Player Matchup

Xbalanque
Xbalanque
G-StringKiller69
Xbalanque
Level 149
God Stats
1W - 1L
1,800 SR
Queue Stats
181W - 169L
1,513 Elo+
Solo
Chiron
Chiron
Killer_by77
Chiron
Level 144
God Stats
0W - 1L
1,345 SR
Queue Stats
68W - 61L
1,466 Elo+
Solo
Ymir
Ymir
MistySalamander
Ymir
Level 129
God Stats
6W - 11L
1,217 SR
Queue Stats
231W - 207L
1,522 Elo+
Solo
Fenrir
Fenrir
PlzTouchMyPP
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,647 Elo+
Party 1
Mulan
Mulan
The Gustaf
Mulan
Level 158
God Stats
1W - 4L
1,385 SR
Queue Stats
7W - 16L
1,419 Elo+
Party 1
Team Averages
Level 120
1,449 SR
1,514 Elo+

VS

Team Averages
Level 41
1,452 SR
1,441 Elo+
Amaterasu
Amaterasu
Bobspizza_hut_09
Amaterasu
Level 79
God Stats
3W - 3L
1,238 SR
Queue Stats
54W - 47L
1,452 Elo+
Solo
Ymir
Ymir
Chthomas
Ymir
Level 60
God Stats
7W - 5L
1,477 SR
Queue Stats
60W - 74L
1,437 Elo+
Party 2
Mercury
Mercury
MADDOG42804
Mercury
Level 39
God Stats
7W - 4L
1,547 SR
Queue Stats
54W - 64L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
Nzam x
Danzaburou
Level 24
God Stats
10W - 8L
1,497 SR
Queue Stats
19W - 23L
1,400 Elo+
Party 2
Scylla
Scylla
ignatiusrayleigh
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
9
0 / 1 / 0
4,438
634
2,443
3,820
1,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
4
0 / 3 / 1
3,328
475
1,297
3,705
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
3,528
504
3,237
4,556
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
6
1 / 2 / 0
3,621
517
1,557
4,492
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
8
2 / 0 / 0
4,527
647
3,526
4,753
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
0 / 2 / 1
4,403
629
2,352
6,414
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
7
2 / 1 / 3
4,230
604
2,840
6,532
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Mercury
MADDOG42804
Mercury
9
4 / 0 / 1
4,886
698
3,020
5,199
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Nzam x
Danzaburou
8
1 / 0 / 5
4,843
692
2,619
2,596
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
4,394
628
536
2,484
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
0
2
1
0.25
W
Ymir
2
1
3
3.5
L
Xbalanque
0
1
0
0
L
Chiron
0
3
1
0.17
W
Mercury
MADDOG42804
Mercury
4
0
1
4.5
L
0
2
1
0.25
W
Danzaburou
Nzam x
Danzaburou
1
0
5
3.5
L
Fenrir
1
2
0
0.5
L
Mulan
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
11,367
21,326
Taken
23,225
8,136
Mitigated
12,390
4,056
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
2,352
982
0
1,289
6,414
4,979
0
0
6,414
0
23,258
W
Ymir
2,840
1,034
0
2,154
6,532
3,881
0
2,181
3,945
12,742
0
L
Xbalanque
2,443
1,217
0
920
3,820
1,295
0
536
3,284
0
28,835
L
Chiron
1,297
433
157
474
3,705
983
0
526
3,111
0
8,230
W
Mercury
MADDOG42804
Mercury
3,020
1,604
0
1,699
5,199
1,973
0
200
4,961
0
31,229
L
3,237
1,331
0
500
4,556
2,422
0
1,307
3,118
14,184
0
W
Danzaburou
Nzam x
Danzaburou
2,619
1,138
0
1,616
2,596
913
230
334
2,184
0
30,006
L
Fenrir
1,557
771
0
500
4,492
1,695
0
702
3,646
0
13,852
L
Mulan
3,526
1,141
0
1,505
4,753
1,741
0
0
4,534
0
24,113
W
536
138
0
490
2,484
644
0
0
2,484
27,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
22,756
160
Minions Killed
218
0
Camps Cleared
0
640,246
Distance Traveled
692,281
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,403
629
45
6
0
130,661
0
W
Ymir
4,230
604
16
2
0
122,483
0
L
Xbalanque
4,438
634
55
8
0
131,780
0
L
Chiron
3,328
475
11
2
0
79,026
0
W
Mercury
4,886
698
52
7
0
174,289
0
L
Ymir
3,528
504
24
3
0
127,172
3
W
Danzaburou
4,843
692
51
7
0
128,790
0
L
Fenrir
3,621
517
25
4
0
144,001
0
L
Mulan
4,527
647
45
6
0
158,267
0
W
Scylla
4,394
628
54
8
0
136,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role