Player Matchup

Maui
Maui
 
Maui
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Devolutionist243
Mulan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 35L
1,378 Elo+
Solo
Cernunnos
Cernunnos
NexusBotX_42
Cernunnos
Level 67
God Stats
4W - 5L
1,134 SR
Queue Stats
118W - 145L
1,437 Elo+
Solo
Pele
Pele
Teledish
Pele
Level 105
God Stats
15W - 12L
1,504 SR
Queue Stats
52W - 49L
1,483 Elo+
Solo
Zeus
Zeus
fisher408
Zeus
Level 208
God Stats
8W - 5L
1,640 SR
Queue Stats
299W - 256L
1,477 Elo+
Solo
Team Averages
Level 108
1,455 SR
1,455 Elo+

VS

Team Averages
Level 116
1,521 SR
1,550 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bluengie
Hera
Level 112
God Stats
17W - 10L
1,604 SR
Queue Stats
31W - 14L
1,673 Elo+
Party 1
Susano
Susano
Makeoutvalleys
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
Siegziel
Jing Wei
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 20L
1,683 Elo+
Party 1
Vamana
Vamana
joshuanextdoor_
Vamana
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 1 / 6
7,017
501
4,124
9,598
7,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 4 / 0
7,467
533
9,256
13,842
11,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cernunnos
NexusBotX_42
Cernunnos
12
2 / 2 / 0
6,977
498
8,397
9,608
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Pele
15
5 / 1 / 2
8,077
577
6,195
11,823
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
13
2 / 0 / 2
7,608
543
5,002
5,392
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 4 / 2
5,963
426
7,504
12,447
9,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
12
2 / 3 / 0
6,951
497
5,445
7,114
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 1
6,630
474
4,637
13,264
5,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Siegziel
Jing Wei
12
1 / 1 / 1
6,793
485
4,180
8,223
3,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 1
8,140
581
7,824
13,180
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
7
8
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
6
4
L
Bacchus
 
Bacchus
0
4
2
0.25
L
Hera
2
3
0
0.67
W
1
4
0
0.25
L
1
2
1
0.75
W
Cernunnos
NexusBotX_42
Cernunnos
2
2
0
1
L
Jing Wei
Siegziel
Jing Wei
1
1
1
1.5
W
Pele
5
1
2
6
W
Zeus
2
0
2
3
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
29,590
50,263
Taken
54,228
30,425
Mitigated
31,850
15,035
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,124
1,043
0
1,643
9,598
7,747
0
4,507
4,443
16,482
0
L
Bacchus
 
Bacchus
7,504
439
0
3,493
12,447
9,121
0
3,478
8,969
23,640
1,759
L
Hera
5,445
990
0
640
7,114
2,620
0
2,552
4,562
57,306
0
W
9,256
3,777
0
4,652
13,842
11,035
0
0
13,171
0
57,227
L
4,637
856
0
5,343
13,264
5,455
0
1,458
11,806
0
55,875
W
Cernunnos
NexusBotX_42
Cernunnos
8,397
2,798
155
3,235
9,608
3,973
440
2,286
6,972
0
67,886
L
Jing Wei
Siegziel
Jing Wei
4,180
2,155
0
2,648
8,223
3,282
0
1,638
6,585
0
47,166
W
Pele
6,195
1,166
0
2,617
11,823
5,632
0
2,041
9,596
0
82,575
W
Zeus
5,002
616
0
2,733
5,392
2,038
0
2,478
2,788
53,750
1,067
L
7,824
4,519
0
5,389
13,180
11,372
0
0
13,180
0
58,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
34,477
435
Minions Killed
416
0
Camps Cleared
0
1,384,059
Distance Traveled
1,460,571
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,017
501
28
2
0
290,346
7
L
Bacchus
5,963
426
39
3
0
285,604
2
L
Hera
6,951
497
102
7
0
261,755
4
W
Mulan
7,467
533
88
6
0
230,635
0
L
Susano
6,630
474
89
6
0
343,829
0
W
Cernunnos
6,977
498
82
6
0
250,100
2
L
Jing Wei
6,793
485
81
6
0
291,808
3
W
Pele
8,077
577
127
9
0
336,070
0
W
Zeus
7,608
543
110
8
0
276,908
4
L
Vamana
8,140
581
105
8
0
277,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role