Player Matchup

Baron Samedi
Baron Samedi
Kevinsoldier6
Baron Samedi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,661 Elo+
Party 3
King Arthur
King Arthur
Wonkimaniaco
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,621 Elo+
Party 3
Ymir
Ymir
alekander-_-N4RK
Ymir
Level 129
God Stats
1W - 3L
1,381 SR
Queue Stats
66W - 70L
1,458 Elo+
Party 4
Charybdis
Charybdis
andreess85
Charybdis
Level 108
God Stats
0W - 3L
1,157 SR
Queue Stats
62W - 63L
1,470 Elo+
Party 4
Thor
Thor
seralvaro
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 76
1,408 SR
1,542 Elo+

VS

Team Averages
Level 118
1,492 SR
1,523 Elo+
Set
Set
PHEN12M
Set
Level 145
God Stats
4W - 3L
1,572 SR
Queue Stats
129W - 116L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Ph0xyte
Nu Wa
Level 33
God Stats
3W - 3L
1,319 SR
Queue Stats
21W - 23L
1,489 Elo+
Party 2
Nike
Nike
digo28005
Nike
Level 127
God Stats
2W - 2L
1,524 SR
Queue Stats
147W - 152L
1,454 Elo+
Party 1
Vamana
Vamana
iOmnideux
Vamana
Level 162
God Stats
2W - 1L
1,780 SR
Queue Stats
12W - 4L
1,659 Elo+
Solo
Hou Yi
Hou Yi
x_Yhwach_x
Hou Yi
Level 123
God Stats
3W - 3L
1,263 SR
Queue Stats
140W - 136L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kevinsoldier6
Baron Samedi
13
3 / 6 / 0
7,153
550
6,893
11,695
5,257
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Wonkimaniaco
King Arthur
12
2 / 5 / 2
7,364
566
7,848
14,954
12,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 3
7,128
548
7,070
13,156
9,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
andreess85
Charybdis
12
3 / 3 / 2
6,926
533
7,990
10,399
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
1 / 4 / 1
5,968
459
1,362
10,069
3,452
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
8 / 3 / 6
8,702
669
10,734
14,523
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Ph0xyte
Nu Wa
14
7 / 3 / 7
8,768
674
10,302
6,585
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
12
2 / 3 / 4
6,671
513
8,429
9,600
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vamana
iOmnideux
Vamana
14
2 / 2 / 3
8,842
680
6,851
12,801
10,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
x_Yhwach_x
Hou Yi
13
3 / 0 / 2
6,923
533
5,684
9,271
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
22
22
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kevinsoldier6
Baron Samedi
3
6
0
0.5
W
Set
8
3
6
3.67
W
Nu Wa
Ph0xyte
Nu Wa
7
3
7
3.5
L
King Arthur
Wonkimaniaco
King Arthur
2
5
2
0.6
L
2
4
3
0.88
L
Charybdis
andreess85
Charybdis
3
3
2
1.33
W
Nike
2
3
4
1.33
W
Vamana
iOmnideux
Vamana
2
2
3
1.75
L
Thor
1
4
1
0.38
W
Hou Yi
x_Yhwach_x
Hou Yi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,163
Damage
42,000
60,273
Taken
52,780
34,538
Mitigated
34,926
14,675
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kevinsoldier6
Baron Samedi
6,893
1,351
0
3,064
11,695
5,257
0
3,894
7,531
54,508
1,716
W
Set
10,734
5,226
0
2,677
14,523
7,723
176
3,092
11,431
0
58,242
W
Nu Wa
Ph0xyte
Nu Wa
10,302
2,961
118
1,462
6,585
2,548
892
3,887
2,698
41,526
2,606
L
King Arthur
Wonkimaniaco
King Arthur
7,848
1,213
0
2,420
14,954
12,364
0
1,224
13,569
0
55,063
L
7,070
1,443
0
1,801
13,156
9,653
0
1,236
10,955
38,197
0
L
Charybdis
andreess85
Charybdis
7,990
3,983
0
3,856
10,399
3,812
0
185
9,491
0
42,935
W
Nike
8,429
3,164
0
2,065
9,600
5,352
0
3,187
6,413
0
41,669
W
Vamana
iOmnideux
Vamana
6,851
3,774
0
4,061
12,801
10,879
315
1,059
11,742
0
75,385
L
Thor
1,362
598
0
3,534
10,069
3,452
0
2,717
7,044
0
31,344
W
Hou Yi
x_Yhwach_x
Hou Yi
5,684
2,063
0
2,532
9,271
8,424
0
2,655
6,616
0
40,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
39,906
381
Minions Killed
429
0
Camps Cleared
0
1,187,285
Distance Traveled
1,252,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,153
550
101
8
0
209,752
2
W
Set
8,702
669
82
6
0
326,064
0
W
Nu Wa
8,768
674
82
6
0
225,836
0
L
King Arthur
7,364
566
93
7
0
264,958
0
L
Ymir
7,128
548
51
4
0
251,402
2
L
Charybdis
6,926
533
74
6
0
205,416
0
W
Nike
6,671
513
66
5
0
245,857
0
W
Vamana
8,842
680
139
11
0
232,495
0
L
Thor
5,968
459
62
5
0
255,757
0
W
Hou Yi
6,923
533
60
5
0
221,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role