Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
K4NEKIxKEN22
Charybdis
Level 159
God Stats
4W - 6L
1,466 SR
Queue Stats
57W - 60L
1,509 Elo+
Party 3
Bellona
Bellona
MoistHandys
Bellona
Level 108
God Stats
102W - 84L
1,591 SR
Queue Stats
110W - 97L
1,554 Elo+
Party 3
Aphrodite
Aphrodite
Nomrind
Aphrodite
Level 154
God Stats
3W - 5L
1,344 SR
Queue Stats
126W - 130L
1,579 Elo+
Party 2
Team Averages
Level 141
1,480 SR
1,528 Elo+

VS

Team Averages
Level 128
1,564 SR
1,555 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ClosedStone1
Osiris
Level 146
God Stats
25W - 6L
1,950 SR
Queue Stats
69W - 60L
1,586 Elo+
Party 1
Ullr
Ullr
EvilMable
Ullr
Level 158
God Stats
1W - 1L
1,287 SR
Queue Stats
103W - 83L
1,583 Elo+
Solo
Medusa
Medusa
Ironanchor2552
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,547 Elo+
Solo
Vulcan
Vulcan
Schmuck643
Vulcan
Level 72
God Stats
12W - 6L
1,583 SR
Queue Stats
154W - 144L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 2 / 0
7,075
590
2,351
8,176
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
 
Thanatos
12
0 / 2 / 1
6,115
510
5,378
11,243
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
K4NEKIxKEN22
Charybdis
10
0 / 2 / 0
5,625
469
9,286
9,964
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
MoistHandys
Bellona
12
1 / 3 / 0
6,807
567
5,902
14,962
12,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
Nomrind
Aphrodite
11
0 / 1 / 0
6,029
502
3,789
10,918
6,753
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 2
6,367
531
5,521
13,499
8,862
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
13
2 / 1 / 1
7,498
625
10,774
13,968
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
14
3 / 0 / 3
7,691
641
7,227
7,065
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 3
6,584
549
8,964
7,798
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Schmuck643
Vulcan
12
4 / 0 / 2
7,114
593
6,341
5,466
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Thanatos
 
Thanatos
0
2
1
0.25
W
Sylvanus
 
Sylvanus
0
0
2
1
W
Osiris
2
1
1
2.5
W
Ullr
3
0
3
4.5
W
1
0
3
2.5
L
Charybdis
K4NEKIxKEN22
Charybdis
0
2
0
0
L
Bellona
MoistHandys
Bellona
1
3
0
0.33
L
Aphrodite
Nomrind
Aphrodite
0
1
0
0
W
Vulcan
Schmuck643
Vulcan
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
38,827
55,263
Taken
47,796
31,334
Mitigated
29,913
27,354
Healing
29,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,351
478
0
2,282
8,176
3,245
0
1,326
6,850
61,929
4,245
L
Thanatos
 
Thanatos
5,378
931
0
6,971
11,243
4,545
0
3,736
7,465
0
54,098
W
Sylvanus
 
Sylvanus
5,521
2,299
3,528
6,562
13,499
8,862
0
2,028
11,471
24,015
0
W
Osiris
10,774
5,517
0
8,298
13,968
12,698
0
0
13,968
0
64,728
W
Ullr
7,227
2,711
0
3,028
7,065
2,924
0
2,024
5,041
0
67,785
W
8,964
3,552
0
3,873
7,798
3,463
0
1,561
6,237
0
60,214
L
Charybdis
K4NEKIxKEN22
Charybdis
9,286
5,932
0
3,287
9,964
4,247
0
2,728
7,236
0
57,435
L
Bellona
MoistHandys
Bellona
5,902
3,662
0
5,537
14,962
12,544
0
592
13,421
0
54,755
L
Aphrodite
Nomrind
Aphrodite
3,789
1,303
3,192
6,085
10,918
6,753
0
3,248
7,670
23,543
0
W
Vulcan
Schmuck643
Vulcan
6,341
758
0
4,155
5,466
1,966
0
301
5,165
45,764
1,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
35,254
459
Minions Killed
397
0
Camps Cleared
0
1,249,094
Distance Traveled
1,253,841
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,075
590
135
11
0
230,324
4
L
Thanatos
6,115
510
80
7
0
306,272
0
W
Sylvanus
6,367
531
23
2
0
229,920
3
W
Osiris
7,498
625
99
8
0
255,014
6
W
Ullr
7,691
641
109
9
0
247,357
2
W
Medusa
6,584
549
91
8
0
227,112
0
L
Charybdis
5,625
469
117
10
0
216,800
2
L
Bellona
6,807
567
104
9
0
240,127
3
L
Aphrodite
6,029
502
23
2
0
255,571
1
W
Vulcan
7,114
593
75
6
0
294,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role