Player Matchup

Mulan
Mulan
BlessC
Mulan
Level 82
God Stats
29W - 16L
1,718 SR
Queue Stats
82W - 67L
1,536 Elo+
Solo
Pele
Pele
MrWolves
Pele
Level 104
God Stats
11W - 26L
1,369 SR
Queue Stats
68W - 100L
1,396 Elo+
Solo
Vulcan
Vulcan
RyvHvyR
Vulcan
Level 172
God Stats
71W - 61L
1,594 SR
Queue Stats
293W - 281L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
Storm3382
Ao Kuang
Level 127
God Stats
28W - 42L
1,450 SR
Queue Stats
72W - 94L
1,443 Elo+
Solo
Nu Wa
Nu Wa
cavamp
Nu Wa
Level 126
God Stats
50W - 49L
1,498 SR
Queue Stats
74W - 107L
1,451 Elo+
Solo
Team Averages
Level 122
1,526 SR
1,476 Elo+

VS

Team Averages
Level 147
1,762 SR
1,783 Elo+
Cthulhu
Cthulhu
HUSH2012
Cthulhu
Level 123
God Stats
31W - 5L
1,867 SR
Queue Stats
216W - 76L
1,740 Elo+
Party 1
Ishtar
Ishtar
听风执酒
Ishtar
Level 128
God Stats
50W - 10L
1,458 SR
Queue Stats
482W - 93L
1,797 Elo+
Party 1
Da Ji
Da Ji
崔崔萌萌
Da Ji
Level 155
God Stats
51W - 8L
1,866 SR
Queue Stats
340W - 120L
1,751 Elo+
Party 1
Cu Chulainn
Cu Chulainn
猫猫控大叔
Cu Chulainn
Level 155
God Stats
8W - 1L
1,851 SR
Queue Stats
349W - 112L
1,828 Elo+
Party 1
Nu Wa
Nu Wa
钮钴禄一猫猫一
Nu Wa
Level 172
God Stats
42W - 18L
1,766 SR
Queue Stats
441W - 220L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlessC
Mulan
12
1 / 1 / 0
6,464
1,293
6,425
10,600
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
11
0 / 1 / 1
6,139
1,228
5,932
10,084
4,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
RyvHvyR
Vulcan
11
0 / 1 / 1
6,317
1,263
10,270
7,480
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Storm3382
Ao Kuang
9
0 / 0 / 0
3,960
792
0
363
142
Nu Wa
cavamp
Nu Wa
9
0 / 0 / 0
3,960
792
0
380
125
Team 1 Tickets

348

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HUSH2012
Cthulhu
11
0 / 0 / 3
6,293
1,259
5,547
5,635
5,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
11
1 / 0 / 1
6,476
1,295
3,855
5,014
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
5,942
1,188
2,998
4,301
3,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
猫猫控大叔
Cu Chulainn
11
1 / 1 / 2
6,421
1,284
8,571
7,733
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 1
6,446
1,289
6,022
3,815
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
3
3
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
BlessC
Mulan
1
1
0
1
W
Cthulhu
HUSH2012
Cthulhu
0
0
3
1.5
L
Pele
0
1
1
0.5
L
Vulcan
RyvHvyR
Vulcan
0
1
1
0.5
L
Ao Kuang
Storm3382
Ao Kuang
0
0
0
0
L
Nu Wa
cavamp
Nu Wa
0
0
0
0
W
Ishtar
1
0
1
1.5
W
0
0
1
0.5
W
Cu Chulainn
猫猫控大叔
Cu Chulainn
1
1
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
26,993
28,907
Taken
26,498
16,987
Mitigated
18,773
1,224
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BlessC
Mulan
6,425
985
0
855
10,600
9,367
0
3,524
6,749
0
14,884
W
Cthulhu
HUSH2012
Cthulhu
5,547
548
61
572
5,635
5,941
0
2,547
3,041
13,914
2,048
L
Pele
5,932
1,457
0
369
10,084
4,138
0
3,704
6,155
0
20,387
L
Vulcan
RyvHvyR
Vulcan
10,270
367
0
0
7,480
3,215
0
2,496
4,810
34,311
0
L
Ao Kuang
Storm3382
Ao Kuang
0
0
0
0
363
142
0
315
0
0
0
L
Nu Wa
cavamp
Nu Wa
0
0
0
0
380
125
0
332
0
0
0
W
Ishtar
3,855
1,538
0
190
5,014
2,103
0
2,064
2,821
0
18,421
W
2,998
591
0
293
4,301
3,080
0
1,517
2,745
0
11,492
W
Cu Chulainn
猫猫控大叔
Cu Chulainn
8,571
1,051
0
0
7,733
6,039
0
2,355
5,081
0
21,262
W
6,022
1,539
0
220
3,815
1,610
0
1,787
1,981
15,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
31,578
108
Minions Killed
133
3
Camps Cleared
6
349,479
Distance Traveled
602,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,464
1,293
25
5
0
106,861
0
W
Cthulhu
6,293
1,259
22
4
0
119,626
0
L
Pele
6,139
1,228
30
6
1
123,594
0
L
Vulcan
6,317
1,263
53
11
2
119,024
0
L
Ao Kuang
3,960
792
0
0
0
0
0
L
Nu Wa
3,960
792
0
0
0
0
0
W
Ishtar
6,476
1,295
31
6
4
113,440
0
W
Da Ji
5,942
1,188
16
3
1
125,037
0
W
Cu Chulainn
6,421
1,284
30
6
1
124,425
0
W
Nu Wa
6,446
1,289
34
7
0
120,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role