Player Matchup

Odin
Odin
Gold III
 
Odin
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold V
BrawnDon
Cerberus
Gold V
Level 126
God Stats
1W - 2L
1,208 SR
Queue Stats
36W - 32L
1,445 MMR
Solo
Zeus
Zeus
Gold I
LeivaOG
Zeus
Gold I
Level 159
God Stats
2W - 7L
1,607 SR
Queue Stats
155W - 160L
1,449 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
XChampagnePapiX
Tsukuyomi
Gold I
Level 238
God Stats
39W - 38L
1,438 SR
Queue Stats
354W - 370L
1,404 MMR
Solo
Skadi
Skadi
Gold III
Yeezeus
Skadi
Gold III
Level 155
God Stats
99W - 66L
1,695 SR
Queue Stats
143W - 127L
1,456 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,490 SR
1,451 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,524 SR
1,467 MMR
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
CrossedLand
Sun Wukong
Gold IV
Level 154
God Stats
2W - 2L
1,828 SR
Queue Stats
18W - 14L
1,582 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
GleeZee
Kukulkan
Silver IV
Level 116
God Stats
2W - 4L
1,564 SR
Queue Stats
8W - 11L
1,455 MMR
Solo
Ymir
Ymir
Silver II
RATAPLAS
Ymir
Silver II
Level 53
God Stats
0W - 3L
1,230 SR
Queue Stats
29W - 42L
1,389 MMR
Solo
Ravana
Ravana
Bronze III
zNERFED
Ravana
Bronze III
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 49L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 0 / 3
5,833
583
4,461
6,952
3,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
BrawnDon
Cerberus
10
2 / 1 / 1
6,222
622
4,152
8,365
6,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
LeivaOG
Zeus
12
2 / 0 / 0
6,860
686
4,748
2,881
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
XChampagnePapiX
Tsukuyomi
13
3 / 0 / 2
6,244
624
3,575
6,847
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Yeezeus
Skadi
10
3 / 0 / 2
5,565
557
8,054
5,658
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
KaliVulcanThothBastet

VS

Bans
BellonaThanatosAwilixMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 3 / 0
4,253
425
5,784
8,176
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CrossedLand
Sun Wukong
10
0 / 3 / 0
5,541
554
3,016
8,442
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
GleeZee
Kukulkan
10
0 / 2 / 0
5,306
531
1,571
5,296
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
7
0 / 2 / 0
4,524
452
1,921
9,443
5,609
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ravana
zNERFED
Ravana
9
1 / 1 / 0
5,218
522
3,508
7,543
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
3
2.5
L
Chiron
 
Chiron
0
3
0
0
W
Cerberus
BrawnDon
Cerberus
2
1
1
2.5
L
Sun Wukong
CrossedLand
Sun Wukong
0
3
0
0
L
Kukulkan
GleeZee
Kukulkan
0
2
0
0
W
Zeus
LeivaOG
Zeus
2
0
0
2
L
Ymir
0
2
0
0
W
Tsukuyomi
XChampagnePapiX
Tsukuyomi
3
0
2
4
W
Skadi
Yeezeus
Skadi
3
0
2
4
L
Ravana
zNERFED
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
15,800
30,703
Taken
38,900
16,062
Mitigated
16,005
12,120
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,461
713
0
2,113
6,952
3,934
0
1,132
5,820
0
23,038
L
Chiron
 
Chiron
5,784
1,552
400
2,127
8,176
2,396
0
0
8,175
0
31,992
W
Cerberus
BrawnDon
Cerberus
4,152
750
0
3,729
8,365
6,771
0
0
8,365
43,978
1,767
L
Sun Wukong
CrossedLand
Sun Wukong
3,016
954
0
1,954
8,442
3,917
0
3,609
4,833
0
40,609
L
Kukulkan
GleeZee
Kukulkan
1,571
292
0
700
5,296
1,504
0
2,885
2,173
36,946
0
W
Zeus
LeivaOG
Zeus
4,748
988
0
686
2,881
898
0
623
2,230
53,414
2,570
L
Ymir
1,921
138
0
1,972
9,443
5,609
0
0
9,443
13,663
0
W
Tsukuyomi
XChampagnePapiX
Tsukuyomi
3,575
632
0
4,592
6,847
2,526
0
882
5,897
0
47,949
W
Skadi
Yeezeus
Skadi
8,054
3,624
0
1,000
5,658
1,933
0
759
4,899
0
46,432
L
Ravana
zNERFED
Ravana
3,508
1,256
0
3,000
7,543
2,579
0
1,742
5,589
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
24,842
400
Minions Killed
296
0
Camps Cleared
0
1,009,902
Distance Traveled
948,756
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,833
583
40
4
0
225,050
0
L
Chiron
4,253
425
29
3
0
176,425
2
W
Cerberus
6,222
622
101
10
0
161,131
0
L
Sun Wukong
5,541
554
82
8
0
187,561
0
L
Kukulkan
5,306
531
81
8
0
189,289
3
W
Zeus
6,860
686
108
11
0
193,878
0
L
Ymir
4,524
452
25
3
0
181,284
0
W
Tsukuyomi
6,244
624
81
8
0
224,739
0
W
Skadi
5,565
557
70
7
0
205,104
0
L
Ravana
5,218
522
79
8
0
214,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role