Player Matchup

He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
TuMiilFav
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,433 Elo+
Party 2
Ra
Ra
capta1nbird
Ra
Level 84
God Stats
7W - 4L
1,637 SR
Queue Stats
183W - 167L
1,499 Elo+
Solo
Nemesis
Nemesis
julishan
Nemesis
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 152L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
mightynovice86
Ao Kuang
Level 140
God Stats
52W - 67L
1,451 SR
Queue Stats
182W - 193L
1,404 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,452 Elo+

VS

Team Averages
Level 91
1,480 SR
1,444 Elo+
Thanatos
Thanatos
Elunion
Thanatos
Level 55
God Stats
3W - 1L
1,266 SR
Queue Stats
32W - 37L
1,438 Elo+
Solo
Vulcan
Vulcan
La_Mort_Psycho
Vulcan
Level 115
God Stats
3W - 1L
1,675 SR
Queue Stats
114W - 116L
1,450 Elo+
Solo
Ymir
Ymir
LattePazzo
Ymir
Level 77
God Stats
3W - 1L
1,599 SR
Queue Stats
161W - 171L
1,439 Elo+
Party 1
Olorun
Olorun
lorenzithebest
Olorun
Level 106
God Stats
3W - 5L
1,307 SR
Queue Stats
128W - 130L
1,465 Elo+
Party 1
Anhur
Anhur
oO-ATheNoN-Oo
Anhur
Level 103
God Stats
3W - 2L
1,552 SR
Queue Stats
137W - 109L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 0 / 1
8,578
536
6,669
10,550
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
TuMiilFav
Olorun
12
1 / 4 / 1
7,222
451
6,649
9,699
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 2 / 0
5,268
329
1,270
2,179
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
julishan
Nemesis
12
3 / 5 / 1
7,214
451
8,688
16,275
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ao Kuang
14
1 / 2 / 0
7,706
482
1,935
10,138
3,814
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elunion
Thanatos
14
5 / 2 / 5
8,747
547
7,800
15,229
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
3 / 0 / 5
9,571
598
7,371
5,031
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
2 / 2 / 7
7,915
495
7,662
8,983
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 2
9,489
593
7,556
11,274
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 0 / 2
9,029
564
1,965
4,704
1,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
13
13
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
0
1
1.5
W
Thanatos
Elunion
Thanatos
5
2
5
3.75
W
3
0
5
5.5
W
2
2
7
2.75
L
Olorun
TuMiilFav
Olorun
1
4
1
0.38
L
0
2
0
0
L
Nemesis
julishan
Nemesis
3
5
1
0.7
W
1
2
2
1
L
Ao Kuang
1
2
0
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
32,354
48,841
Taken
45,221
17,313
Mitigated
20,055
12,835
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,669
36
0
3,550
10,550
4,105
0
5,620
4,930
63,150
949
W
Thanatos
Elunion
Thanatos
7,800
3,022
0
11,800
15,229
6,419
0
1,101
14,008
0
55,444
W
7,371
494
0
1,435
5,031
2,145
2,493
1,748
3,123
56,800
2,575
W
7,662
1,856
0
1,125
8,983
4,508
260
4,015
4,549
49,384
768
L
Olorun
TuMiilFav
Olorun
6,649
1,136
240
2,323
9,699
3,004
0
4,540
4,681
44,898
1,441
L
1,270
280
192
360
2,179
658
0
925
1,089
11,201
331
L
Nemesis
julishan
Nemesis
8,688
3,914
0
2,958
16,275
5,732
0
6,285
9,486
0
51,536
W
7,556
3,135
120
5,278
11,274
5,094
1,759
6,739
4,535
61,578
13,187
L
Ao Kuang
1,935
510
0
3,212
10,138
3,814
997
2,855
7,073
53,743
2,007
W
1,965
1,013
0
2,679
4,704
1,889
581
1,279
3,166
0
63,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
44,751
420
Minions Killed
495
0
Camps Cleared
0
1,272,707
Distance Traveled
1,480,471
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,578
536
136
9
0
312,382
4
W
Thanatos
8,747
547
78
5
0
318,769
0
W
Vulcan
9,571
598
107
7
0
324,352
0
W
Ymir
7,915
495
78
5
0
316,782
0
L
Olorun
7,222
451
90
6
0
273,098
0
L
Ra
5,268
329
25
2
0
97,734
0
L
Nemesis
7,214
451
80
5
0
310,382
0
W
Olorun
9,489
593
119
7
0
241,357
0
L
Ao Kuang
7,706
482
89
6
0
279,111
7
W
Anhur
9,029
564
113
7
0
279,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role