunst3r
Sylvanus
Gold III
Level 155
God Stats
4W - 1L
1,715 SR
Queue Stats
43W - 39L
1,619 MMR
Solo
Agni
Agni
Diamond II
Κami
Agni
Diamond II
Level 132
God Stats
9W - 4L
1,907 SR
Queue Stats
264W - 241L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ARAMPLAYER
Apollo
7
0 / 1 / 0
3,762
627
3,249
3,799
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
3,763
627
690
2,799
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

6
0 / 1 / 0
3,787
631
1,170
4,576
1,671
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

7
1 / 1 / 2
4,392
732
3,067
4,802
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
StifflerMom
Ao Kuang
6
2 / 0 / 1
3,972
662
1,788
3,551
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaKuzenboAchillesSusano

VS

Bans
Ne ZhaSobekOsirisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 3 / 0
3,801
634
1,858
5,851
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thor
4
0 / 0 / 0
3,023
504
582
2,363
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
4,054
676
2,540
3,848
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
kookiemunst3r
Sylvanus
7
0 / 0 / 1
4,116
686
2,288
3,406
1,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Κami
Agni
8
1 / 0 / 0
4,149
692
1,775
1,768
523
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
W
Apollo
ARAMPLAYER
Apollo
0
1
0
0
L
Thor
0
0
0
0
W
0
1
0
0
W
0
1
0
0
W
1
1
2
2
W
Ao Kuang
StifflerMom
Ao Kuang
2
0
1
2.5
L
2
0
0
2
L
Sylvanus
kookiemunst3r
Sylvanus
0
0
1
0.5
L
Agni
Κami
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,964
Damage
9,043
19,527
Taken
17,236
6,634
Mitigated
6,750
7,300
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,858
153
0
1,962
5,851
2,699
0
3,508
1,991
0
16,887
W
Apollo
ARAMPLAYER
Apollo
3,249
2,151
0
1,217
3,799
1,173
0
1,033
2,766
0
24,535
L
Thor
582
120
0
1,072
2,363
642
0
969
1,394
0
6,363
W
690
0
0
750
2,799
795
0
943
1,856
24,234
0
W
1,170
226
706
1,396
4,576
1,671
0
846
3,730
10,758
0
W
3,067
797
35
2,448
4,802
1,867
20
0
4,519
19,888
1,931
W
Ao Kuang
StifflerMom
Ao Kuang
1,788
555
0
748
3,551
1,128
0
1,059
2,492
16,205
0
L
2,540
1,435
378
2,103
3,848
1,180
0
633
3,215
0
24,662
L
Sylvanus
kookiemunst3r
Sylvanus
2,288
1,282
584
1,611
3,406
1,706
0
537
2,869
14,131
991
L
Agni
Κami
Agni
1,775
327
0
455
1,768
523
0
542
1,226
31,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,676
Gold Earned
19,143
185
Minions Killed
162
0
Camps Cleared
0
640,887
Distance Traveled
576,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,801
634
27
5
0
103,928
0
W
Apollo
3,762
627
41
7
0
115,243
0
L
Thor
3,023
504
16
3
0
100,145
0
W
Merlin
3,763
627
47
8
0
130,324
0
W
Geb
3,787
631
26
4
0
126,105
3
W
Hades
4,392
732
44
7
0
123,853
0
W
Ao Kuang
3,972
662
27
5
0
145,362
0
L
Cupid
4,054
676
49
8
0
120,576
0
L
Sylvanus
4,116
686
14
2
0
120,264
0
L
Agni
4,149
692
56
9
0
131,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role