Player Matchup

Mulan
Mulan
Kevin0wnzz
Mulan
Level 38
God Stats
16W - 19L
1,594 SR
Queue Stats
73W - 100L
1,537 Elo+
Party 2
Hachiman
Hachiman
Vulcanex4
Hachiman
Level 34
God Stats
24W - 16L
1,624 SR
Queue Stats
127W - 115L
1,590 Elo+
Party 2
Hades
Hades
jfarkas97
Hades
Level 144
God Stats
1W - 1L
1,742 SR
Queue Stats
167W - 174L
1,587 Elo+
Party 2
Team Averages
Level 72
1,653 SR
1,572 Elo+

VS

Team Averages
Level 138
1,711 SR
1,594 Elo+
Ix Chel
Ix Chel
EliTe_LoKo
Ix Chel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 142L
1,523 Elo+
Solo
Anhur
Anhur
NotSickles
Anhur
Level 140
God Stats
4W - 1L
1,973 SR
Queue Stats
92W - 78L
1,630 Elo+
Party 1
King Arthur
King Arthur
Silvaxx
King Arthur
Level 145
God Stats
21W - 13L
1,661 SR
Queue Stats
92W - 78L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 4 / 0
6,222
622
3,757
12,784
10,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Vulcanex4
Hachiman
14
0 / 0 / 1
6,881
688
7,498
9,132
3,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hades
jfarkas97
Hades
9
0 / 5 / 0
5,994
599
3,700
9,226
4,163
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
EliTe_LoKo
Ix Chel
13
0 / 0 / 9
7,125
713
5,539
3,076
1,329
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
13
5 / 0 / 4
8,441
844
9,699
7,634
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Silvaxx
King Arthur
13
4 / 1 / 4
7,771
777
11,042
11,246
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
EliTe_LoKo
Ix Chel
0
0
9
4.5
L
Mulan
1
4
0
0.25
W
Anhur
5
0
4
7
W
King Arthur
Silvaxx
King Arthur
4
1
4
6
L
Hachiman
Vulcanex4
Hachiman
0
0
1
0.5
L
Hades
jfarkas97
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,955
Damage
26,280
31,142
Taken
21,956
18,182
Mitigated
14,949
6,928
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
EliTe_LoKo
Ix Chel
5,539
277
476
357
3,076
1,329
0
690
2,310
14,797
0
L
Mulan
3,757
510
0
853
12,784
10,647
0
2,168
10,100
0
9,956
W
Anhur
9,699
6,893
0
880
7,634
2,848
0
2,052
5,541
0
47,548
W
King Arthur
Silvaxx
King Arthur
11,042
1,026
0
3,119
11,246
10,772
0
998
9,799
0
27,403
L
Hachiman
Vulcanex4
Hachiman
7,498
4,290
0
4,532
9,132
3,372
0
1,519
7,266
0
36,071
L
Hades
jfarkas97
Hades
3,700
104
20
1,523
9,226
4,163
0
1,934
7,049
18,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,097
Gold Earned
23,337
110
Minions Killed
158
0
Camps Cleared
0
501,370
Distance Traveled
599,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,125
713
29
3
0
205,213
0
L
Mulan
6,222
622
15
2
0
162,494
0
W
Anhur
8,441
844
103
10
0
186,163
0
W
King Arthur
7,771
777
26
3
0
207,778
0
L
Hachiman
6,881
688
64
6
0
192,078
0
L
Hades
5,994
599
31
3
0
146,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role