Player Matchup

Cthulhu
Cthulhu
Cucuzonia
Cthulhu
Level 98
God Stats
14W - 2L
1,842 SR
Queue Stats
95W - 77L
1,525 Elo+
Solo
Achilles
Achilles
ELITE LINK DJ23
Achilles
Level 143
God Stats
2W - 2L
1,338 SR
Queue Stats
176W - 170L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
MuffinMafia06
Danzaburou
Level 138
God Stats
9W - 5L
1,761 SR
Queue Stats
170W - 178L
1,458 Elo+
Solo
Pele
Pele
PopRaid
Pele
Level 47
God Stats
7W - 9L
1,213 SR
Queue Stats
136W - 153L
1,526 Elo+
Solo
Chang'e
Chang'e
qNIGHTMXREp
Chang'e
Level 140
God Stats
2W - 2L
1,388 SR
Queue Stats
142W - 139L
1,455 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,481 Elo+

VS

Team Averages
Level 119
1,562 SR
1,475 Elo+
Sobek
Sobek
AtTacoBell
Sobek
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,404 Elo+
Solo
Hel
Hel
DragonlordDavid
Hel
Level 241
God Stats
0W - 1L
1,672 SR
Queue Stats
170W - 145L
1,515 Elo+
Solo
Pele
Pele
Giraldinho
Pele
Level 68
God Stats
2W - 4L
1,487 SR
Queue Stats
123W - 113L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Samael171
Kukulkan
Level 128
God Stats
3W - 2L
1,650 SR
Queue Stats
196W - 183L
1,479 Elo+
Solo
Anhur
Anhur
StrikeTUT
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cucuzonia
Cthulhu
14
5 / 0 / 8
8,217
514
11,397
13,108
10,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
15
3 / 1 / 6
9,543
596
10,764
14,275
13,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MuffinMafia06
Danzaburou
17
9 / 2 / 6
10,802
675
12,003
10,442
4,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pele
PopRaid
Pele
15
3 / 1 / 15
9,469
592
10,889
13,024
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
qNIGHTMXREp
Chang'e
15
5 / 0 / 8
9,068
567
10,165
11,370
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 6 / 1
7,138
446
6,184
17,629
14,011
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,939
371
4,439
14,110
7,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
7,724
483
9,873
13,878
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Samael171
Kukulkan
12
0 / 4 / 0
7,127
445
6,768
10,527
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
StrikeTUT
Anhur
12
1 / 8 / 1
7,234
452
5,439
15,035
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
4
4
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
6
1
0.25
W
Cthulhu
Cucuzonia
Cthulhu
5
0
8
9
L
0
4
0
0
W
Achilles
3
1
6
6
L
2
3
1
0.83
W
Danzaburou
MuffinMafia06
Danzaburou
9
2
6
6
W
Pele
PopRaid
Pele
3
1
15
10.5
L
Kukulkan
Samael171
Kukulkan
0
4
0
0
L
Anhur
StrikeTUT
Anhur
1
8
1
0.19
W
Chang'e
qNIGHTMXREp
Chang'e
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,218
Damage
32,703
62,219
Taken
71,179
38,616
Mitigated
35,568
20,273
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,184
565
0
4,935
17,629
14,011
0
1,958
14,514
41,254
0
W
Cthulhu
Cucuzonia
Cthulhu
11,397
482
465
1,342
13,108
10,407
581
3,969
9,139
36,344
2,060
L
4,439
270
3,263
6,434
14,110
7,532
0
6,016
7,091
21,207
727
W
Achilles
10,764
2,569
0
4,709
14,275
13,006
753
4,039
10,236
0
65,612
L
9,873
1,201
0
2,216
13,878
5,827
0
2,071
11,393
0
67,658
W
Danzaburou
MuffinMafia06
Danzaburou
12,003
6,747
0
3,018
10,442
4,355
2,747
648
9,794
0
80,120
W
Pele
PopRaid
Pele
10,889
2,556
0
2,480
13,024
6,036
278
2,752
10,272
0
82,138
L
Kukulkan
Samael171
Kukulkan
6,768
236
0
825
10,527
3,662
0
4,861
5,064
60,001
1,006
L
Anhur
StrikeTUT
Anhur
5,439
3,492
0
826
15,035
4,536
0
3,621
10,736
0
28,401
W
Chang'e
qNIGHTMXREp
Chang'e
10,165
590
3,011
5,248
11,370
4,812
741
5,567
5,803
57,518
974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
35,162
525
Minions Killed
349
0
Camps Cleared
0
1,676,541
Distance Traveled
1,524,257
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,138
446
58
4
0
282,026
3
W
Cthulhu
8,217
514
42
3
0
358,128
4
L
Hel
5,939
371
21
1
0
302,401
0
W
Achilles
9,543
596
104
7
0
320,570
2
L
Pele
7,724
483
106
7
0
382,926
0
W
Danzaburou
10,802
675
147
9
0
279,230
0
W
Pele
9,469
592
114
7
0
360,476
4
L
Kukulkan
7,127
445
114
7
0
295,887
6
L
Anhur
7,234
452
50
3
0
261,017
0
W
Chang'e
9,068
567
118
7
0
358,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role