Player Matchup

Vamana
Vamana
Badeku
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,410 Elo+
Party 1
Da Ji
Da Ji
BlockierSolid53
Da Ji
Level 108
God Stats
13W - 7L
1,631 SR
Queue Stats
83W - 65L
1,528 Elo+
Solo
Anhur
Anhur
Litbug
Anhur
Level 116
God Stats
1W - 1L
1,613 SR
Queue Stats
73W - 82L
1,514 Elo+
Party 1
Zeus
Zeus
Napunjee
Zeus
Level 120
God Stats
1W - 1L
1,308 SR
Queue Stats
25W - 20L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yarvine
Kumbhakarna
Level 37
God Stats
2W - 1L
1,528 SR
Queue Stats
5W - 1L
1,788 Elo+
Party 1
Team Averages
Level 102
1,516 SR
1,558 Elo+

VS

Team Averages
Level 86
1,555 SR
1,472 Elo+
Anhur
Anhur
JeffCannibal
Anhur
Level 40
God Stats
2W - 3L
1,400 SR
Queue Stats
13W - 35L
1,345 Elo+
Solo
Thor
Thor
LowgeeBear
Thor
Level 138
God Stats
3W - 2L
1,605 SR
Queue Stats
66W - 57L
1,544 Elo+
Party 2
Ares
Ares
Shaymful
Ares
Level 145
God Stats
16W - 13L
1,583 SR
Queue Stats
66W - 57L
1,544 Elo+
Party 2
Athena
Athena
Superdonutman99
Athena
Level 41
God Stats
2W - 2L
1,535 SR
Queue Stats
5W - 9L
1,452 Elo+
Solo
Janus
Janus
TTP tank
Janus
Level 67
God Stats
5W - 4L
1,650 SR
Queue Stats
73W - 72L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Badeku
Vamana
8
3 / 2 / 0
4,510
752
2,414
5,512
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 1
3,896
649
860
4,063
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Litbug
Anhur
6
0 / 0 / 0
3,546
591
1,995
3,360
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
8
2 / 0 / 0
4,881
814
3,488
1,707
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Yarvine
Kumbhakarna
6
0 / 0 / 0
3,724
621
592
3,870
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,766
461
254
1,122
125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 0
3,394
566
812
5,042
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
1 / 2 / 1
3,823
637
2,127
5,134
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 0 / 0
3,158
526
1,172
3,553
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
TTP tank
Janus
7
0 / 2 / 0
3,612
602
453
3,848
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
5
Kills
1
2
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
Badeku
Vamana
3
2
0
1.5
W
0
0
1
0.5
L
0
0
0
0
W
Anhur
Litbug
Anhur
0
0
0
0
L
0
1
0
0
W
Zeus
2
0
0
2
L
Ares
1
2
1
0.75
L
0
0
0
0
L
Janus
TTP tank
Janus
0
2
0
0
W
Kumbhakarna
Yarvine
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,349
Damage
4,818
18,512
Taken
18,699
7,508
Mitigated
8,678
6,598
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Badeku
Vamana
2,414
936
0
1,356
5,512
3,271
0
1,818
3,385
0
18,897
W
860
102
0
2,082
4,063
1,255
333
213
3,812
0
21,266
L
254
208
0
363
1,122
125
0
72
1,050
0
3,147
W
Anhur
Litbug
Anhur
1,995
750
0
1,726
3,360
864
0
380
2,980
0
25,565
L
812
63
0
2,599
5,042
1,593
0
800
4,203
0
15,066
W
Zeus
3,488
643
0
750
1,707
428
0
172
1,505
29,443
305
L
Ares
2,127
314
0
1,330
5,134
3,275
0
0
4,810
16,306
0
L
1,172
422
0
978
3,553
2,391
0
520
3,033
7,097
576
L
Janus
TTP tank
Janus
453
105
0
639
3,848
1,294
0
2,688
1,160
16,706
0
W
Kumbhakarna
Yarvine
Kumbhakarna
592
103
0
684
3,870
1,690
0
768
3,102
5,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,557
Gold Earned
16,753
175
Minions Killed
122
0
Camps Cleared
0
564,441
Distance Traveled
473,225
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,510
752
37
6
0
111,653
0
W
Da Ji
3,896
649
43
7
0
129,071
0
L
Anhur
2,766
461
6
1
0
43,755
0
W
Anhur
3,546
591
34
6
0
103,598
0
L
Thor
3,394
566
34
6
0
113,506
0
W
Zeus
4,881
814
53
9
0
112,296
0
L
Ares
3,823
637
23
4
0
93,152
1
L
Athena
3,158
526
12
2
0
112,151
0
L
Janus
3,612
602
47
8
0
110,661
1
W
Kumbhakarna
3,724
621
8
1
0
107,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role