Player Matchup

Jormungandr
Jormungandr
Platinum V
Ehrde
Jormungandr
Platinum V
Level 141
God Stats
93W - 62L
1,700 SR
Queue Stats
132W - 114L
1,676 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Ryle0
Cthulhu
Gold II
Level 118
God Stats
6W - 1L
1,879 SR
Queue Stats
20W - 7L
1,675 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
zXroar
Xbalanque
Gold IV
Level 41
God Stats
5W - 3L
1,581 SR
Queue Stats
15W - 8L
1,703 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,720 SR
1,684 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,513 SR
1,719 MMR
Anhur
Anhur
Gold III
Kelbi24
Anhur
Gold III
Level 127
God Stats
6W - 5L
1,726 SR
Queue Stats
194W - 210L
1,645 MMR
Solo
Sobek
Sobek
Silver I
MaestroPira
Sobek
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,619 MMR
Solo
Ix Chel
Ix Chel
Platinum I
SHADOWHUNTER2337
Ix Chel
Platinum I
Level 157
God Stats
1W - 2L
1,314 SR
Queue Stats
91W - 94L
1,892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ehrde
Jormungandr
18
1 / 1 / 2
11,583
724
17,664
16,376
16,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Ryle0
Cthulhu
16
0 / 0 / 2
10,391
649
12,214
15,590
17,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
zXroar
Xbalanque
16
2 / 1 / 1
10,958
685
14,171
9,519
4,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesKuzenboAgniNe Zha

VS

Bans
VulcanThothAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kelbi24
Anhur
16
0 / 1 / 1
10,446
653
9,370
14,967
6,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 0
10,167
635
7,006
21,245
25,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 0 / 2
10,233
640
15,229
12,391
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
2
2
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ehrde
Jormungandr
1
1
2
2
L
Anhur
Kelbi24
Anhur
0
1
1
0.5
L
2
2
0
1
W
Cthulhu
Ryle0
Cthulhu
0
0
2
1
L
0
0
2
1
W
Xbalanque
zXroar
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,049
Damage
31,605
41,485
Taken
48,603
38,530
Mitigated
38,020
16,791
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ehrde
Jormungandr
17,664
2,285
0
7,650
16,376
16,535
447
8,303
6,856
57,955
4,236
L
Anhur
Kelbi24
Anhur
9,370
7,635
0
4,797
14,967
6,844
0
7,221
6,524
0
48,837
L
7,006
487
0
3,499
21,245
25,324
0
8,449
10,153
18,687
0
W
Cthulhu
Ryle0
Cthulhu
12,214
388
304
6,085
15,590
17,221
0
6,593
7,526
33,007
470
L
15,229
1,609
1,561
2,546
12,391
5,852
0
7,579
3,373
58,025
0
W
Xbalanque
zXroar
Xbalanque
14,171
2,900
0
2,752
9,519
4,774
2,810
4,354
4,597
0
71,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
30,846
229
Minions Killed
208
0
Camps Cleared
0
1,022,953
Distance Traveled
902,020
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,583
724
88
6
0
342,259
9
L
Anhur
10,446
653
90
6
0
291,033
0
L
Sobek
10,167
635
19
1
0
310,545
0
W
Cthulhu
10,391
649
48
3
0
357,103
1
L
Ix Chel
10,233
640
99
6
0
300,442
4
W
Xbalanque
10,958
685
93
6
0
323,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role