Player Matchup

Nox
Nox
Grython121
Nox
Level 127
God Stats
0W - 1L
1,768 SR
Queue Stats
27W - 25L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
Igneely
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,543 Elo+
Party 3
Terra
Terra
LordOfBricks
Terra
Level 137
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 24L
1,591 Elo+
Party 2
Skadi
Skadi
NoS_R3ViiS3d
Skadi
Level 149
God Stats
1W - 3L
1,442 SR
Queue Stats
138W - 175L
1,552 Elo+
Solo
Set
Set
Swoog_Nye
Set
Level 142
God Stats
0W - 1L
1,176 SR
Queue Stats
5W - 9L
1,456 Elo+
Party 3
Team Averages
Level 137
1,434 SR
1,544 Elo+

VS

Team Averages
Level 142
1,547 SR
1,573 Elo+
Nike
Nike
AfroMercsta
Nike
Level 135
God Stats
2W - 2L
1,619 SR
Queue Stats
98W - 79L
1,597 Elo+
Party 1
Agni
Agni
CookCook
Agni
Level 128
God Stats
3W - 0L
1,801 SR
Queue Stats
99W - 80L
1,597 Elo+
Party 1
Cernunnos
Cernunnos
DuCrakk
Cernunnos
Level 121
God Stats
2W - 2L
1,578 SR
Queue Stats
56W - 49L
1,591 Elo+
Party 1
He Bo
He Bo
GunzKy_TF
He Bo
Level 146
God Stats
2W - 1L
1,235 SR
Queue Stats
126W - 114L
1,589 Elo+
Solo
Terra
Terra
On Fuego
Terra
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 146L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
5,661
944
4,058
4,633
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nu Wa
Igneely
Nu Wa
11
1 / 2 / 3
5,540
923
5,416
4,749
1,970
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 1 / 7
6,635
1,106
7,724
7,272
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 4 / 2
6,511
1,085
7,659
6,869
3,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
4,527
755
1,037
2,738
1,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,009
1,335
6,407
12,187
8,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Agni
11
0 / 1 / 9
6,365
1,061
5,173
3,664
1,707
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
DuCrakk
Cernunnos
10
3 / 2 / 5
6,391
1,065
3,739
5,264
2,572
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
GunzKy_TF
He Bo
9
0 / 3 / 6
5,740
957
2,619
4,278
1,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
On Fuego
Terra
12
4 / 1 / 6
6,675
1,113
5,474
6,013
5,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
8
Kills
11
11
Deaths
8
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Agni
0
1
9
4.5
W
Cernunnos
DuCrakk
Cernunnos
3
2
5
2.75
L
2
2
4
2
W
He Bo
GunzKy_TF
He Bo
0
3
6
1
L
Nu Wa
Igneely
Nu Wa
1
2
3
1.25
L
1
1
7
4.5
L
4
4
2
1.25
W
Terra
On Fuego
Terra
4
1
6
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
23,412
26,261
Taken
31,406
15,090
Mitigated
19,347
8,114
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,407
470
91
3,600
12,187
8,430
0
5,359
6,712
0
13,176
W
Agni
5,173
372
793
468
3,664
1,707
335
2,120
1,524
14,132
353
W
Cernunnos
DuCrakk
Cernunnos
3,739
2,076
244
735
5,264
2,572
607
3,213
2,019
0
9,543
L
4,058
100
0
959
4,633
1,995
0
2,876
1,757
5,973
0
W
He Bo
GunzKy_TF
He Bo
2,619
141
297
299
4,278
1,614
67
2,606
1,571
7,800
0
L
Nu Wa
Igneely
Nu Wa
5,416
1,069
0
1,108
4,749
1,970
0
2,504
2,245
12,133
0
L
7,724
1,203
1,912
3,187
7,272
6,397
0
2,898
4,374
11,411
0
L
7,659
2,259
103
375
6,869
3,149
0
2,734
4,135
0
15,840
W
Terra
On Fuego
Terra
5,474
139
3,613
3,075
6,013
5,024
60
3,490
2,382
9,180
1,488
L
1,037
854
294
176
2,738
1,579
0
1,470
1,268
0
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
33,180
47
Minions Killed
65
0
Camps Cleared
0
503,965
Distance Traveled
564,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,009
1,335
18
3
0
114,203
0
W
Agni
6,365
1,061
19
3
0
114,921
0
W
Cernunnos
6,391
1,065
17
3
0
109,639
0
L
Nox
5,661
944
5
1
0
122,833
0
W
He Bo
5,740
957
8
1
0
105,154
0
L
Nu Wa
5,540
923
17
3
0
111,000
0
L
Terra
6,635
1,106
7
1
0
140,208
0
L
Skadi
6,511
1,085
18
3
0
92,246
0
W
Terra
6,675
1,113
3
1
0
120,603
0
L
Set
4,527
755
0
0
0
37,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role