Player Matchup

Fafnir
Fafnir
Silver V
HOOK_YOU_
Fafnir
Silver V
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 67L
662 MMR
Solo
Izanami
Izanami
Silver IV
Marcsbri974
Izanami
Silver IV
Level 58
God Stats
10W - 18L
1,519 SR
Queue Stats
74W - 93L
819 MMR
Solo
Zeus
Zeus
Silver V
XDani_Ka_PanikaX
Zeus
Silver V
Level 144
God Stats
1W - 2L
1,509 SR
Queue Stats
95W - 124L
739 MMR
Solo
King Arthur
King Arthur
Silver V
new-36198443
King Arthur
Silver V
Level 88
God Stats
0W - 1L
1,262 SR
Queue Stats
10W - 35L
795 MMR
Solo
Nemesis
Nemesis
Bronze I
stritzyDK
Nemesis
Bronze I
Level 71
God Stats
0W - 1L
1,392 SR
Queue Stats
40W - 68L
607 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,436 SR
724 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,429 SR
891 MMR
Tiamat
Tiamat
Silver IV
 
Tiamat
Silver IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze II
DJ No Dad
Medusa
Bronze II
Level 55
God Stats
5W - 10L
1,412 SR
Queue Stats
132W - 172L
350 MMR
Solo
Mulan
Mulan
Silver V
PyraSamsas
Mulan
Silver V
Level 155
God Stats
10W - 11L
1,485 SR
Queue Stats
175W - 209L
660 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Theflop1097
Kuzenbo
Bronze I
Level 88
God Stats
66W - 67L
1,426 SR
Queue Stats
121W - 147L
692 MMR
Solo
Kali
Kali
Gold IV
xXDaddyAzraXx
Kali
Gold IV
Level 93
God Stats
14W - 10L
1,320 SR
Queue Stats
95W - 93L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HOOK_YOU_
Fafnir
7
0 / 0 / 1
5,099
510
1,742
4,134
3,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Marcsbri974
Izanami
6
0 / 8 / 0
3,964
396
1,314
8,794
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 2 / 0
5,380
538
3,080
5,169
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
new-36198443
King Arthur
9
0 / 3 / 0
5,155
516
4,182
8,733
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nemesis
stritzyDK
Nemesis
10
1 / 0 / 0
5,194
519
2,289
5,618
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SusanoArachneAthena

VS

Bans
Bake KujiraAphroditeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 0 / 1
5,308
531
2,984
2,767
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
DJ No Dad
Medusa
10
2 / 1 / 3
5,720
572
4,136
3,596
1,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Mulan
11
4 / 0 / 1
6,590
659
5,718
8,627
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Theflop1097
Kuzenbo
9
0 / 0 / 5
5,385
539
2,190
5,773
4,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
7 / 0 / 1
6,435
644
4,594
5,894
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
W
Medusa
DJ No Dad
Medusa
2
1
3
3.5
L
Fafnir
HOOK_YOU_
Fafnir
0
0
1
0.5
L
Izanami
Marcsbri974
Izanami
0
8
0
0
W
Mulan
4
0
1
4.5
W
Kuzenbo
Theflop1097
Kuzenbo
0
0
5
2.5
L
0
2
0
0
L
King Arthur
new-36198443
King Arthur
0
3
0
0
L
Nemesis
stritzyDK
Nemesis
1
0
0
1
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,607
Damage
19,622
32,448
Taken
26,657
14,338
Mitigated
16,063
5,598
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,984
332
0
1,456
2,767
1,181
0
1,092
1,675
40,362
0
W
Medusa
DJ No Dad
Medusa
4,136
2,378
0
1,070
3,596
1,080
404
496
3,100
0
45,130
L
Fafnir
HOOK_YOU_
Fafnir
1,742
390
0
1,417
4,134
3,288
0
1,705
2,429
8,131
0
L
Izanami
Marcsbri974
Izanami
1,314
1,029
0
366
8,794
2,535
0
645
8,149
0
14,626
W
Mulan
5,718
972
0
2,468
8,627
6,614
0
0
8,627
0
44,639
W
Kuzenbo
Theflop1097
Kuzenbo
2,190
976
0
1,306
5,773
4,956
70
2,194
3,579
11,470
368
L
3,080
472
0
1,040
5,169
1,866
0
2,727
2,442
40,662
3,769
L
King Arthur
new-36198443
King Arthur
4,182
324
0
1,901
8,733
4,512
0
0
8,733
0
34,056
L
Nemesis
stritzyDK
Nemesis
2,289
1,434
0
874
5,618
2,137
0
97
5,521
0
40,034
W
4,594
1,835
0
2,833
5,894
2,232
0
1,004
4,890
0
43,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
29,438
260
Minions Killed
290
0
Camps Cleared
0
901,499
Distance Traveled
937,681
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,308
531
63
6
0
189,109
3
W
Medusa
5,720
572
69
7
0
182,341
1
L
Fafnir
5,099
510
12
1
0
177,224
0
L
Izanami
3,964
396
29
3
0
171,418
0
W
Mulan
6,590
659
65
7
0
156,965
0
W
Kuzenbo
5,385
539
15
2
0
182,889
2
L
Zeus
5,380
538
85
9
0
166,468
0
L
King Arthur
5,155
516
68
7
0
206,307
0
L
Nemesis
5,194
519
66
7
0
180,082
0
W
Kali
6,435
644
78
8
0
226,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role