Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Moltag12
Scylla
Level 123
God Stats
1W - 0L
1,596 SR
Queue Stats
20W - 17L
1,505 Elo+
Party 1
Charybdis
Charybdis
Senthana
Charybdis
Level 101
God Stats
5W - 2L
1,768 SR
Queue Stats
7W - 6L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
arturthebestof
Cu Chulainn
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
pozytyw997
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,456 Elo+
Party 1
Team Averages
Level 91
1,573 SR
1,484 Elo+

VS

Team Averages
Level 125
1,695 SR
1,500 Elo+
Horus
Horus
Chruetli
Horus
Level 83
God Stats
1W - 1L
1,681 SR
Queue Stats
114W - 122L
1,431 Elo+
Solo
Ix Chel
Ix Chel
D3FQOON
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,426 Elo+
Solo
Tyr
Tyr
YoungerMiquel
Tyr
Level 149
God Stats
3W - 2L
1,673 SR
Queue Stats
57W - 42L
1,561 Elo+
Party 2
Ishtar
Ishtar
enrike21
Ishtar
Level 124
God Stats
8W - 2L
1,967 SR
Queue Stats
43W - 30L
1,574 Elo+
Party 2
Mulan
Mulan
turboshoot
Mulan
Level 151
God Stats
4W - 3L
1,651 SR
Queue Stats
88W - 74L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 0
5,731
573
2,601
8,243
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Moltag12
Scylla
12
2 / 0 / 1
6,527
653
5,154
3,807
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Senthana
Charybdis
9
1 / 0 / 1
5,436
544
3,849
3,499
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cu Chulainn
arturthebestof
Cu Chulainn
10
0 / 0 / 0
5,880
588
5,313
4,986
4,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
pozytyw997
Cthulhu
9
0 / 0 / 0
5,241
524
1,051
5,974
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chruetli
Horus
9
1 / 2 / 0
5,120
512
2,614
8,454
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
D3FQOON
Ix Chel
9
0 / 3 / 1
5,057
506
2,460
5,156
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 0
5,464
546
2,952
8,995
7,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ishtar
enrike21
Ishtar
9
0 / 0 / 0
4,374
437
1,860
2,417
933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
8
0 / 1 / 0
4,488
449
3,625
7,137
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
1
1
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
0
3
L
Horus
Chruetli
Horus
1
2
0
0.5
L
Ix Chel
D3FQOON
Ix Chel
0
3
1
0.17
W
Scylla
Moltag12
Scylla
2
0
1
2.5
W
Charybdis
Senthana
Charybdis
1
0
1
1.5
L
0
0
0
0
W
Cu Chulainn
arturthebestof
Cu Chulainn
0
0
0
0
L
Ishtar
enrike21
Ishtar
0
0
0
0
W
Cthulhu
pozytyw997
Cthulhu
0
0
0
0
L
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
13,511
26,509
Taken
32,159
13,703
Mitigated
18,118
12,528
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,601
510
0
5,251
8,243
3,108
0
647
7,494
0
37,555
L
Horus
Chruetli
Horus
2,614
1,416
344
3,165
8,454
3,811
0
1,380
6,880
0
32,495
L
Ix Chel
D3FQOON
Ix Chel
2,460
172
50
737
5,156
1,834
0
2,801
1,991
28,231
0
W
Scylla
Moltag12
Scylla
5,154
497
0
1,637
3,807
1,121
0
1,503
2,096
47,362
1,535
W
Charybdis
Senthana
Charybdis
3,849
1,990
0
2,495
3,499
1,113
829
0
3,499
0
47,004
L
2,952
115
0
3,981
8,995
7,672
0
0
8,995
0
43,884
W
Cu Chulainn
arturthebestof
Cu Chulainn
5,313
373
0
368
4,986
4,138
0
0
4,986
0
46,779
L
Ishtar
enrike21
Ishtar
1,860
1,369
0
1,464
2,417
933
0
74
2,343
0
28,662
W
Cthulhu
pozytyw997
Cthulhu
1,051
122
31
2,746
5,974
4,223
54
0
5,974
13,108
0
L
Mulan
3,625
213
0
1,890
7,137
3,868
0
1,213
5,884
0
19,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,815
Gold Earned
24,503
346
Minions Killed
271
0
Camps Cleared
0
963,197
Distance Traveled
912,243
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,731
573
64
6
0
221,048
4
L
Horus
5,120
512
60
6
0
213,102
0
L
Ix Chel
5,057
506
56
6
0
189,342
2
W
Scylla
6,527
653
98
10
0
192,168
0
W
Charybdis
5,436
544
88
9
0
176,921
1
L
Tyr
5,464
546
81
8
0
198,906
1
W
Cu Chulainn
5,880
588
75
8
0
185,714
0
L
Ishtar
4,374
437
48
5
0
116,640
0
W
Cthulhu
5,241
524
21
2
0
187,346
0
L
Mulan
4,488
449
26
3
0
194,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role