Player Matchup

Cernunnos
Cernunnos
Caneche
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 165L
1,475 Elo+
Solo
Eset
Eset
Dreadshadow666
Eset
Level 157
God Stats
1W - 1L
1,265 SR
Queue Stats
96W - 108L
1,442 Elo+
Party 2
Vulcan
Vulcan
SEGxTWIZTED
Vulcan
Level 126
God Stats
2W - 1L
1,537 SR
Queue Stats
64W - 74L
1,448 Elo+
Party 2
Hercules
Hercules
xSteven Segalx
Hercules
Level 149
God Stats
2W - 2L
1,485 SR
Queue Stats
87W - 80L
1,519 Elo+
Solo
Khepri
Khepri
xshadowmaster2
Khepri
Level 100
God Stats
4W - 2L
1,642 SR
Queue Stats
34W - 45L
1,369 Elo+
Party 2
Team Averages
Level 132
1,486 SR
1,451 Elo+

VS

Team Averages
Level 142
1,643 SR
1,476 Elo+
Hachiman
Hachiman
Greencheek
Hachiman
Level 123
God Stats
1W - 2L
1,532 SR
Queue Stats
83W - 83L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImGerthy
Ah Muzen Cab
Level 137
God Stats
2W - 1L
1,844 SR
Queue Stats
101W - 97L
1,513 Elo+
Solo
Olorun
Olorun
LoopyShoe
Olorun
Level 162
God Stats
1W - 2L
1,721 SR
Queue Stats
200W - 183L
1,455 Elo+
Party 1
Hercules
Hercules
Nikodeamus
Hercules
Level 140
God Stats
0W - 3L
1,170 SR
Queue Stats
89W - 82L
1,494 Elo+
Party 1
Hera
Hera
ShirakiinChan
Hera
Level 146
God Stats
4W - 1L
1,946 SR
Queue Stats
176W - 165L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Caneche
Cernunnos
20
7 / 1 / 14
11,909
916
15,915
11,873
8,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

17
6 / 3 / 11
10,850
835
9,298
11,360
7,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Vulcan
16
6 / 3 / 10
10,321
794
25,461
13,151
10,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Hercules
17
8 / 4 / 10
10,790
830
10,976
19,628
29,406
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
0 / 4 / 14
9,924
763
3,693
20,457
27,265
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Greencheek
Hachiman
14
3 / 7 / 6
8,872
682
5,871
14,152
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
ImGerthy
Ah Muzen Cab
17
5 / 3 / 6
9,410
724
13,832
11,802
5,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Olorun
LoopyShoe
Olorun
18
4 / 5 / 4
10,198
784
9,901
16,592
7,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Nikodeamus
Hercules
15
1 / 6 / 5
8,159
628
8,725
18,192
21,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 6 / 10
8,660
666
12,130
10,361
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
45
27
Kills
14
15
Deaths
27
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Caneche
Cernunnos
7
1
14
14
W
6
3
11
3.83
L
Hachiman
Greencheek
Hachiman
3
7
6
0.86
L
Ah Muzen Cab
ImGerthy
Ah Muzen Cab
5
3
6
2.67
L
Olorun
LoopyShoe
Olorun
4
5
4
1.2
L
Hercules
Nikodeamus
Hercules
1
6
5
0.58
W
Vulcan
6
3
10
3.67
L
1
6
10
1
W
Hercules
8
4
10
3.25
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,343
Damage
50,459
76,469
Taken
71,099
82,568
Mitigated
45,761
20,759
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Caneche
Cernunnos
15,915
6,623
1,206
4,254
11,873
8,015
4,685
2,634
9,239
0
50,986
W
9,298
661
947
649
11,360
7,077
1,283
2,731
8,629
24,094
535
L
Hachiman
Greencheek
Hachiman
5,871
2,806
708
1,866
14,152
6,450
169
6,487
7,665
0
12,271
L
Ah Muzen Cab
ImGerthy
Ah Muzen Cab
13,832
5,610
1,306
1,613
11,802
5,962
240
6,257
5,545
0
36,756
L
Olorun
LoopyShoe
Olorun
9,901
5,916
1,618
5,194
16,592
7,691
0
10,479
6,113
31,400
1,701
L
Hercules
Nikodeamus
Hercules
8,725
1,821
439
3,973
18,192
21,455
0
8,888
9,304
0
15,514
W
Vulcan
25,461
1,126
1,459
1,725
13,151
10,805
845
3,977
9,174
45,456
0
L
12,130
2,917
603
964
10,361
4,203
0
6,344
4,017
21,795
495
W
Hercules
10,976
1,875
430
6,808
19,628
29,406
329
5,662
13,966
419
15,611
W
3,693
406
1,268
2,013
20,457
27,265
83
6,551
13,906
7,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,794
Gold Earned
45,299
189
Minions Killed
125
0
Camps Cleared
0
1,249,165
Distance Traveled
1,078,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,909
916
82
6
0
241,071
0
W
Eset
10,850
835
45
3
0
225,102
0
L
Hachiman
8,872
682
11
1
0
192,581
0
L
Ah Muzen Cab
9,410
724
38
3
0
244,964
0
L
Olorun
10,198
784
47
4
0
176,430
0
L
Hercules
8,159
628
7
1
0
249,559
0
W
Vulcan
10,321
794
31
2
0
260,626
0
L
Hera
8,660
666
22
2
0
214,620
0
W
Hercules
10,790
830
19
1
0
261,545
0
W
Khepri
9,924
763
12
1
0
260,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role