Player Matchup

Scylla
Scylla
Costellooooooo
Scylla
Level 108
God Stats
31W - 40L
1,473 SR
Queue Stats
81W - 95L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Dr_furrball
Cthulhu
Level 126
God Stats
3W - 2L
1,697 SR
Queue Stats
51W - 54L
1,466 Elo+
Party 3
Ishtar
Ishtar
NullReferencer
Ishtar
Level 40
God Stats
1W - 2L
1,692 SR
Queue Stats
41W - 52L
1,343 Elo+
Solo
Fenrir
Fenrir
Zombie3529
Fenrir
Level 79
God Stats
7W - 11L
1,541 SR
Queue Stats
56W - 60L
1,496 Elo+
Party 3
Charon
Charon
evilstampycat
Charon
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,419 Elo+
Party 3
Team Averages
Level 91
1,581 SR
1,442 Elo+

VS

Team Averages
Level 105
1,502 SR
1,497 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Whynotmeeeen
Zhong Kui
Level 118
God Stats
12W - 5L
1,706 SR
Queue Stats
48W - 42L
1,479 Elo+
Party 2
Awilix
Awilix
lClaudZ
Awilix
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
pera_boster_pr
Nu Wa
Level 116
God Stats
2W - 4L
1,302 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1
Bellona
Bellona
xRaMpEz-
Bellona
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,339
488
4,136
5,716
1,922
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Dr_furrball
Cthulhu
12
0 / 2 / 2
6,769
521
4,896
9,298
7,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 4 / 0
4,761
366
2,891
6,637
2,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Fenrir
Zombie3529
Fenrir
12
4 / 1 / 0
6,915
532
5,818
12,165
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 1
6,022
463
2,570
10,435
7,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 1 / 7
7,321
563
4,658
4,826
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Whynotmeeeen
Zhong Kui
11
4 / 1 / 6
6,876
529
8,426
6,586
5,317
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Awilix
lClaudZ
Awilix
12
2 / 0 / 3
6,314
486
4,042
7,838
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 1 / 4
6,995
538
6,467
5,296
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
xRaMpEz-
Bellona
14
2 / 1 / 3
8,486
653
7,814
11,951
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
14
14
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
7
7.5
L
0
2
2
0.5
L
Cthulhu
Dr_furrball
Cthulhu
0
2
2
0.5
L
0
4
0
0
W
Zhong Kui
Whynotmeeeen
Zhong Kui
4
1
6
7
L
Fenrir
Zombie3529
Fenrir
4
1
0
4
L
0
5
1
0.1
W
Awilix
lClaudZ
Awilix
2
0
3
3.5
W
2
1
4
4
W
Bellona
xRaMpEz-
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
31,407
44,251
Taken
36,497
24,949
Mitigated
22,563
9,126
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,658
2,047
0
840
4,826
1,812
415
1,059
3,767
0
30,993
L
4,136
582
0
1,748
5,716
1,922
0
2,359
3,280
48,020
1,931
L
Cthulhu
Dr_furrball
Cthulhu
4,896
58
245
2,036
9,298
7,433
0
2,326
6,473
48,208
29
L
2,891
1,084
0
1,610
6,637
2,122
0
2,870
3,767
0
22,301
W
Zhong Kui
Whynotmeeeen
Zhong Kui
8,426
1,772
0
2,296
6,586
5,317
752
1,851
4,735
40,669
1,129
L
Fenrir
Zombie3529
Fenrir
5,818
1,227
0
2,103
12,165
6,011
0
3,925
8,149
0
46,152
L
2,570
695
0
1,384
10,435
7,461
0
3,356
6,982
16,333
0
W
Awilix
lClaudZ
Awilix
4,042
1,553
0
1,654
7,838
3,470
0
2,250
5,588
0
41,116
W
6,467
1,787
0
1,029
5,296
1,905
0
2,531
2,765
46,889
1,214
W
Bellona
xRaMpEz-
Bellona
7,814
2,014
0
6,874
11,951
10,059
0
3,696
8,255
0
68,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
35,992
301
Minions Killed
352
0
Camps Cleared
0
1,123,673
Distance Traveled
1,243,929
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,321
563
42
3
0
215,234
0
L
Scylla
6,339
488
76
6
0
232,257
3
L
Cthulhu
6,769
521
95
7
0
236,077
2
L
Ishtar
4,761
366
42
3
0
138,452
0
W
Zhong Kui
6,876
529
62
5
0
213,192
0
L
Fenrir
6,915
532
76
6
0
295,629
0
L
Charon
6,022
463
12
1
0
221,258
0
W
Awilix
6,314
486
64
5
0
308,328
0
W
Nu Wa
6,995
538
66
5
0
254,314
0
W
Bellona
8,486
653
118
9
0
252,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role