Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Masters
Scoooby Brew
Ne Zha
Masters
Level 260
God Stats
12W - 1L
2,080 SR
Queue Stats
148W - 93L
2,489 MMR
Party 2
Bacchus
Bacchus
Diamond I
Öutlaw
Bacchus
Diamond I
Level 140
God Stats
29W - 5L
1,851 SR
Queue Stats
151W - 92L
2,241 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 186
1,810 SR
2,077 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,719 SR
1,830 MMR
Sobek
Sobek
Platinum IV
Jinker6
Sobek
Platinum IV
Level 115
God Stats
12W - 5L
1,791 SR
Queue Stats
12W - 5L
1,830 MMR
Party 1
Hera
Hera
Platinum IV
KhaosIncarnate
Hera
Platinum IV
Level 149
God Stats
0W - 1L
1,778 SR
Queue Stats
12W - 5L
1,830 MMR
Party 1
Medusa
Medusa
Platinum IV
MyBoyGimli
Medusa
Platinum IV
Level 117
God Stats
2W - 2L
1,586 SR
Queue Stats
12W - 5L
1,830 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 2
8,905
810
8,675
3,591
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
12
0 / 0 / 5
7,569
688
5,357
9,323
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Öutlaw
Bacchus
14
2 / 0 / 4
7,934
721
7,704
8,898
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AchillesAresVulcanThothOdin

VS

Bans
Ah Muzen CabSun WukongArtemisHerculesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jinker6
Sobek
12
0 / 3 / 0
6,827
621
2,833
11,286
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
7,292
663
6,240
6,450
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MyBoyGimli
Medusa
11
0 / 2 / 0
6,801
618
4,123
7,522
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
L
Sobek
Jinker6
Sobek
0
3
0
0
L
0
1
0
0
L
Medusa
MyBoyGimli
Medusa
0
2
0
0
W
Ne Zha
0
0
5
2.5
W
Bacchus
Öutlaw
Bacchus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
13,196
21,812
Taken
25,258
18,576
Mitigated
14,256
7,004
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,675
324
0
740
3,591
1,379
0
1,589
1,779
44,572
0
L
Sobek
Jinker6
Sobek
2,833
192
0
3,059
11,286
9,039
0
6,013
3,921
10,729
618
L
6,240
885
0
2,016
6,450
2,400
0
3,664
2,212
31,795
0
L
Medusa
MyBoyGimli
Medusa
4,123
1,036
0
738
7,522
2,817
0
4,870
1,969
0
25,363
W
Ne Zha
5,357
349
0
3,398
9,323
7,138
0
2,419
6,295
0
36,205
W
Bacchus
Öutlaw
Bacchus
7,704
532
0
2,866
8,898
10,059
0
3,252
4,949
17,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
20,920
174
Minions Killed
137
0
Camps Cleared
0
674,428
Distance Traveled
630,281
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,905
810
107
10
0
219,679
0
L
Sobek
6,827
621
20
2
0
200,933
0
L
Hera
7,292
663
81
7
0
233,077
0
L
Medusa
6,801
618
36
3
0
196,271
0
W
Ne Zha
7,569
688
46
4
0
234,050
1
W
Bacchus
7,934
721
21
2
0
220,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role