Player Matchup

Hachiman
Hachiman
ADUIH3022
Hachiman
Level 172
God Stats
7W - 5L
1,655 SR
Queue Stats
134W - 118L
1,632 Elo+
Solo
Ares
Ares
Greenleaf15
Ares
Level 150
God Stats
64W - 66L
1,460 SR
Queue Stats
447W - 450L
1,466 Elo+
Solo
Thor
Thor
IsaiahOP
Thor
Level 156
God Stats
1W - 1L
1,422 SR
Queue Stats
29W - 24L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Klokhand
Morgan Le Fay
Level 157
God Stats
12W - 15L
1,426 SR
Queue Stats
131W - 143L
1,506 Elo+
Solo
Hel
Hel
xuaoaraujo
Hel
Level 124
God Stats
22W - 28L
1,471 SR
Queue Stats
183W - 205L
1,459 Elo+
Solo
Team Averages
Level 152
1,487 SR
1,530 Elo+

VS

Team Averages
Level 154
1,605 SR
1,533 Elo+
Arachne
Arachne
Bickuriboox
Arachne
Level 227
God Stats
8W - 5L
1,659 SR
Queue Stats
112W - 121L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gamethan
Ah Muzen Cab
Level 128
God Stats
13W - 8L
1,717 SR
Queue Stats
50W - 47L
1,566 Elo+
Solo
Vamana
Vamana
lonemilkshake
Vamana
Level 128
God Stats
2W - 0L
1,864 SR
Queue Stats
21W - 21L
1,507 Elo+
Solo
Ah Puch
Ah Puch
phobione
Ah Puch
Level 155
God Stats
332W - 338L
1,561 SR
Queue Stats
361W - 385L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
tripleD214tx
Kuzenbo
Level 130
God Stats
4W - 6L
1,225 SR
Queue Stats
92W - 101L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADUIH3022
Hachiman
10
0 / 1 / 1
5,684
1,137
4,449
4,230
1,624
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
5,910
1,182
3,382
11,349
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
10
1 / 4 / 0
5,620
1,124
4,024
9,005
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Klokhand
Morgan Le Fay
10
0 / 0 / 0
5,373
1,075
5,273
1,110
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 1 / 1
5,154
1,031
601
2,512
889
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

334

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bickuriboox
Arachne
11
4 / 0 / 4
6,811
1,362
6,056
5,297
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
gamethan
Ah Muzen Cab
12
5 / 0 / 6
7,259
1,452
8,290
3,578
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 8
5,824
1,165
3,764
4,726
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
phobione
Ah Puch
11
2 / 0 / 5
6,383
1,277
3,810
1,088
421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
tripleD214tx
Kuzenbo
11
0 / 1 / 8
6,256
1,251
3,389
4,619
5,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
11
11
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ADUIH3022
Hachiman
0
1
1
0.5
W
Arachne
Bickuriboox
Arachne
4
0
4
6
L
1
5
1
0.3
L
Thor
1
4
0
0.25
L
Morgan Le Fay
Klokhand
Morgan Le Fay
0
0
0
0
W
Ah Muzen Cab
gamethan
Ah Muzen Cab
5
0
6
8
W
0
1
8
4
W
Ah Puch
phobione
Ah Puch
2
0
5
4.5
W
Kuzenbo
tripleD214tx
Kuzenbo
0
1
8
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
25,309
28,206
Taken
19,308
16,089
Mitigated
12,699
3,203
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ADUIH3022
Hachiman
4,449
2,955
0
88
4,230
1,624
0
1,293
2,901
0
21,741
W
Arachne
Bickuriboox
Arachne
6,056
3,308
0
2,534
5,297
2,732
0
2,095
2,976
0
11,117
L
3,382
253
0
1,753
11,349
9,296
0
2,847
8,251
7,407
0
L
Thor
4,024
341
0
337
9,005
3,844
0
1,837
7,047
0
13,580
L
Morgan Le Fay
Klokhand
Morgan Le Fay
5,273
104
0
0
1,110
436
0
110
959
13,644
0
W
Ah Muzen Cab
gamethan
Ah Muzen Cab
8,290
4,272
0
0
3,578
1,371
0
1,513
1,867
0
21,464
W
3,764
752
0
652
4,726
2,856
0
2,241
2,283
0
13,708
W
Ah Puch
phobione
Ah Puch
3,810
149
0
231
1,088
421
0
421
619
21,515
255
W
Kuzenbo
tripleD214tx
Kuzenbo
3,389
1,812
0
440
4,619
5,319
0
2,130
2,307
4,006
0
L
601
0
553
472
2,512
889
0
997
1,515
4,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
32,533
136
Minions Killed
108
3
Camps Cleared
8
416,439
Distance Traveled
544,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,684
1,137
54
11
1
84,848
0
W
Arachne
6,811
1,362
8
2
2
113,406
0
L
Ares
5,910
1,182
13
3
0
93,225
0
L
Thor
5,620
1,124
31
6
0
89,578
0
L
Morgan Le Fay
5,373
1,075
35
7
2
101,807
0
W
Ah Muzen Cab
7,259
1,452
25
5
3
108,659
0
W
Vamana
5,824
1,165
27
5
2
115,510
0
W
Ah Puch
6,383
1,277
44
9
1
103,748
0
W
Kuzenbo
6,256
1,251
4
1
0
103,485
0
L
Hel
5,154
1,031
3
1
0
46,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role