Player Matchup

Ao Kuang
Ao Kuang
Gandalf32
Ao Kuang
Level 64
God Stats
8W - 4L
1,947 SR
Queue Stats
21W - 20L
1,538 Elo+
Party 3
Guan Yu
Guan Yu
LookBehindYou750
Guan Yu
Level 70
God Stats
5W - 4L
1,457 SR
Queue Stats
136W - 125L
1,521 Elo+
Party 2
Sobek
Sobek
Slydon19
Sobek
Level 89
God Stats
9W - 10L
1,584 SR
Queue Stats
35W - 37L
1,532 Elo+
Party 3
Sol
Sol
Weak3nOnlyFans
Sol
Level 28
God Stats
1W - 3L
1,869 SR
Queue Stats
40W - 50L
1,535 Elo+
Party 2
Rama
Rama
xpwngodx
Rama
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 40L
1,543 Elo+
Party 3
Team Averages
Level 68
1,671 SR
1,534 Elo+

VS

Team Averages
Level 106
1,508 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
He Bo
He Bo
Master_Wize
He Bo
Level 66
God Stats
5W - 2L
1,609 SR
Queue Stats
164W - 144L
1,496 Elo+
Solo
Janus
Janus
Meaning Pond69
Janus
Level 134
God Stats
5W - 6L
1,400 SR
Queue Stats
52W - 42L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Zemothe
Amaterasu
Level 62
God Stats
11W - 4L
1,616 SR
Queue Stats
58W - 51L
1,516 Elo+
Party 4
Hercules
Hercules
rainbeeew
Hercules
Level 126
God Stats
5W - 7L
1,416 SR
Queue Stats
51W - 48L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gandalf32
Ao Kuang
13
3 / 1 / 1
7,168
597
3,765
8,911
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 2 / 0
7,453
621
6,816
14,220
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Slydon19
Sobek
11
1 / 2 / 1
6,464
539
2,896
8,954
7,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 2 / 4
7,903
659
7,440
8,315
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
11
0 / 1 / 0
5,943
495
2,970
9,388
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 0 / 3
7,113
593
6,450
5,644
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 1
6,245
520
2,506
9,571
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 1
7,709
642
5,489
4,893
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Zemothe
Amaterasu
13
1 / 2 / 1
7,026
586
8,012
11,009
9,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hercules
rainbeeew
Hercules
11
3 / 1 / 2
6,387
532
7,518
11,121
10,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
3
2.5
L
Ao Kuang
Gandalf32
Ao Kuang
3
1
1
3.5
L
2
2
0
1
W
1
2
1
0.75
W
2
1
1
2.5
L
Sobek
Slydon19
Sobek
1
2
1
0.75
L
0
2
4
1
W
Amaterasu
Zemothe
Amaterasu
1
2
1
0.75
W
Hercules
rainbeeew
Hercules
3
1
2
4
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,887
Damage
29,975
49,788
Taken
42,238
26,672
Mitigated
27,053
21,128
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,450
2,004
0
1,581
5,644
2,061
0
973
4,671
0
60,634
L
Ao Kuang
Gandalf32
Ao Kuang
3,765
639
0
5,271
8,911
3,288
0
1,076
7,717
41,056
0
L
6,816
1,805
0
6,391
14,220
9,687
0
1,467
12,753
0
52,729
W
2,506
188
0
5,020
9,571
3,151
0
2,488
7,083
44,142
1,010
W
5,489
456
0
750
4,893
2,205
0
2,542
2,351
71,770
0
L
Sobek
Slydon19
Sobek
2,896
189
198
3,361
8,954
7,249
28
1,412
7,458
18,437
0
L
7,440
2,461
0
3,006
8,315
3,071
1,223
3,044
5,009
59,356
10,838
W
Amaterasu
Zemothe
Amaterasu
8,012
3,920
0
3,585
11,009
9,302
0
591
9,491
0
47,512
W
Hercules
rainbeeew
Hercules
7,518
2,419
0
3,226
11,121
10,334
0
7,136
3,985
0
25,887
L
Rama
2,970
2,170
0
2,901
9,388
3,377
0
332
9,016
0
45,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,931
Gold Earned
34,480
412
Minions Killed
391
0
Camps Cleared
0
1,298,416
Distance Traveled
1,295,055
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,113
593
88
7
0
262,805
5
L
Ao Kuang
7,168
597
80
7
0
277,336
0
L
Guan Yu
7,453
621
92
8
0
257,056
0
W
He Bo
6,245
520
68
6
0
240,369
3
W
Janus
7,709
642
127
11
0
285,839
6
L
Sobek
6,464
539
26
2
0
284,595
2
L
Sol
7,903
659
124
10
0
242,596
0
W
Amaterasu
7,026
586
71
6
0
211,620
4
W
Hercules
6,387
532
37
3
0
294,422
1
L
Rama
5,943
495
90
8
0
236,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role