Player Matchup

Discordia
Discordia
Hectic Demon658
Discordia
Level 121
God Stats
3W - 1L
1,637 SR
Queue Stats
65W - 48L
1,513 Elo+
Party 2
Bacchus
Bacchus
Hectic Kammos
Bacchus
Level 119
God Stats
2W - 2L
1,636 SR
Queue Stats
60W - 54L
1,448 Elo+
Party 2
Surtr
Surtr
HecticContr0l
Surtr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,472 Elo+
Party 2
Zeus
Zeus
Hydra2034
Zeus
Level 46
God Stats
1W - 1L
1,283 SR
Queue Stats
83W - 71L
1,517 Elo+
Party 3
Anubis
Anubis
UriLeash
Anubis
Level 88
God Stats
5W - 2L
1,708 SR
Queue Stats
146W - 135L
1,546 Elo+
Party 3
Team Averages
Level 100
1,553 SR
1,499 Elo+

VS

Team Averages
Level 115
1,505 SR
1,542 Elo+
Bastet
Bastet
Marcel_Pai
Bastet
Level 47
God Stats
3W - 2L
1,754 SR
Queue Stats
199W - 221L
1,515 Elo+
Party 1
Khepri
Khepri
Sunfl0werGal
Khepri
Level 194
God Stats
2W - 2L
1,580 SR
Queue Stats
204W - 232L
1,464 Elo+
Party 4
Mercury
Mercury
Truechelu
Mercury
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,762 Elo+
Solo
Baba Yaga
Baba Yaga
juonkill
Baba Yaga
Level 69
God Stats
3W - 5L
1,449 SR
Queue Stats
254W - 267L
1,456 Elo+
Party 4
Merlin
Merlin
saulo281
Merlin
Level 116
God Stats
1W - 5L
1,242 SR
Queue Stats
166W - 170L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hectic Demon658
Discordia
17
0 / 2 / 13
9,535
681
12,156
8,821
3,911
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
16
4 / 2 / 13
10,815
773
6,223
19,967
18,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 12
9,892
707
6,404
15,257
15,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
18
2 / 3 / 14
10,393
742
15,875
11,732
4,883
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
UriLeash
Anubis
17
10 / 5 / 6
10,777
770
18,026
12,477
7,396
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Marcel_Pai
Bastet
16
4 / 2 / 4
9,359
669
12,837
12,954
6,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
15
0 / 4 / 8
9,070
648
7,840
13,295
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mercury
Truechelu
Mercury
16
5 / 8 / 4
9,257
661
8,792
14,189
6,802
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baba Yaga
juonkill
Baba Yaga
19
5 / 0 / 7
9,756
697
14,892
9,418
5,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
saulo281
Merlin
14
1 / 7 / 4
8,499
607
10,421
12,084
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
21
Kills
15
15
Deaths
21
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Hectic Demon658
Discordia
0
2
13
3.25
W
Bacchus
4
2
13
5.25
W
5
3
12
3.67
W
Zeus
2
3
14
3
L
Bastet
Marcel_Pai
Bastet
4
2
4
3
L
Khepri
0
4
8
1
L
Mercury
Truechelu
Mercury
5
8
4
0.88
W
Anubis
UriLeash
Anubis
10
5
6
2.6
L
Baba Yaga
juonkill
Baba Yaga
5
0
7
8.5
L
Merlin
saulo281
Merlin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,684
Damage
54,782
68,254
Taken
61,940
50,457
Mitigated
40,893
27,322
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Hectic Demon658
Discordia
12,156
656
2,210
3,349
8,821
3,911
708
4,870
3,951
28,962
0
W
Bacchus
6,223
388
136
7,566
19,967
18,512
11
10,375
9,592
9,167
223
W
6,404
1,688
1,707
4,483
15,257
15,755
225
5,296
9,961
257
16,936
W
Zeus
15,875
2,165
804
4,069
11,732
4,883
428
6,491
5,241
43,337
0
L
Bastet
Marcel_Pai
Bastet
12,837
2,474
1,669
3,560
12,954
6,101
0
11,194
1,760
0
18,337
L
Khepri
7,840
112
403
1,512
13,295
16,576
0
10,462
2,833
17,797
0
L
Mercury
Truechelu
Mercury
8,792
2,912
703
2,117
14,189
6,802
0
11,087
3,102
0
15,110
W
Anubis
UriLeash
Anubis
18,026
110
0
2,998
12,477
7,396
246
6,030
6,447
30,025
0
L
Baba Yaga
juonkill
Baba Yaga
14,892
687
0
2,322
9,418
5,996
0
8,210
1,208
30,990
184
L
Merlin
saulo281
Merlin
10,421
182
1,924
1,327
12,084
5,418
0
11,457
627
30,845
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
45,941
175
Minions Killed
142
0
Camps Cleared
0
1,246,390
Distance Traveled
1,346,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,535
681
30
2
0
270,254
0
W
Bacchus
10,815
773
15
1
0
258,957
0
W
Surtr
9,892
707
30
2
0
245,028
0
W
Zeus
10,393
742
69
5
0
240,610
0
L
Bastet
9,359
669
23
2
0
303,869
0
L
Khepri
9,070
648
20
1
0
261,097
0
L
Mercury
9,257
661
14
1
0
275,334
0
W
Anubis
10,777
770
31
2
0
231,541
0
L
Baba Yaga
9,756
697
33
2
0
287,789
0
L
Merlin
8,499
607
52
4
0
218,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role