Player Matchup

Thoth
Thoth
Falcons885
Thoth
Level 126
God Stats
1W - 1L
1,427 SR
Queue Stats
26W - 30L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Pgordon8334
Nu Wa
Level 127
God Stats
2W - 2L
1,593 SR
Queue Stats
37W - 36L
1,467 Elo+
Party 1
Bellona
Bellona
Starz2092
Bellona
Level 114
God Stats
10W - 10L
1,442 SR
Queue Stats
95W - 88L
1,492 Elo+
Party 4
Janus
Janus
TheKnobStopper
Janus
Level 118
God Stats
6W - 6L
1,519 SR
Queue Stats
26W - 37L
1,416 Elo+
Solo
Anhur
Anhur
incupoint
Anhur
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 126L
1,489 Elo+
Party 4
Team Averages
Level 126
1,496 SR
1,464 Elo+

VS

Team Averages
Level 128
1,523 SR
1,566 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Saber14
Da Ji
Level 126
God Stats
2W - 2L
1,662 SR
Queue Stats
256W - 100L
1,814 Elo+
Party 2
Scylla
Scylla
terryz46
Scylla
Level 127
God Stats
13W - 17L
1,452 SR
Queue Stats
530W - 543L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 2 / 6
6,184
1,237
3,322
3,280
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
1 / 1 / 5
5,893
1,179
6,559
2,842
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
Starz2092
Bellona
11
2 / 0 / 5
6,266
1,253
4,058
3,010
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
3 / 3 / 2
6,354
1,271
7,764
4,237
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
incupoint
Anhur
11
0 / 0 / 5
5,870
1,174
1,887
1,122
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Team 1 Tickets

386

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 3
6,695
1,339
6,323
9,727
6,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
 
Horus
11
2 / 3 / 3
6,536
1,307
3,933
10,683
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Skadi
 
Skadi
8
0 / 0 / 0
3,498
700
0
289
78
Da Ji
Saber14
Da Ji
11
2 / 3 / 3
6,648
1,330
2,105
7,472
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
terryz46
Scylla
8
0 / 0 / 0
3,498
700
0
289
78

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
7
Kills
6
6
Deaths
7
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
3
3.5
L
Horus
 
Horus
2
3
3
1.17
L
Skadi
 
Skadi
0
0
0
0
W
Thoth
1
2
6
2
W
1
1
5
3.5
L
Da Ji
Saber14
Da Ji
2
3
3
1.17
W
Bellona
Starz2092
Bellona
2
0
5
4.5
W
3
3
2
1.33
W
Anhur
incupoint
Anhur
0
0
5
2.5
L
Scylla
terryz46
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
12,361
14,491
Taken
28,460
6,336
Mitigated
18,498
2,447
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,323
1,898
0
1,614
9,727
6,413
0
5,019
3,953
0
19,492
L
Horus
 
Horus
3,933
1,508
430
1,669
10,683
8,560
0
6,014
3,890
0
12,089
L
Skadi
 
Skadi
0
0
0
0
289
78
0
225
0
0
0
W
Thoth
3,322
106
0
670
3,280
979
0
0
3,155
14,396
1,547
W
6,559
1,561
0
750
2,842
755
0
0
2,806
13,009
0
L
Da Ji
Saber14
Da Ji
2,105
207
0
170
7,472
3,369
0
4,102
2,924
0
14,328
W
Bellona
Starz2092
Bellona
4,058
828
0
392
3,010
2,712
0
0
2,837
0
5,257
W
7,764
471
0
159
4,237
1,555
0
0
4,193
13,929
432
W
Anhur
incupoint
Anhur
1,887
972
0
476
1,122
335
0
0
1,045
0
9,229
L
Scylla
terryz46
Scylla
0
0
0
0
289
78
0
225
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
26,875
89
Minions Killed
83
6
Camps Cleared
2
511,379
Distance Traveled
291,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,695
1,339
37
7
0
97,222
0
L
Horus
6,536
1,307
13
3
1
97,608
0
L
Skadi
3,498
700
0
0
0
0
0
W
Thoth
6,184
1,237
36
7
2
98,424
0
W
Nu Wa
5,893
1,179
15
3
0
101,621
0
L
Da Ji
6,648
1,330
33
7
1
97,022
0
W
Bellona
6,266
1,253
5
1
2
122,118
0
W
Janus
6,354
1,271
19
4
0
94,731
0
W
Anhur
5,870
1,174
14
3
2
94,485
0
L
Scylla
3,498
700
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role